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Professional Papervision3D Paperback – Mar 1 2010
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From the Back Cover
Create amazing 3D applications with Papervision3D
Professional Papervision3D describes how Papervision3D works and how 3D applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe’s Flash 10. Inside, Michael Lively draws on his considerable experience as a Flex/Flash developer and instructional designer to give you a solid Papervision foundation, revealing ways you can use it for both practical and profitable web projects. You will learn important techniques through hands-on applications, and you will build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a Collada repository.
- Explains the use of primitives, including rezzing to the stage, creating custom prims and creating CS4 primitives
Demonstrates how to use textures, including simple materials, bitmaps, and movie clips
Describes methods for creating 3D models and how to import them into Papervision3D
Shares techniques for working with particle systems
Teaches how to incorporate 3D physics into your applications, including the use of 3rd party physics engines
Features practical examples, including building a 3D game for Nintendo® WiiTM, developing 3D websites, creating virtual tours, and making 3D movies
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Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
About the Author
MICHAEL LIVELY is an experienced software developer, and instructional designer with a special focus on game development, simulation, and technology integration. He has been programming for more than 25 years and developing for the web for over 10 years, with over eight years’ development for the Flash platform.
Most Helpful Customer Reviews on Amazon.com (beta)
I have been writing ActionScript (both 2 and 3) for nearly 7 years now, and I can assure you that while some of the ideas found herein are novel and are interesting and would be worth your money if executed properly, it appears nothing at all has been. Wiley and Wrox, you should be absolutely ashamed of yourselves for allowing this abortion to be printed. Mr. Lively, if you wish to be a technical author, please get your game together and write code so that other people can read it, and try to follow the conventions that the entire remainder of the Flash and ActionScript communities follow. Potential purchasers, go elsewhere. I wish I could recommend another book to you regarding the same subject, but I cannot. I can only tell you that you don't want this one. Professional Papervision 3D? Professional my foot. This is amateur hour.
There is one more book coming out from Carlos and Sub Lee, sadly no date is available. I cant wait till it gets out and I prefer reading Professional Papervision.
For now this book is serving its purpose and I am glad I am learning more about PaperVision.
also the official website of the book doesnt seem to be up, but mike lively has for a long time now released a ton of videos and source code for this book online on his blog. you might want to use that blog for now instead. just google it
i recommend this book if you want to push your skills in papervision even further.
Congrats. and sorry my bad english
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