From the Back Cover
Quickly master architectural programming concepts, skills, andtechniques
In the essential discipline of architectural programming, the ideasof philosophy, sociology, anthropology, psychology, and historyfind their focus in the realities of site conditions, budgets, andfunctionality. Author Edith Cherry vividly demonstrates in thisinspiring tutorial that the programming process not only helpsarchitects avoid the endless design revisions occurring in mostprojects, but that it is also the key to designing for optimal formand function.
Programming for Design lets you rapidly acquire the knowledge andskills needed to successfully program a moderate-size space. Ratherthan simply describe basic principles and practices, thisstraightforward guide helps you master architectural programming byactually doing it.
Professor Cherry identifies the central issues involved anddescribes the skills needed to work with clients to identifyproblems to be solved by a design effort. Emphasizing designing forpeople, she offers proven strategies and techniques for goalsetting, information gathering and analysis, concept development,program synthesis, and communicating with clients.
The book is also devoted to practical applications. The authorwalks you step-by-step through a project of your own choosing,providing numerous examples and four case studies within each stepthat vividly illustrate how to effectively gather, process, andcommunicate information.
Programming for Design features more than 200 supportingillustrations, diagrams, and sidebars appearing throughout thetext, reproducing pithy sayings by such far-flung figures as Platoand Yogi Berra, Einstein and Lao Tzu, that help relate theprogramming process to other disciplines.
About the Author
EDITH CHERRY, FAIA, is an Associate Professor and former Director of Architecture at the University of New Mexico. Her professional experience includes seven years spent at CRS (now HOK) and twenty-one years as a partner in her firm Cherry/See Architects.