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Red Faction Guerrilla - PlayStation 3 Standard Edition

by THQ
Platform : PlayStation 3
Rated: Mature

List Price: CDN$ 49.99
Price: CDN$ 14.98
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PLAYSTATION 3
  • Join the Red Faction rebellion led by Alex Mason as the citizens of Mars seek to overthrow the oppressive regime of Earth Defense Force (EDF).
  • Carve your path through an ever-changing Martian landscape as you improvise your combat tactics, mixing gameplay styles, vehicles, weapons and explosives.
  • Develop a miner's aptitude for destruction, as you use ambushes, chain reaction explosions and a dynamic physics-based system to modify the game environment to your advantage.
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Game Information

  • Platform:   PlayStation 3
  • ESRB Rating: Mature Mature
  • Media: Video Game
  • Item Quantity: 1

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Red Faction Guerrilla - PlayStation 3 Standard Edition + Red Faction Armageddon - PlayStation 3 Standard Edition
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Product Details

Platform for Display: PLAYSTATION 3
  • ASIN: B0014UGK8G
  • Product Dimensions: 17.2 x 13.8 x 1.5 cm ; 136 g
  • Release Date: June 9 2009
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: #7,080 in Computer and Video Games (See Top 100 in Computer and Video Games)

Product Description

Platform for Display: PLAYSTATION 3

Amazon.ca Product Description

Enjoy an epic Mars-based Sci-fi setting packed with weapons, vehicles and fully destructible open-world environments to explore.

From Amazon.ca

Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla is a third-person shooter that allows players to take the role of an insurgent fighter with the newly reestablished Red Faction guerilla movement on Mars as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla redefines the limits of destruction-based gameplay with a huge open-world, fast-paced guerilla-style combat, 16-player online multiplayer and true physics-based destruction.

'Red Faction: Guerrilla' game logo
Using weapons for maximum tactical damage in 'Red Faction: Guerrilla'
Do maximum tactical damage.
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Using guerilla combat tactics in 'Red Faction: Guerrilla'
Utilize hit & run guerilla tactics.
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Red Faction Arc Welder in 'Red Faction: Guerrilla'
Weapons high-tech and low.
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EDF Air vehicle in 'Red Faction: Guerrilla'
Land and air vehicles.
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The Story
In the year 2075, the Earth Defense Force (EDF) received a distress signal from a small mining facility on the surface of Mars. A group of rebels calling themselves the Red Faction had overthrown the ruthless Ultor Corporation after years of oppression. The EDF responded by launching a fleet of warships to Mars to aid the miners, bring Ultor to justice and restore order to the Martian colonies. In order to ensure safety and security for the newly liberated colonists, the EDF set up command posts and bases across the planet. Initially, under the EDF's rule, the people of Mars prospered: colonists established homesteads, built towns and independent mining operations and began to stake and work their mining claims. But the more things change on Mars, the more they stay the same.

The troubles began with colonists being driven from their homes and mining claims by greedy, Earth-based corporations. Then came a 50 year turn of events that saw the EDF adopting the heavy-handed tactics that it once stood against. Yet in doing so it also instilled a deep-seated resentment among the miners and settlers of the Martian colonies. One of these new Martians is miner Alec Mason, whose dream of a new life carved out of the course Martian soil was crushed in the face of EDF-ordered curfews, detention centers, beatings, mass arrests and personal tragedy. But as powerful as the EDF is, there is resistance. Mason and a small group of revolutionaries have banded together, taken up the Red Faction name and pledged to again bring about a free Mars. And though their enemy has changed, their battle cry remains unchanged: "Better Red than Dead."

