Book Description
Amazing graphics, kickin' tunes, and an awesome story--these are the makings of a great role playing game and now they're all covered in one book! Programing Role Playing Games with DirectX covers all aspects of creating role playing games--from storyline development to hard core programming techniques that bring landscapes, music, and graphics to life. It offers more technical information than some of the theory-based books on the market and gives you the information you need to know regarding character building--the main component of computer-based role playing games.
About the Author
Jim Adams has been programming since age 9. For the past 11 years his main concentration has been C and C++. He stays active in the game programming community by writing technical articles and moderating a message forum on GameDev.net. He has also contributed to various books on game development.