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Professional Cross-Platform Mobile Development in C# [Paperback]

Scott Olson , John Hunter , Ben Horgen , Kenny Goers

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Book Description

Feb. 21 2012
Develop mobile enterprise applications in a language you already know!

With employees, rather than the IT department, now driving the decision of which devices to use on the job, many companies are scrambling to integrate enterprise applications. Fortunately, enterprise developers can now create apps for all major mobile devices using C#/.NET and Mono, languages most already know. A team of authors draws on their vast experiences to teach you how to create cross-platform mobile applications, while delivering the same functionality to PC's, laptops and the web from a single technology platform and code-base. Rather than reinventing the wheel with each app, this book provides you with the tools you need for cross-platform development--no new languages needed!

  • Presents an overview of the sea change occurring with the use of enterprise mobile applications and what it means for developers
  • Shares the criteria for evaluating and selecting the best option for application architecture
  • Reviews tools and techniques for setting up a cross-platform development environment
  • Offers an introduction to the MonoCross open-source project and pattern for cross-platform development

Packed with specific software design patterns, development best practices, code examples and sample applications, this must-have book gets you started developing cross-platform mobile apps today.


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Product Description

From the Back Cover

All the tools you need to build cross-platform mobile applications in .NET/C# and Mono

Assuming no experience with mobile development, this book provides the fundamentals for building enterprise mobile applications in .NET/C# and Mono that can be delivered on all the major mobile platforms in the market today. The team of authors explains the technical considerations for building mobile apps while also addressing security and deployment needs. The featured real-world examples, best practices, and proven techniques round out the essentials of cross-platform mobile development and help give you an edge over your competition.

Professional Cross-Platform Mobile Development in C#:

  • Demonstrates how to build applications that share code on the iPad®, iPhone®, Android, Windows® Phone, and mobile web

  • Suggests helpful questions to ask when deciding whether to build for the mobile web and native platforms or to use a hybrid approach

  • Covers the design and prototyping techniques necessary for taking advantage of interfaces and form-factors available on modern mobile devices

  • Examines mobile data services design and consumption, data synchronization, device utilities, device functionality, and hybrid development techniques

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Wrox Professional guides are written by working developers to address everyday needs. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

About the Author

Scott Olson is a writer for iPhone Life and the lead architect at ITR Mobility. He has over 18 years of development experience.

John Hunter has been developing and architecting apps for more than two decades and currently serves as a lead consulting architect at ITR Mobility.

Ben Horgen is the lead technical analyst for mobile applications at Ameriprise Financial and has more than a decade of development experience.

Kenny Goers has been developing software since 1998 and is currently a mobile application architect at ITR Mobility.


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Amazon.com: 5.0 out of 5 stars  1 review
10 of 12 people found the following review helpful
5.0 out of 5 stars Just what I needed Feb. 29 2012
By BorisM - Published on Amazon.com
Format:Kindle Edition|Verified Purchase
I have been doing mobile development with Adobe Flash IDE, Flash Builder, Titanium Studio, Phonegap... and really wanted to try something else for developing native apps, so this just came in the right moment. I was using c# only when developing backend for player.IO so I really wanted to expand my knowledge of c#. What better way to do it. I'm just starting to use this book and already it has helped me a lot.
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