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Worldwide, there are well over 200 billion lines of software that are fragmented, redundantly defined, hard to decipher, and highly inflexible… organizations run the risk of being mired down by a mountain of legacy code.—William Ulrich, Legacy Systems: Transformation Strategies
Congratulations! Let's say you just graduated with a computer science degree and now, bucking the economic trend, you've landed a job at a prestigious company with a large information technology department. You're going to be replacing Bill, a programmer who won the lottery and was not seen or heard from again, save for a postcard from Puerto Vallarta two weeks later. Your coworkers warn you not to mention the postcard to your supervisor. You sit in Bill's cubicle throwing out pieces of vendor advertising left in the center desk drawer, thinking about how you're going to apply the elegant principles and sublime paradigms that professors inculcated in you at college. Just then, your supervisor arrives and, leaning over your shoulder, taps at your keyboard, bringing up a file.
"This is the last program Bill was working on. We think it's almost finished. We're behind schedule, so see if you can get it done by Thursday at the latest."
As he leaves, you look at the program's tangle of misindented lines and cryptic variable names, searching for comments, but the only ones you can find read, "XXX-Must change" and "Kludge!-But should work." You wonder whether this is a corporate hazing ritual, but your instinct tells you otherwise.
Welcome to the real world.
In the real world, you're lucky if you get to spend all your time developing one new program after another. Much of the time you'll have to deal with someone else's. In the real world, programmers take over responsibility for programs written by people they might not know, like, or agree with. Even if you're fortunate enough to avoid this situation, you'll still have to maintain your own code; and one day you're going to look at something you wrote two years ago and ask, "What idiot wrote this?" Thereby arriving at more or less the same situation as the less fortunate programmers.
This book is about taking over Perl code, whether written by someone else or by yourself at a time when you were less wise about maintainability. Many problems of code inheritance are common to all languages, but I have noticed them especially in Perl.
Why does Perl tend to foster maintenance issues? The answer to this is the dark side of Perl's strength and motto: "There's More Than One Way To Do It" (enshrined in the acronym TMTOWTDI). Perl provides so many ways to do it that someone else quite possibly picked one that wasn't your way, or might have used several different ways all in the same program.
The medical metaphor for this book stems from the rather drastic nature of the work we do as maintenance programmers. Often we must perform triage, deciding what code is worth saving and what is beyond redemption. Frequently we only have time for first aid, applying a field dressing to a ruptured program. We also have a hard time explaining our bills to the client. There may not be a Hippocratic Oath for programming, but it wouldn't hurt to come up with one.
I wrote this book because I kept finding myself telling my students, "I'm going to teach you how to program Perl well, but I'd have to teach you a lot more before you could take over a program that wasn't written well, and you wouldn't appreciate taking that much time away from learning how to write good programs of your own." So I've written a book to fill that need.
Perl is to computer languages as English is to human languages: bursting with irregular verbs, consistent only when it's convenient, borrowing terms from other languages to form a great melting pot of syntax. Most computer languages are described in terms of some kind of functional niche (Pascal: teaching computer languages; FORTRAN: numeric analysis; Prolog: rule-driven expert systems; etc.). Perl's makers simply describe it as "a language for getting your job done." Perl hosts a fantastic conglomeration of syntactic devices that allow a programmer from virtually any background to find a familiar foothold for learning the language.
The full picture isn't as chaotic as this might imply: Larry Wall and others have done a brilliant job of tying together these eclectic devices into a framework that has an essential beauty. Therefore, just as the British speak of a "BBC English," while many people program Perl with, say, a LISP or C accent, there is something approaching an "accentless Perl" style that leverages the language's features to their best advantages. I will show how you can "speak Perl like a native" in order to optimize the maintainability of your programs.
It's true that you're officially allowed to program Perl in "baby talk" and Perl gurus have promised "not to laugh." (See the same preface.) But by the same token, while aviators call any landing you can walk away from a good one, what I'm doing in this book is helping you avoid having your pilot's license revoked.
Perl is like those people behind the travelers' help desk in airports; it's very good at understanding you no matter how poor your command of their language is. Because there are so many ways to write a Perl program that is not only syntactically correct (Perl makes no objection to running it) but also semantically correct (the program does what it's supposed to--at least in the situations it's been tried in), there is a wide variety of Perl programming styles that you might encounter, ranging from beautiful to what can charitably be described as incomprehensible.
The savvy among you will take that information and ask, "Where do my programs fit on that scale?" Because someone else may end up inheriting your code, and you'd prefer that they not end up sending it to authors like me as bad examples to go in books like this. See Chapter 5 for more advice on avoiding scorn.
If your experience or image of Perl is limited to short, mundane scripts, this book will appear to be overkill. I want you to know that Perl can quite easily accommodate large--as in tens of thousands of lines of code, multiple modules, and multiple programmers--projects. Projects of the size that demand rigorous requirements, documentation, and testing. If you're used to Perl programs escaping that sort of attention, I believe that is partly the result of a misperception of the role and power of Perl.
