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Realistic Architectural Rendering with 3ds Max and V-Ray [Paperback]

Jamie Cardoso , Roger Cusson


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Book Description

Oct. 19 2009 Autodesk Media and Entertainment Techniques
Revitalize your architectural visualizations by bringing new levels of realism to them with an enhanced command of the mental ray toolset in 3ds Max. Full-color step-by-step tutorials give you a firm understanding of the processes and techniques needed to create impressive interior and exterior visualizations. You'll learn how to prepare materials, light a daytime interior scene, use mr Physical Sky, and how to save time during complex renders. The companion website includes all of the tutorial files and sample files from the book. Plus find more information at http://jamiecardoso-mentalray.blogspot.com/.

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Product Description

About the Author

Roger Cusson is an active educator and consultant working in the professional and academic architectural field. He has authored several titles on Autodesk Viz and 3ds Max, 3ds Max Design, AutoCAD and Revit.
Jamie Cardoso is a senior 3D artist and special effects designer. Currently he is working as a 3D Consultant for a variety of professional organizations worldwide. Find more information at jamiecardoso-mentalray.blogspot.com.

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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.0 out of 5 stars  49 reviews
14 of 15 people found the following review helpful
2.0 out of 5 stars Very Disappointing Book with Poor Presentation April 29 2007
By Nicholas T. Fox - Published on Amazon.com
Format:Paperback|Verified Purchase
The objective of Architectural visualization is to produce high quality photorealistic images. Unfortunately this book falls far short of achieving that objective. The illustrations throughout are a huge and major disappointment and printing photorealistic images with a semi mat finish kills the renderings stone dead. The book largely replicates the settings information available in the 3ds User Reference so you're not going to learn any secret techniques that will make you a rendering expert with mental ray. I'd have to rate the presentation of this book as being at the bottom of the pile and given the blurb on the experience of the authors, I really expected something that set the bar a whole lot higher. The Appendix section on HDRI images and their use for lighting is woeful and the images are tinted with a orange/pink colour that leaves you wondering what the authors were trying to do as HDRI for lighting can produce truly spectacular renderings. Unfortunately you're not going to learn how to do it using this book though your renderings may improve if your a total beginner. There is too much emphasis (and illustrations of) problem with mental ray renderings - one screen capture is a totally black box - that could have been described in a few sentences. Showing problems is not something that needs to be illustrated as that just wastes precious paper that could have been used to provide useful information. When combined with it's 'tick this, change that setting' approach of the authors, this book is a very unsatisfactory work that skips and skims over the workings of mental ray and its setting, which is probably something that more advanced users really want to know. What the authors tell you about mental ray can be found in the 3ds User Reference where it is clearly covered in about the same amount of detail. Readers are looking for snappy solutions for rendering with mental ray and unfortunately this book fails to deliver. As a reader I feel it's a total let down. The DVD with the book contains the models and textures used throughout the book and these are welcome. A redeeming feature of the book are the screen captures for 3ds settings, which are very clear. If you've used mental ray in 3ds for any period of time then this book probably isn't for you as it seems to be aimed more at novice users and those not totally familiar with the 3ds interface. The appendices take up one third of the book, which seems a bit excessive given that the book is supposed to be about producing high quality renderings with mental ray.
6 of 6 people found the following review helpful
5.0 out of 5 stars A well-organized and comprehensive book Dec 7 2009
By BBP - Published on Amazon.com
Format:Paperback|Vine Customer Review of Free Product
Co-branded with Autodesk, this is a comprehensive and authoritative book on creating realistic, lifelike architectural renderings with 3ds Max and mental ray. Discussion is limited to materials and lighting, so prior knowledge of modeling/CAD is required. It is intended for intermediate to advanced 3ds users only.

The book is well-organized and very easy to follow. Every step is numbered and very clearly described, accompanied by large color screenshots throughout. The menus and buttons are prominently marked with red arrows, underlines, or boxes to show the relevant settings to modify or button to click. The steps are very detailed and specific. Example: Step 12: "In the Bitmap Parameters, Coordinates rollout, change the Blur value to 0.2". Far from being just a recipe book, the chapters go over key lighting concepts and rendering terms and how the different tools and setting affect the final render. Two bonus chapters (PDF) are available for download on the publisher's website, along with all the project files from each chapter.

This is an excellent and practical resource for architectural students and professionals.
6 of 6 people found the following review helpful
3.0 out of 5 stars Be warned: You must have 3ds Max version 9 April 19 2007
By E. Kasparek IV - Published on Amazon.com
Format:Paperback
With the limited number of more advanced books regarding architectural visualization for 3ds Max, I was really looking forward to getting this one. To my disappointment, none of the tutorial files on the dvd will open because I have 3ds Max version 8, not 9 which the files require.

I think it's kind of misleading that there's nothing written anywhere on the books cover or in the online summary saying that you need version 9 to do any of the tutorials. I wish I knew this before I dropped $50. What a bummer.

Otherwise, the book looks full of useful information that other beginnner books don't get to. There's even a good chunk of info in the appendix at the end of the book with very useful tips for those working in architectural visualization.

This book is going to look great next to the other Max books on my shelf. In the meantime, I'll try to be patient until my employer can upgrade to version 9. Rrrr...
6 of 6 people found the following review helpful
5.0 out of 5 stars A detailed guide to Mental ray, Photomontage and Verified views Dec 13 2009
By XNOR - Published on Amazon.com
Format:Paperback|Vine Customer Review of Free Product
3DS Max ia a pretty comprehensive and detailed software for architectural modeling - which involves detailed & comprehensive work on various aspects of a creating a architectural diagram, rendering and presenting it.

This book is not a 3DS Max tutorial or a introduction, but for more advanced users.

What this book covers:
- Mental ray : Lighting, shadow ....
- photo montage : Designing elements of a real photo into your architecture
- Verified view : Presenting for planning and marketing

The book does not waste any time and energy in the basics, but jumps straight into practicals from page 1 with screen shots from the sofware with exact instructions on what to click and what to do to get these effects into your architecture.
5 of 5 people found the following review helpful
2.0 out of 5 stars Not even close to realistic Architectural Visualization May 12 2007
By Romulus W. Sugar - Published on Amazon.com
Format:Paperback
I must admit that i am really dissapointed with this book. To me it seems like the author just took the reference help menu and made it his own. These renders are not even close to realism. I thought by buying this book, i would gain some confidance in the archviz field. Unfortunately that is not the case. I will have to look elsewhere to gain that confidance and to get a better book or dvd tutorial on archviz. I am not new to 3D. I have worked in 3D for 7 years using 3ds max, and Maya. This book is more accurate to be marketed towards beginners and not towards mid level or professionals.

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