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  • Prince of Persia: The Forgotten Sands - Standard Edition
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Prince of Persia: The Forgotten Sands - Standard Edition

by Ubisoft
Platform : Windows Vista, Windows XP
Rated: Teen

List Price: CDN$ 19.99
Price: CDN$ 2.82
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  • Prince of Persia: The Forgotten Sands will allow gamers to live a new, untold, chapter of the Sands of Time trilogy. Beloved by the gamers, this trilogy has already received over 40 awards.
  • Forgotten Sands has been over 2 years in the making at the Montreal studio, creators of Prince of Persia and Assassin's Creed. The game is powered by Assassin's Creed 2 impressive Anvil game engine.
  • Thanks to the Prince of Persia game fans and the blockbuster movie from Disney hitting in May, the Prince will become more popular than ever.
  • Beyond the time-rewind, his signature move since the Sands of Time trilogy, the Prince will now control and unleash 4 new types of elemental powers - Fire, Water, Earth, Air - to defeat epic bosses.
11 new from CDN$ 2.82 1 used from CDN$ 29.97


Game Information

  • Platform:   Windows Vista / XP
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

Product Details

Platform for Display: PC
  • ASIN: B00321N7SG
  • Release Date: June 1 2010
  • Average Customer Review: 2.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: #13,708 in Computer and Video Games (See Top 100 in Computer and Video Games)

Product Description

Platform for Display: PC

Amazon.ca Product Description

This new installment in the critically-acclaimed franchise marks the return to the Prince of Persia Sands of Time storyline. This will prove to be the biggest year for the brand as Disney will be releasing their blockbuster movie, Prince of Persia: The Sands of Time. Prince of Persia: The Forgotten Sands will feature many of the fan-favorite elements from the original series as well as new gameplay innovations that gamers have come to expect from the Prince of Persia brand.

From Amazon.ca

Embark on an adventure to an exotic land and unleash your legendary moves on enemies as the acclaimed Prince of Persia: Sands of Time story line makes its return. Unfolding with the mystery and powerful narrative that have become classic elements in this series, Prince of Persia: The Forgotten Sands challenges you to unleash powerful offensive attacks and destroy your enemies. Race against time in an unforgiving world as you experience the return of the vaunted Prince of Persia.

Stunning visuals

Stunning visuals.View larger.
Cinematic storyline

Cinematic storyline. View larger.
Confront the danger

Confront the danger. View larger.
Battle against enemies determined to take you down

Battle against enemies determined to take you down. View larger.

Synopsis
Journey to a land of legendary combat and mysterious circumstances in this new installment to the Prince of Persia: Sands of Time franchise. Prepare yourself for impossible battles and know that you will come face to face with death as you engage in deadly combat. Experience many of your favorite elements from the original series as well as new gameplay innovations. The mystery and magic of the old-as-time fight between good and evil comes to life with all its rewards and consequences in Prince of Persia: The Forgotten Sands.

Features:

  • Latest installment in the Prince of Persia: Sands of Time story line
  • Encounter enemies determined to take you down
  • Confront the danger that lurks around you in a land of mystery and intrigue
  • Unleash powerful offensive battle measures against opposing forces
  • Face off against well-matched enemies in battles of deadly significance



Customer Questions & Answers

Customer Reviews

2.7 out of 5 stars
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Most helpful customer reviews

1 of 1 people found the following review helpful By NeuroSplicer HALL OF FAMETOP 50 REVIEWER on June 9 2010
Platform for Display: PC
It was only 2008 when UBISOFT was praised as a gamer's publisher, a company that respected and listened to its customers - while the usual villains (...EA and 2K GAMES) found themselves at the receiving end of their wrath. Well, what a difference two years make!

BEEN THERE. DONE THAT.
The gameplay on this new installment of the PRINCE OF PERSIA series is as stale as pita-bread found in Baghdad ruins. Running on walls, twirling around poles and jumping from handhold to handhold has been done again and again. Innovation may be in short supply in the current gaming industry but why was there a need to add yet another game to the series since no new ideas were available? It feels like yet another cookie from the cookie-cutter.

AS *NOT* SEEN IN THE MOVIES
Seen the blockbuster movie and loved it? Well, do not expect the game to have anything to do with it. Instead of a Jake Gyllenhaal you get a cross between Jack Black on a crash-diet and an aggravated Marky Mark (yeah, no matter how much he tries, he will always be remembered as Marky Mark). And, it may be just me, but I do not remember Princess Razia having such a pronounced...underbite!
More importantly though, the graphics are not up to par and they make the game look like a much older title. The cut-scenes look great - but this only emphasizes how much wanting the gameplay is found visually.