For example, if a C program is written to fulfill some requirement and turns out to be 1,000 lines long, then the common reaction is, "This must be serious … we'd better have code walkthroughs, acceptance testing, operational readiness reviews, and static code analyses. Oh, and don't forget the Help Desk training and documentation."
But if a Perl program that fulfills exactly the same requirements weighs in at 100 lines (and 10:1 is a typical compression ratio for C code to Perl), the reaction is more likely to be, "Ah, a simple utility … and in a plebeian scripting language to boot. Just plunk it in the delivery directory and get on with the next task."
When a Perl program reaches the 1,000-line mark, however, the honeymoon is probably over. Much of what I have to say addresses large programs. Chapter 3 in particular will show you how to get the respect of development teams who are used to putting everything through regression testing.
Please also see my earlier book with Ed Wright, Perl Debugged (Addison-Wesley, 2001) for more advice on good practices for developing and debugging Perl programs.
Perl or perl?When you read this book and other works about Perl, you'll see an apparent inconsistency in capitalization: sometimes it's written as "Perl", and others as "perl". There's really no inconsistency; the authors are referring to two different things. Perl is the language itself; perl is the program that runs Perl programs. There is only one Perl, but there are many perls (one or more for each type of computer).
Sometimes this distinction gets a bit blurred: For instance, most people will write, "Perl objects to mismatched parentheses" when it is arguably the program that's doing the objecting and not the language. Just don't write "PERL"; Perl isn't an acronym, it doesn't stand for anything. (Well, aside from standing for diversity of expression, freedom from artificial constraints, and the right to have fun in your work. But we'll get to those later.)
Obtaining PerlIt would be remiss of me to tell you so much about Perl without telling you how to get it, although these days it's hard to avoid; you probably already have it, especially if you have any flavor of UNIX or Linux. The easiest way to find out whether you have it is to get a command prompt and type:
perl -vand see if you get a response. If not, try:
whereis perlwhich on a UNIX system or similar will look around for Perl.The file devel.tar.gz is for Perl developers or testers only, and the file latest.tar.gz is the same as stable.tar.gz for complex historical reasons. Anything mentioning "Ponie" will be for developers only through 2004 at least, and any perl with a three-number component version with an odd middle number is likewise a development version.
Building Perl from source on a supported UNIX architecture requires just these commands after you download and unpack the right file:
./Configuremakemake testmake installThe Configure step asks you zillions of questions, and most people won't have a clue what many of those questions are talking about; but the default answers Configure recommends are usually correct.CPAN is also the official repository of contributed modules (see Section 8.1).
Historical PerlYou're probably not used to seeing instructions on how to obtain an out-of-date version of Perl. But you just might have to do that under some circumstances that will be explored later in this book. (Note: The older the version of Perl, the less likely the references I am about to give will enjoy substantial longevity.) The timeline for all releases of Perl is in the perlhist documentation page. You can get all major versions starting with 5.004_05 from <ftp://ftp.cpan.org/pub/CPAN/src/5.0/>. Earlier versions of Perl 5 (with the exception of 5.004_04, which was widely used) exhibited significant bugs, memory leaks, and security holes and are harder to find.Using a perl before version 5.003 is not an activity to be undertaken lightly. You will not receive bug fixes or any other support beyond a terse admonition to leave the Stone Age and upgrade to a real version. I am revealing this source only for cases in which you must use an old perl to verify operation of a legacy program that does not work on a modern perl. If you must get a perl 4 from there, the last and best version of Perl 4 is version 4.0.36.Retroperl even includes versions 1.0, 1.010, 2.0, 2.001, 3.01. To call these of historical interest only would be an understatement. If you think you need to get one of these perls for any serious work you may be more in need of an archaeologist or a therapist. As an example of nonserious work, however, in 2002 Michael Schwern and others released an upgrade to Perl 1 (bringing it to version 1.0_15) as a birthday present to Perl and Larry Wall, to show that it could still work on modern machines.Parts of this book are aimed at early beginners and some parts require more experience to comprehend. Feel free to skip past anything that's over your head and come back to it at a later date.The vast majority of what I say works unaltered on older versions of Perl 5, but not Perl 4. If you use any version of Perl older than 5.004_04, you should upgrade for reasons unconnected with features: 5.003 had issues such as security problems and memory leaks. You can find out the version number of your perl by passing it the -v flag:% perl -vThis is perl, v5.8.3 built for i586-linuxCopyright 1987-2003, Larry Wall...
Perl won't execute a script named on the command line if the -v flag is present. A more detailed description of your perl's configuration can be obtained with the -V flag; if you use the perlbug program that comes with perl to issue a bug report, it automatically includes this information in your report.
A separate development track exists for Perl; you will know if you have one of those versions because the release number either contains an underscore followed by a number of 50 or larger or contains an odd number between two dots. Nothing is guaranteed to work in such a distribution; it's intended for testing. If you find you have one and you didn't want it, the person who downloaded your perl probably visited the wrong FTP link. This happens more often than most people would think; take a moment to check your perl if you're not sure.