Key Game Features:

  • Join the Revolution - When the citizens of Mars can no longer bear the injustice of an oppressive regime, the fate of the planet lies in the hands of Alex Mason and the Red Faction.
  • Open World Guerilla Warfare - You decide who, when, where and how to battle. Utilize guerilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF’s grip on Mars.
  • Geo-Mod Technology 2.0 - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls.
  • Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics – mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF.
  • Epic Sci-fi Setting - Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the crossfire.
  • Multiplayer Combat - There is no place to hide when you put your guerilla warfare skills to the test in a variety of highly destructive 2-16 person online multiplayer combat modes.
  • PlayStation Network Support - Build your trophy collection and leaderboard placement via full PlayStation Network (PSN) support.
Guerilla Warfare
You don't stand a chance against the EDF using standard military tactics. The only recourse when the few stand against the many is the use of hit and run tactics. Learn the routes of the patrols and quickest ways in and out of EDF strongholds. By studying these things you can instinctively know when to attack, and when to wait for a better opportunity.

Ambushes are also useful in thinning EDF ranks. Remote charges and proximity mines are your best friend when preparing an ambush. A few well-placed charges on the structural supports of a bridge can do wonders for stopping a convoy dead in its tracks. Above all else, remember this: guerilla tactics are not about fighting fair, they are about winning.


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Customer Reviews

4.2 out of 5 stars
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Most helpful customer reviews

1 of 1 people found the following review helpful By VazzVegas on Dec 28 2010
Platform for Display: PLAYSTATION 3
Red Faction Guerrilla is a game that was on my radar even before I purchased a Playstation 3. An open-world game that concentrates on complete destruction is just as fun as it sounds.
The combat and building destruction is very satisfying. The sledge-hammer combat is the most satisfying of it's kind.
The physics of the way the buildings can be destroyed is nothing short of amazing.

There are a few negatives that keep the game from being great though. The story is as bare-bones as you can get in a current generation A+ title and the handling of the vehicles can be touchy. The graphic are nice but the ugly wasteland that is the surface of Mars be rough on the eyes after a while.
On the other hand, some may like the minimal story because you always have a steady flow of action with few interuptions.

The pacing of the missions and the optional side quests are another strength of RFG. You never feel like you are grinding to do things, unless you are going for 100% completion of course.

The online for me was extremely fun. The game was fun enough for me that I was willing to grind through the online trophies towards a coveted platinum trophy, and still want to play some more.

I usually sell my games once I'm done with them but this is one of my few 'keepers'.
I would highly recommend RFG to anyone who likes action, open-world, or something different (destruction!) in their games. - 5/5
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Platform for Display: PLAYSTATION 3
Years ago, the Red Faction freed mars from the Tyranny of mega company Ultor. The Earth Defense Force was brought in to keep the peace. Now the EDF is the oppressor and the Red Faction must rise to free Mars once more. Although it carries forward the Red Faction brand and some of the plot points, there are many attributes of Guerrilla that has been changed when compared to it's ancestors.

The story missions for RF:G are linear. You can navigate a map to get to each mission by walking, driving, and eventually with a little bit of jet-packing. As you complete the story missions you'll liberate areas, thereby unlocking a new region. In each new region there is at least one safe-house. Safe-houses serve as jump points so you can quickly move from one area to another. It's at safe-houses where you can also purchase upgrades, reload your weapons (if you can't find a weapon cache out on the field), and there will also be a vehicle handy for you (if you don't want to hi-jack someone).

In between story missions there are a large number of side-missions you can take part in, as well as the occasional spontaneous mission you'll get a notification of over the radio. In fact there's so many side missions available that despite there being a large variety of missions types, some of them manage to still get repetitive.

Mission types include:
- Vehicle Transports: This is a race against the clock as you try and drive a variety of vehicles back to a safe house.
- Demolition training: Try and take down a building or structure in a set time under specific conditions with limited resources.
- Demolition: Destroy points of interest to the enemy, ranging from wind turbines, to bridges, to barracks.
Read more ›
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By Slayer15 on Feb. 21 2010
Platform for Display: PLAYSTATION 3
I wish amazon.com reviews were synced to the .ca website. If they were, then I wouldn't be the first person to be reviewing this game, and trust me, this game deserves better than not having any reviews. I'll admit that I never played the first 2 games, and I was worried that I wouldn't understand the story. Luckily for me this game doesn't have much of a story. That may sound like a bad thing, but this game doesn't need one.