CATCH THE SOAPS - PERSIAN STYLE!
Selective amnesia and evil siblings must be the most overused plot trick in soaps. True, most games do not require a great background story to work and be fun. Some rare masterpieces do but it is not an absolute requirement.
Then again, at times, Mario saving Princess Peach over and over seems to have a deeper plot than FORGOTTEN SANDS.
Read more ›
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Platform for Display: PC Verified Purchase
I tend to look specifically for puzzle-type games. What I mean, is that I'd go for games which correspond to a D&D dungeon crawl, with puzzles in every second room to solve, and with the other half of the rooms there, just to waste a suspicious player's time looking for hidden compartments etc...

The original "Sands Of Time" game was closer to that genre. But also, earlier detective-type games have existed. "The Forgotten Sands" does not strike me as that kind of game, at least from what I see in the first level.

The authors have turned this into more of a fighting game, because that's the fashion trend. I suspect that most games with modern graphics will also have a lot of fighting. But fighting in video games, turns into an exercise of repetitively clicking the mouse or hitting a key. In video games, there is really no complex strategy or tactics to fighting scenes. If you're going to give me combat, then at least allow me to be a tactician!

And so I'm not impressed when the first puzzle I need to solve in the game, is to kill two enemy guards, just by slashing at them.

Dirk
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Platform for Display: PC Verified Purchase
The Prince of Persia the Sands of Time has a unique variety of challenging obstacles and hack n' slash gameplay.
My Review can be seen at Gamespot:
[...]
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 31 reviews
11 of 13 people found the following review helpful
DRACONIUM DRM June 27 2010
By Henry Lin - Published on Amazon.com
Platform for Display: PC Fun:   
I remember buying Prince of Persia in 2008 and and was pleasantly surprised to find out that there was no drm. Ubisoft then became my favorite gaming company. Now this Prince of Persia is the opposite, you need constant internet connection at ALL times and if you suddenly lose disconnect (storms, etc.) you have to reconnect or you can't save. Ubisoft has just lost another loyal customer.
13 of 16 people found the following review helpful
A step back in time...in the bad way June 12 2010
By Berkeley Gamer - Published on Amazon.com
Platform for Display: PC Fun:   
For fans of Assassin's Creed I and II, and even Prince of Persia from 2008, this game is a let-down. Gone are the fine-tuned controls of these earlier acrobatic titles. Gone is the open feel, full of possibilities and sights to explore.

Instead, a completely linear story unfolds. The graphics are so-so. The controls are bad -- when you think you're jumping one way, you end up going another, just because the game insists on shifting the camera around on you every time you move. It's tedious and repetitive. It feels like Ubisoft forgot its experiences from other games and took a step back in time...to how their original PoP game worked, without improvements.

If you absolutely must play this game, I recommend waiting for it in the bargain bin. Surely, the wait won't be long.
3 of 3 people found the following review helpful
PC users beware of the camera Aug. 14 2010
By Meemaw - Published on Amazon.com
Platform for Display: PC Fun:   
Without a joy stick you need to use the keyboard to control the game. We redefined control keys to the arrow pad and right CTRL and Shift keys, but there are still places where it takes two hands to make the Prince do what he needs to do. The most frustrating thing to deal with is the camera. While fighting, the Prince needs to change directions, and even when you use the direction keys he doesn't respond correctly, because the game changes the camera angle. So you find you are battling skeletons and battling the camera at the same time. The natural tendency of the gamer is to keep hitting keys to get the response, and that actually bogs down the program's ability to do what you want it to do. We have had trouble getting the Prince to jump when he needs to, run the frozen water when he needs to, and dodge the oponent when he needs to, without two people working the keyboard. That is a real drawback when you don't have someone to play with.
1 of 1 people found the following review helpful
Some new neat gameplay ideas can't help the struggling series March 28 2012
By Richard Baker - Published on Amazon.com
Platform for Display: PC Fun:   
The Good: Excellent platforming, using water is really fun, looks good, decent story

The Bad: Shallow combat, story isn't fleshed out enough, not artistically impressive, very short, that crappy DRM

You are the Prince once again who much stop his brother from using King Salomon's army of sand to destroy the kingdom. The story is pretty straightforward, predictable, and not very interesting, but it's enough to keep you interested. The Prince's banter is funny as always, but there isn't any character development.

Prince of Persia has gone through a lot of changes since it's original release in the 80's and The Forgotten Sands adds some new things. First off the game's focus has changed to elements instead of concentrating to much on time. Yes you can rewind time if you mess up, but the focal point of the game is the ability to freeze the flow of water and use it as a wall or a pole. Let me set up a little scenario for you: Jump to a wooden beam then you have water spewing out ahead of you. Freeze it jump to it, climb the wall of water, jump back to another pole of water, but then you have two waterfalls next to each other then a wooden beam. Quickly unfreeze the water, jump in between, freeze quickly jump back to the other waterfall, unfreeze the water to jump through the other one and you're done. Sounds complicated? It really isn't, but getting your timing down is a bit tricky at first.

