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Puyo Pop Fever - Nintendo DS

by Atlus
Platform : Nintendo DS
Rated: Everyone

Available from these sellers.
  • For the unknown
1 new from CDN$ 240.71 3 used from CDN$ 44.99
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Game Information

  • Platform:   Nintendo DS
  • ESRB Rating: Everyone Everyone
  • Media: Video Game
  • Item Quantity: 1

Product Details

  • ASIN: B0007U0GTI
  • Product Dimensions: 12.7 x 13.3 x 1.9 cm ; 91 g
  • Release Date: May 4 2005
  • Amazon Bestsellers Rank: #33,312 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes
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Product Description

Puyo Pop Fever [Nintendo DS] For the unknown

Customer Reviews

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Most Helpful Customer Reviews on (beta) 11 reviews
14 of 15 people found the following review helpful
Good Puzzle Game for DS May 18 2005
By David Swan - Published on
The only other version of Puyo Pop I've played was on the GBA and I have to say that Puyo Pop Fever is an improvement in just about every way. The graphics are about as slick and colorful as you're going to get on a Tetris like puzzle game but this is definitely not a game that's designed to exploit the dual screens. The action is all on the top screen and although you can use the stylus interface to control your Puyo I prefer using the classic button control system.

Every game with dropping blocks tends to get labeled a `Tetris clone' but Puyo Pop is more closely akin to Dr. Mario in that the goal is to align like colors to free up space. With Fever, players now get to contend with new three and four block Puyo's. The hook is that when four or more blocks of the same color touch and disintegrate you also wreak havoc on your opponent's area. As blocks are obliterated other blocks may drop into the freed up space causing additional colors to align and `pop'. This is called chaining and the more chaining you can perform the more nastiness you throw your opponent's way. Players are forced to arrange for chaining rather than just try and clear their era.

The new `fever' mode is a way to cause some hellacious mayhem by setting up ready made chains that can be capitalized on when placing blocks in the perfect spot. Suddenly five and six chains become easy to perform.

One of the flaws in the GBA version was the problem of over efficiency. If you clear out your own area you suddenly find yourself caught with no defense. Fever corrects the problem by rewarding good play rather than punishing it. When an area is cleared the game drops a pile of new blocks into your area with ready made chains that can be exploited. This small tweak makes a huge improvement in the game. The game still seems to play a bit unfair against the CPU. Winning and losing is often as much a matter of poor play on the part of the CPU as it is stellar play on the part of the player. I've had many games where I seemed to be playing well and lost and others where I was playing poorly and quickly won.
6 of 7 people found the following review helpful
Great Puzzler Fun July 19 2005
By Lisa Shea - Published on
I'm a big fan of the Puyo Pop series. It's like Tetris with a twist - instead of falling squares, you have falling Puyos, little critters with wiggly eyes!

The basic idea is that you are playing "tetris" head to head against an enemy. You both get the exact same falling colors, and have to connect them into chains to make them vanish and score points. If you create large chains, you get to drop clear Puyos down on your enemy, making their life more difficult. Whoever forces the other to fill up their screen first, wins.

In addition to this basic Tetris-like play, there is an additional Fever mode. If you rack up a nice series of chains, your screen goes into an "overtime" mode. You are presented with a set situation - a layout of blocks. A single duo falls from the sky. It's like a puzzle. If you figure out exactly the right spot to put it, you create a chain reaction that clears out everything and earns you yet another Fever scenario. You can really do a number on your opponent if you think quickly!

The single play is relatively short - there are three sets of scenarios. The training mode has 3 levels, while the other ones have 8 levels. However, there are the traditional continuous modes, and then of course the wireless DS head to head style play with up to 7 other players. If you're into puzzle games, you can see how this would become endlessly addictive!

The graphics are much nicer than previous handheld versions of Puyo Pop. We were addicted to our N-Gage version for quite a while, for example. In this DS version you can clearly see the little eyes and how each color has its own personality - the reds are angry, the greens are bug-eyed. On the other hand, I really miss the sound from the N-Gage. The songs on this DS version are a little to techno-pop for me.

