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Pocket PC Game Programming with CDROM
 
 

Pocket PC Game Programming with CDROM [Paperback]

Jonathan S. Harbour
4.2 out of 5 stars  See all reviews (13 customer reviews)

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Product Description

Book Description

The new Pocket PC now features Internet Explorer, Outlook, Notes, voice recorder, Windows Media Player, a digital camera, modem, and up to 340MB of memory. The recent improvements allow games to have more color, exciting graphics enhancements, stereo sound, and amazing speed. These devices present the first opportunity to bring PC-quality gaming to the handheld platform. Game and application developers for the Windows CE platform who would like to use the latest programming techniques for game or application development will find Pocket PC OS Game Programming to be an essential tool in their game arsenal. Using the example code from the author's real game projects, you can immediately start on your own projects. You will receive the knowledge needed to expand the performance capabilities of your software's display, sound, input, and animation. Series editor André LaMothe has published numerous magazine articles and is an international best-selling author with over six game programming and 3D graphics titles to his credit. He has been active in the computing industry for more than twenty years, during which he created one of the world's first commercially available virtual reality games, CyberGate. André is also the founder and CEO of Xtreme Games LLC.

About the Author

Jonathan S. Harbour helped develop a Sega(r) Genesis video game called "Wayne Gretzky Hockey" using a scripting language and a Motorola 68000 Assembly Language. He also helped the initial design and programming for the PC version of the game "Wayne Gretzky and the NHLPA All-Stars." He has professional-level experience in graphical user interface design and 2D and 3D graphics programming, as well as TCP/IP socket programming and Internet protocols. Jonathan is a capable programmer in Java(tm), Visual C++,(r) Delphi,(tm) Jbuilder,(tm) ActiveX,(tm) COM, ADO, ASP, and SQL applications. In addition to his many other skills, Jonathan is also an expert-level Pocket PC programmer with in-depth knowledge on Microsoft(r) Windows(r) CE and Pocket PC programming tools, Microsoft(r) Visual C++,(r) and Microsoft(r) Visual Basic(r) embedded software.

Inside This Book (Learn More)
First Sentence
This chapter will introduce the "Windows Powered" Pocket PC platform, and cover some of the history of Windows CE. Read the first page
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Concordance
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

13 Reviews
5 star:
 (8)
4 star:
 (2)
3 star:
 (1)
2 star:
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1 star:
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Average Customer Review
4.2 out of 5 stars (13 customer reviews)
 
 
 
 
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5.0 out of 5 stars Pocket PC Game Programming, Jan 18 2004
By A Customer
This review is from: Pocket PC Game Programming with CDROM (Paperback)
Excellent tutorial for becoming familiar with programming for the Pocket PC platform, but also for novices to windows programming in general. Harbour starts at the ground up, explaining the differences between the two in an easier to understand writing style. I have tried for years to grasp c++ programming after working with BASIC and countless other languages but for some reason could not. After working through the book, not only did I have a working, infinitely expandable 2D game engine for programming for PPC, but I had finally gained a much better understanding of the language.
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4.0 out of 5 stars A great book about C++ Pocket PC Game Programming, July 25 2003
By A Customer
This review is from: Pocket PC Game Programming with CDROM (Paperback)
This is an easy read and it contains valuable game programming source code. This book makes getting into C++ game programming on the Pocket PC much easier than you would have imagined. The emBedded C++ version 3.0 is a little dated but the same code easily transfers to the new emBedded C++ Version 4!
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5.0 out of 5 stars A Pocket PC Programmers Must Have!, April 1 2003
By 
Peter blue (Nashville, TN) - See all my reviews
This review is from: Pocket PC Game Programming with CDROM (Paperback)
If you're into programming games for Pocket PC this is the book for you! An incredible resource that integrates the basics into an easily solvable puzzle!
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 Go to Amazon.com to see all 14 reviews  4.1 out of 5 stars 
 
 
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