You can also use water to solve puzzles by freezing the water and having poles on the statue stop so lower pieces can rotate etc. While water is the main element the other ones feel tacked on. You can jump to an enemy that's on a ledge that's too far away to jump so you get this super dash move. It feels unnecessary since you only use it for this. The other "power" is the ability to bring back a piece of environment, but this also feels tacked on since there's no real challenge to it. It works like water since you can only bring back one piece at a time. I wish they would have used Earth and wind or something like that instead.

The platforming is top notch and every level is cleverly designed with tons of traps and obstacles to work yourself around. All the same type of traps from previous games are here and each level never feels the same. The game slowly makes each level harder and harder, but the game always feels really easy, and not to mention short. The puzzles are easier this time around, and there aren't that many of them either, but there are a couple of head scratchers thrown in there.

The combat is probably the worst part of the game. You get lots of enemies on screen, but they all look the same and there aren't even half a dozen variants. They are pretty dumb and don't really do much and you can quickly take them down. You get a basic attack, a shove attack, and you can jump on enemies. The combat is very shallow and even with the powers you can upgrade you never really use them since the game is so easy. These vary from flames, ice, wind etc, but you only really use these if you are playing on hard. Bosses are even easy since they all play the same, and aren't very interesting.

When it comes to looks the game uses the Assassin's Creed II engine, but for some reason doesn't look as good. It's the best looking PoP game to date technically, but artistically it feels like all the others and strays away from the 2008 PoP reboot's looks. Is this the best PoP game? No, but it is a good one. While the shallow combat breaks up the exciting platforming you will get a good 6 hours of PoP fun.
1 of 1 people found the following review helpful
FROM PRINCE TO PAUPER June 9 2010
By NeuroSplicer - Published on Amazon.com
Platform for Display: PC Fun:   
It was only 2008 when UBISOFT was praised as a gamer's publisher, a company that respected and listened to its customers - while the usual villains (...EA and 2K GAMES) found themselves at the receiving end of their wrath. Well, what a difference two years make!

BEEN THERE. DONE THAT.
The gameplay on this new installment of the PRINCE OF PERSIA series is as stale as pita-bread found in Baghdad ruins. Running on walls, twirling around poles and jumping from handhold to handhold has been done again and again. Innovation may be in short supply in the current gaming industry but why was there a need to add yet another game to the series since no new ideas were available? It feels like yet another cookie from the cookie-cutter.

AS *NOT* SEEN IN THE MOVIES
Seen the blockbuster movie and loved it? Well, do not expect the game to have anything to do with it. Instead of a Jake Gyllenhaal you get a cross between Jack Black on a crash-diet and an aggravated Marky Mark (yeah, no matter how much he tries, he will always be remembered as Marky Mark). And, it may be just me, but I do not remember Princess Razia having such a pronounced...underbite!
More importantly though, the graphics are not up to par and they make the game look like a much older title. The cut-scenes look great - but this only emphasizes how much wanting the gameplay is found visually.

CATCH THE SOAPS - PERSIAN STYLE!
Selective amnesia and evil siblings must be the most overused plot trick in soaps. True, most games do not require a great background story to work and be fun. Some rare masterpieces do but it is not an absolute requirement.
Then again, at times, Mario saving Princess Peach over and over seems to have a deeper plot than FORGOTTEN SANDS. I do not want to keep making perfectly timed jumps only for the purpose to...reach the next power up which will allow me to simply...jump higher.

DO YOU HAVE ANY DIABLO IN YOU? NO? WOULD YOU LIKE SOME?
Diablo III is coming out later this year (hopefully!) so anyone who can capitalize on the hype it creates, does so. Prince of Persia games always had some hack'n'slash action in them, however this installment feels hack'n'slash -heavy as those sequences are not only longer but they also consist of repetitive battles with identical foes. Even the Bosses are nothing more than ...larger versions of the minions you had been slaughtering by the dozens earlier.

LOOK MA! I CAN FREEZE WATER!
Not to mention climb on and jump off it. It is a neat trick but all it adds is a few more moves to a game that, essentially, is tough platformer in 3 dimensions instead of the side-scrolling 2D. Of course being able to move in 3 dimensions means you depend on the camera to see where you are going. And the camera placement, more often than not, will be grating on your nerves. Especially when precision timing makes the difference between moving on and jumping to your death - and you start exhausting the number of attempts allowed.

LOST YOU GENNIE CONNECTION? SORRY, YOU ARE OUT OF WISHES EFFENDI!
That's right, someone at UBISOFT, once more, has been laboring to substantiate the "SOFT" part of the company name - as in "SOFT in the head". How else is one to explain the publisher's recent obsession with the most inconvenient DRM scheme ever imagined? Not only does it never lets go of the game we paid for but it also requires a constant online verification to play even a single-player game - in perpetuity!
And before anyone mentions the word "piracy", please check if the same scheme had any effect in protecting ASSASSIN'S CREED II from piracy. All this scheme prevents from is legitimate gamers from buying this DRM-ruined game.

Forgotten in the Sands indeed.

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Platform for Display: PC