Also on the annoying side is the girl in the "plot". Of course the plot is completely meaningless - it involves a girl who is going to magic school and somehow has to do these Puyo contests as part of her life. She is a true Valley Girl shouting out things like "Wicked!" in a silly voice. Luckily that skip button is ever present and lets you skip on to the actual gameplay.

Highly recommended for puzzle fans!
2 of 2 people found the following review helpful
Multiplayer fun Oct. 22 2006
By Robert Gardner - Published on
This is a great puzzle game when you have a few friends to share it with, but on it's own it falls short.

There are three story type modes with a specified amount of levels each. If you suck at these types of games you will be able to beat the first one, and get stuck in the second. I have no idea about the third.

This game is hard. On single player it can get very frustrating.

I would not reccommend buying this if it weren't for the awesome multiplayer off of one copy of the game.

All in all, if you like puzzlers this is for you. If you are a casual puzzle game player this is cool for the multiplayer only and if you hate puzzle games then steer clear.
1 of 1 people found the following review helpful
Fun, but doesn't feel much like a puyo puyo game July 1 2010
By MasterTwig - Published on
Verified Purchase
Puyo Pop Fever is a decent puzzle game.

It uses the same basic premise of other puyo puyo games. American Audiences would be more familiar with Kirby's Avalanche and Dr Robotnicks Mean Bean Machine, from the SNES and Genesis respectively.

The object is simple. Match groups of 4 or more of the same color puyo blob to make them disappear. If making a group disappear causes others to form into groups, you get chains. Larger chains reap great rewards. It's a competitive puzzle game in which when one player gets a chain, it dumps garbage puyos on the opponent. Garbage puyos are dispatched when they are adjacent to disappearing puyos. However, a lot of them can really mess you up.

This game adds a new feature called fever. Clear enough puyos and you go into fever mode. Fever Mode allows you to get tons of super easy combos and dump tons of garbage puyos on your opponent. I found this feature to be a bad edition, as a Fever usually resulted in the immediate end of a match. It can make some matches too easy, and conversely, some too hard.

Still, there is a classic mode, though story mode must be played with Fever on. Still, it's the only puyo game for the DS, and the Puyo games are addicting and a great time killer.

The artwork and feel of the game can be pretty offputting for anyone other than little girls however.
Best puzzler ever. Sept. 9 2007
By Adrian - Published on
Hmm. Where to start? Many may find this game to be average but I think it's delectably delicious! The concept is easy enough: Connect four Puyos (the little, bouncy ball dudes =P) together to make a chain (Reaction), sending nuisance Puyos over to your enemy's side.

Along the way your teacher, Professor Accord gives small tips on how to play. Watching your opponent "pawn" you (or in other words: kick your butt, then hand it to you) with their skills is another way to learn.

Amitie, a rambunctious little girl is the main character. She and Raffine are the ones you'll be experiencing Single Player mode with. The game play is pretty easy to jump into and once you're in you're *really* in. The concept sucks you in and before you know it someone loses.

Fever mode is yet another piece of the pie: Do enough chains and you set things off heightening your chances of winning dramatically. Lines of set up Puyo drop, ready to be chained.

I've unlocked all the hidden characters. Total, there are 16 players to choose from: Carbunkle (have to unlock), Popoi (have to unlock), Amitie, Raffine, Oshare Bones, Klug, Dongurigaeru, Yu, Tarurtaru, Hohow Bird, Rider, Onion Pixy, Ocean Prince, Miss Accord (who teaches you throughout single player mode), Frankensteins and Arie. My personal favorites are Rider (she's so damn cute) and Amitie (can't go wrong with the main character)!

Here's a breakdown of what I thought of this game:


Bright colors plague the screen and the 3D backgrounds are amazingly pretty. The main characters are 2D, however. Not that that's a bad thing because it isn't.


Very catchy music. It usually have an upbeat, poppy feel. Not enough variety though.


It can be a little confusing at first, and to become a pro (which I'm not =P), you're going to need a lot of practice and you'll also need to watch the opponents to see varying strategies. The black cat, Popoi is especially good. Watch out for her!


This game is one of the easiest to control. Very basic controls.


A very enjoyable game. The characters light up the experience and the game play is mildly - very, very addicting. Playing with friends, which can be done with up to 7 of them, using a *single* gaming card, is only going to make things better.

Totally recommended. Two thumbs up!!