Most games rely heavily on story, the game play can be seriously lacking but it is saved by a good story. This game doesn't need a good story to save it, it can do it on it's own.

You can destroy absolutely everything in the game, except for the ground. You see a huge tower, but you're out of bombs, what do you do? Well you just take your trust sledgehammer and smash it piece by piece until the whole thing falls over. Sound good so far? Did I mention that this is a free roam game that takes place on Mars, and that the map is huge?

The only negative that I can really think of is that sometimes the rubble from a building you destroyed disappears, but that is so minor that it is hardly worth mentioning. My only question for you is, why are you reading this and not playing this game?
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By Matthew on Oct. 27 2012
Platform for Display: PLAYSTATION 3 Verified Purchase
Red faction guerilla does one thing really well. Bustin crap up. Destroying buildings, vehicles and structures with your trusty hammer or maybe a few explosives, after you have done it a few times you'll find that's all you want to do. Just run around tearing up the landscape. Driving is long and rather dull, shooting is inaccurate and sloppy. And after a meandering campaign, the ending is kind of mediocre. The most fun i had with this game was, like i said, just off missions smashing up everything in sight.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 66 reviews
26 of 30 people found the following review helpful
An Honest Review of Red Faction: Guerilla June 9 2009
By Donovanonfire - Published on Amazon.com
Platform for Display: PLAYSTATION 3 Fun:   
Red Faction: Guerilla is a sandbox game that has a enough unique elements in it that separates it from the recent influx of sandbox titles. The environment is uncommon and and the main character is a revolutionary that actually fights for a cause that isn't. selfish, and he isn't a thug.

DESIGN
Guerilla is designed like most snadbox titles with a unlockable map, safe house, mission objectives and a weak story. You drive around a decent sized landscape using a varied set of vehicles that are different than most sandbox games. The Mars environment is a nice change and the day/night cycle is put to great use to illiminate the barren, mountanious landscape. Compared to most open world games that involve cities, Guerilla's design is very plain in and rather monotonous. Most of Guerilla's innovation comes with the Geo Mod 2.0 Engine that allows you to destroy any man made object with great detail.

GAMEPLAY
Red Factions gameplay is typical of all the recent sandbox games. The unique environment provides a different twist on the missions, while the repetition and weak story continues the grenres shortcomings. Guerilla's gameplay involves expanding a map by completing mission objectives, and furthering the Red Factions cause inside the different Mars colonies. Red Faction'smost endearing quality is that you play as a good man, with good intentions. The shooting is competent, the vehicle controls are good, and the citizen involvement is impressive. The enemy faction known as the EDF (Earth Defense Force) are everywhere, and the moral meter that controls colonists involvement within your actions is an important element. However, the most important gameplay device is the building destruction, and this is what takes Red Faction: Guerilla above most sandbox titles. You can use the destruction element in your favor during missions, and some objecives strictly adhere to destroying everything. This gameplay mechanic is very fun, and nicely detailed.

PRESENTATION
Guerilla is nice looking for a sandbox game. The environment graphics are nice, and the mountain terrain and sky are detailed and immersive. The character graphics and sound are less impressive, but still convey a decent amount of reality. Most impressive is the sound and look of crumbling buildings. Whether you blow up a foundation and watch as it slowly falls under its own weight,or you plant five charges to a single vehicle and watch as it lights up like the fourth of July, the small nuances of the destruction engine are incredibly impressive. Red Faction: Guerilla boasts a decent symphonic score and the games overall presentation is honorable for a sandbox title.

FINAL WORD
If destroying buildings is your thing. Buy Red Faction: Guerilla. As a sandbox game it plays well, has good production values, and allows you to play as a character with a cause, but it still comes with the typical sandbox games shortcomings like repetition, and a weakly told story. It is a lengthy and fun game, that still has yet to perfect the flawed trappings of the sandbox genre.
15 of 17 people found the following review helpful
Whatever the opposite of disappointed is... June 8 2009
By C. O'Niell - Published on Amazon.com
Platform for Display: PLAYSTATION 3 Fun:   
I love the original Red Faction, I played on the PC and PS2 (pssst it's better on the PC) anyway, RF2 was alright but not as fantastic as the first one, RF has a pretty good story and the humor was great, but both where FPS games, so I was really worried they where going to hack up RFG as it is now a TPS.