Perl 6If you've spent much time in the Perl universe, you've heard about Perl 6. I won't be covering how to port programs to Perl 6 for a very logical reason: It doesn't exist yet.
A stable version of Perl 6 is still a few years away. When it emerges however, it will bear approximately the resemblance to Perl 5 that a Lamborghini Countach does to a Volkswagen Beetle (well, the new one, anyway). (Which is to say, backward compatibility has been prioritized beneath new capability for the first time in Perl development.)
Don't panic. Perl 4 hung around for an indecent time after Perl 5 came out and Perl 5 will be ported, maintained, and improved for many years after Perl 6 emerges.Your Perl 5 programs will quite likely keep working as long as you do.
This book will be applicable in large measure to Perl 6 in any case; most of the Perl 6 magic involves not removing existing features, but adding cool new ones.
If you code in Perl, you need to read this book.
—Adam Turoff, Technical Editor, The Perl Review.
Perl Medic is more than a book. It is a well-crafted strategy for approaching, updating, and furthering the cause of inherited Perl programs.
—Allen Wyke, co-author of several computer books including JavaScript Unleashed and Pure JavaScript.
Scott's explanations of complex material are smooth and deceptively simple. He knows his subject matter and his craft-he makes it look easy. Scott remains relentless practical-even the 'Analysis' chapter is filled with code and tests to run.
—Dan Livingston, author of several computer books including Advanced Flash 5: Actionscript in Action
Bring new power, performance, and scalability to your existing Perl code!
Today's Perl developers spend 60-80% of their time working with existing Perl code. Now, there's a start-to-finish guide to understanding that code, maintaining it, updating it, and refactoring it for maximum performance and reliability. Peter J. Scott, lead author of Perl Debugged, has written the first systematic guide to Perl software engineering. Through extensive examples, he shows how to bring powerful discipline, consistency, and structure to any Perl program-new or old. You'll discover how to:
If you've ever inherited Perl code that's hard to maintain, if you write Perl code others will read, if you want to write code that'll be easier for you to maintain, the book that comes to your rescue is Perl Medic.
On the Web SiteDownload all of the book's sample code from <www.perlmedic.com>.
Perl gets a lot of bad press from people who claim that it encourages people to write unreadable code. Whilst there's certainly a lot of very bad Perl code out there I think that's more a sign that it's used by a lot of people who don't know how to program than a reflection on the language itself. And that's where this book comes in. It assumes that you are familiar with the syntax of Perl but that you've never really been shown how to use it effectively. Which is a situation that many Perl programmers find themselves in.
Perl Medic is actually targetted at people who have to maintain older Perl code written by someone else, but I think that the information it contains is just as useful to anyone coding in Perl. Peter Scott has a lot of experience in writing Perl and in training other people to write Perl and the distillation of that experience and knowledge into these 300-odd pages mean that there are few Perl programmers who won't pick up something useful from this book.
The main emphasis in the book is on increasing the maintainability of code. The techniques are wide-ranging. I particularly enjoyed the examples of refactoring programs and the coverage of using modules from CPAN. Two other very good sections are the one on antipatterns in chapter 4 and the one on cargo cult programming in chapter 6. Together these sections give a programmer a number of easy to recognise quick wins when improving existing code and a checklist of things not to do when writing new code.
There are a couple of niggles. I've already mentioned that I think the book has been slightly mis-targetted and that it should have been aimed at anyone writing Perl code. The other problem that I had was that the medic analogy that runs through the book gets a bit strained at times. But these are only minor and they shouldn't prevent you from adding this book to your library.
In fact, all in all, the quote on the front cover is pretty accurate.
Because it is well written and well considered-- and above all, practical-- you will put much of what you learn to work right away.
Of particular interest are the chapters on testing (Chapter 3) and using CPAN modules (Chapters 8 and 9). The author spends quite a few pages explaining Perl's Test modules and demonstrating how to use them. This chapter alone is worth the price of the book, and will save you hours (or days) of debugging time.
The chapters on CPAN modules are equally useful because they point out some of the freely available modules that can save you a considerable amount of development time. The author takes the time to explain what each module can do, and in some cases gives examples of how to use them.
Chapter 9 describes modules that may be particularly useful during development, including modules for explaining regular expressions, benchmarking and profiling code, and finding dead code.
Other interesting chapters include:
- the opening chapter of the book, which lays out a plan of action for working with other programmers within an organization when you have inherited a mess of legacy code.
- a chapter that details specific changes between different versions of Perl, so that you can know exactly when certain features became a part of the language, and exactly which constructs, pragmas, etc. will work (or not work) with each version of Perl
Most of the book describes how to apply good programming practices within the Perl language: encapsulation, modularity, maintainability, clarity of style and efficiency of code. Perl includes pragmas, modules, and mechanisms to support these practices, though you may not have known this from reading the usual Perl books.
Overall, this book is very useful for intermediate to advanced Perl programmers, for anyone having to maintain legacy Perl code, and for anyone considering writing Perl applications of even moderate complexity.
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