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Professional Xcode 3 [Paperback]

James Bucanek

List Price: CDN$ 59.99
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Book Description

March 1 2010 Wrox Programmer to Programmer
A solid guide that responds to the active interest in Apple's Xcode tools

Apple's Xcode tools are a collection of applications and frameworks that are used to develop, test, and optimize applications primarily written for Mac OS X or the iPhone. The steady increase in sales of Apple computers has triggered a strong interest in gaining a thorough understanding of Xcode and its tools and what they have to offer. This book provides you with an inside look at the array of Xcode tools from top to bottom.

You'll go beyond the basics and dive into such in-depth topics as installing the latest version of Xcode tools, customizing the look and behavior of Xcode, creating and managing projects, using the built-in class browser to model complex applications and structures, and more.

  • Offers you a solid foundation for getting the most out of Apple's Xcode tools, a collection of applications and frameworks used to develop, test, and optimize applications written for Mac OS X or the iPhone
  • Includes clear, comprehensive lessons for installing the latest version of Xcode tools, customizing the look of Xcode, creating and managing projects, testing your interfaces, and building and debugging your projects
  • Explains analyzing performance, optimizing your application, working with shared sources, creating your own custom file templates, and customizing the interface builder

With this book, you'll be able to take full advantage of the range of tools included with Xcode.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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Product Description

From the Back Cover

Develop, test, and optimize apps with Apple's Xcode 3 tools

Apple's Xcode 3 Development Tools package provides you with a plethora of project organizers, templates, utilities, and documentation that serves as an ideal choice if your development plans include working with Mac OS X or iPhone apps. This book takes you on a tour of the Xcode 3 integrated development environment and details the exciting features of Xcode 3, their intended purposes, and how you can best use them to make your Xcode 3 workflow seamless, effective, and efficient.

  • Covers additional tools you'll use in conjunction with Xcode 3, including Interface Builder, Instruments, and Shark

  • Explains how to search the documentation and filter the results by programming language

  • Demonstrates developing, testing, optimizing, and analyzing a Mac OS® X or iPhone® application

  • Walks you through creating complex conditional breakpoints and custom data interpreters

  • Shows you ways to look for inefficient code, track down memory leaks, catch app crashes, and debug an app that is currently running

  • Sketches the outline of common solutions, then directs you to resources where you can explore the topic more thoroughly

Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

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About the Author

James Bucanek is a professional software engineer who has developed for Apple computers since its inception. He is a contributing author or technical editor for several Mac OS X books and is currently involved in the full-time development of native applications for Mac OS X.

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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.0 out of 5 stars  4 reviews
1 of 1 people found the following review helpful
5.0 out of 5 stars MUST READ for all XCode users July 13 2012
By Joseph Thomas Hanley - Published on Amazon.com
Format:Kindle Edition|Verified Purchase
I am over halfway through this book and my XCode productivity has doubled, if not tripled. I am KICKING myself, literally beating myself up, for not reading this earlier. The hours I would have saved.... To be clear, this is not a book on how to program, and does not pretend to be. It details how to get around XCode and use it to work faster and more efficiently. You SHOULD already be familiar with a coding language like Cocoa or C++, since this is what XCode deals with.
1 of 1 people found the following review helpful
5.0 out of 5 stars Great book June 13 2011
By William E. Harris - Published on Amazon.com
Format:Paperback|Verified Purchase
I hesitated a bit before buying this because a later version of XCode is out and because I wasn't sure how much I would need the material in this book. Thankfully, I went ahead and purchased the book despite these concerns. I'm just a bit past page 100 and I can see that the book will more than pay for itself just in increased productivity. Much of the info/shortcuts/tips weren't covered in other materials I've used, yet they will be quite helpful. Although there will be differences between the older and newer XCode, I don't really think it will affect a significant amount of this material (at least so far). Even if it did, I wouldn't regret getting this book because I'm sure I will be able to figure out the (probably slight) changes between the different versions. Really, just knowing some of the features/shortcuts are there is worth the price of the book. If you have months to explore XCode on a full time basis, you might pick up various parts of this material (no where near all of it, I'm sure) on your own, but this book is like your own (efficient!) guided tour which provides clear explanations, a lasting reference, and even some ideas for how to use features you may not have known existed. Like I said, I'm barely past page 100, yet I can already say this book is well worth the money I paid & the time I have/will invest reading it. I highly recommend this book.
3.0 out of 5 stars good buy June 12 2012
By ploidrp - Published on Amazon.com
Format:Paperback|Verified Purchase
I haven't read the complete book yet, but the information appears well and it is written in an understandable manner.
0 of 3 people found the following review helpful
3.0 out of 5 stars Wrong for me June 12 2011
By Jim Curry - Published on Amazon.com
Format:Paperback|Verified Purchase
I have Xcode 3 installed on my computer, and I bought this book in order to become productive as quickly as possible. I wanted a real crash orientation, and I wanted a good, concise reference that would remove roadblocks as they arise. I gave the book a decent chance. It was just not organized in a way that afforded me the quick introduction I wanted. I got another book instead, namely "Cocoa Programming for MAC OS X" by Aaron Hillegass. That has proven sufficient to get me a good start. If I had gotten that book first, I would have been less likely to buy this one at all. Since I have it, I refer to it a little bit for details. It is interesting, but I haven't found that it has yet given me anything I really needed to get on with my tasks. For me, it is nice to have and something I "ought" to read for more detailed knowledge. It is an "ought" to read, not a "have" to read and certainly not a "can't wait" to read. Still, it has a lot of useful information and other people (those who don't feel the urge to code a project NOW---THIS INSTANT), I think it will be very useful. In this area, I am not a patient person, and I am not overjoyed to have purchased this book.

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