Well I'm about 50% done the single player campaign, and have logged many hours of online, I can not get enough Red Faction Guerilla.

Single Player:
This is great, we have tons of fun here. The maps are really nice, very easy to navigate, and very large. There is a great selection of missions ranging from destroying a building or structure as fast as humanly possible to extracting hostages' who are being probably tortured from your terrorist actions as new member of the Red Faction, all with out them dying.
Driving around is actually really fun, I don't normally like driving in a game, but this was nice, all your vehicle options are distinctively different from each other, if you drive a big dump truck, it's slow and is terrible at cornering but you have a massive destructive power, being able to drive it through a building with ease. But if you are looking for fast and small with great handling, there is that to, but at the same time you give up that fantastic crushing capability.

As far as weapons go you can upgrade everything at one of your safe houses after you collect "salvage" I actually liked doing this, it's like my goal to get as much salvage as I can possible get, the more the better. There is really a weapon for every situation your in, and when you run out of ammo, get your hammer out and start bashing everything in sight, you can take out buildings people walls trucks and just about anything that looks like it could brake, all with a little mining hammer. As like most games the more you play the more weapons you unlock and then you can buy them.
There are ammo crates all over so if you find that there are to many EDF (Earth Defense Force, they are the enemy) around and not enough bullets or rockets then just load up and at the same time you can change you weapons selection as long as you have them unlocked.
And the whole moral thing they have is neat, the higher the moral of the Red Faction the more ammo will be in the crate for you to reload with, they also help you fight when they are happy. If you die or a member of the RF dies, you get less ammo and they will also freak out and run away from a fight when the moral meter is low.

Over all the single player is great so far, anyone who does not like it has not played for long enough, it's easy at first but once you get in to it, it's a quick jump to becoming more difficult and hopefully you have collected enough salvage to fight the good fight and free mars from the tyranny of the US government......Umm I mean the EDF, there couldn't be a major political parallel in RFG could there?

Multiplayer:
I won't spend to long on this but wow this just as fun as single player, maybe even more fun. They replace the run with a whole bunch of different backpacks, like a jet pack, my fav is the Rhino pack where you are able to smash through enemies and walls or both.
The game types are the same as you would find in most multiplayer games, nothing new here, just that an enemy can come from anywhere, so essentially no cover, they will just hammer there way to you, and beat you down, as you cower in fear because you're out of ammo with no back pack and wish you picked up the Thrust pack to shoot out the top of the building only to die mid flight from some kid with a rocket launcher.

RFG multiplayer = hours and hours of destructive endless fun.

As for graphics, no it's not like there KZ2 or anything like that, but I just think it leaves miles of room for improvement in hopefully RF4 for whatever they call it. And it seems to be smooth, no jerking around or getting stuck on a corner, just great game play.
My only real complaint is that there is no Co-op campaign, because come on that would be stellar in so many ways, maybe next time.

And I do think if you play online this is totally worth full price.
4 of 4 people found the following review helpful
The Game everyone should own this SPRING... June 9 2009
By Amazon Customer - Published on Amazon.com
Platform for Display: PLAYSTATION 3 Fun:   
If you need a break from COD WAW - this is it. RED FACTION GUERRILLA has arrived and it does not disappoint. I will begin by saying that I was a big fan of the RED FACTION 1 and 2 for the PS2.

IF you like the following games you will love this RED FACTION:

GTA
HALF-LIFE
COD
FALLOUT

(Yes, it is a little of all those games).

The presentation is beautiful. The setting is MARS and you must help liberate all 6 sectors. There are plenty of GUERILLA missions and tasks waiting for you. Fell free to do them as you like. Free exploration is fun and gives the player a chance to get salvage stuff to trade in for weapons and upgrades. Black ORE piles are begging to be hit with the sledge hammer for salvage. The vehicles are OK and don't travel very fast but handle very well except for drift braking which I'm still trying to figure out why it feel a little loose.

OK, what makes this game different from all the rest?

Played FALLOUT - Great but it felt a little...EMPTY.
GTA...Fun but in no longer UNIQUE.
COD. Run and gun fun. Weapons, Weapons, Weapons. RF gets real creative in this department
HALF-LIFE - Instant classic becasue it has excellent gameplay and a great story. Ah RF has a great story and solid gameplay.

OK. The real fun with RED FACTION is the PHYSICS ENGINE. IF you, like me, like to blow stuff up this game will rock your world. You don't just blow stuff up..you BLOW STUFF UP...throw a series of sticky bombs on buidings in a strategic manner and detonate them all in the order placed by hitting the circle button. That simple. The chaos that ensues will have you running some distance away from the scene so you can appreciate the carnage you've created. THe cut scences come rather sporadically and lay out the storyline.

I have liberated 2 sectors in about five hours of play so I imagine this game may not be that long.

ONLINE PLAY. Have only palyed in two matches but they were incredibly fun. GRAB a JET PACK...fly around and shoot your opponent. Or GRAB a SPEED PACK and run at warp speed as you shoot your oponnent. THere in also a Ram pack for running through stuff and a health PACK which crates a shield that boosts your life.

MINI GAME FUN. TRY the PlAYER V PLAYER DEMOLITON MODE and see who can score the highest, the his side game will keep you busy and challenge you for hours.
9 of 11 people found the following review helpful
What Mercenaries 2 should have been. June 7 2009
By 0ktopi - Published on Amazon.com
Platform for Display: PLAYSTATION 3 Fun:   
If you like great big maps and endless amounts of destruction, this game is for you. The Geo-mod 2.0 system works incredibly well, and though I do miss the ability to tunnel through walls/hills etc. as in the other Red Faction games I don't know that it would be particularly useful in this one.

The game play is very good. Controlling your character feels a bit like Mercenaries or Lost Planet, but much smoother. The vehicle physics are also very good, though I've noticed a glitch where smaller vehicles abruptly and inexplicably accelerate forward from a dead stop. It is rare, however and helps as often as it hurts. The ability to stick to walls is kind of useless, considering that 90% of the time you're working to demolish every wall in sight, and the rest of the time enemies are rapidly demolishing any walls you use as cover. Perhaps they could've found a better function to assign to that button.

The story line is ok. Is it on par with Fallout 3? Not a chance. While they worked in a little bit with an "ancient" race descended from the Ultor Corporation of the earlier games, I think there was probably more potential in that particular vein than they made use of. Otherwise the story of Martian colonization is fairly interesting. The use of modern news-media jargon on the bad guys' broadcasting system as they put their own spin on you and the Red Faction's exploits is a nice touch. Story is very much secondary to the action, however and there are some pretty big holes in the plot. You have to wonder why your character quits using the awesome satellite guided artillery, for instance, in favor of driving a tank through swarms of enemy soldiers who could have easily been vaporized with said artillery.

The visuals are pretty good. Of course, the game takes place on Mars, so if you're expecting something other than lots and lots of rocks you clearly need to spend more time familiarizing yourself with the solar system than you do playing video games. The Martian sunsets are brief but if you catch one from atop a big rock in the Badlands its kind of pretty. The character graphics are also pretty good.

Bottom line- is this game fun? Lots.
Is it worth $60? It depends what kind of game you like. If you like open worlds and lots of destruction, then yes. And though I have not taken it online yet there is some good replay value in the single player alone.
4 of 4 people found the following review helpful
If you can think of it, you can do it - Total Freedom July 11 2009
By D. Bowman - Published on Amazon.com
Platform for Display: PLAYSTATION 3 Fun:   
Have you ever played the first Mercenaries game?
You are given a task, but you can execute anyway you can think.
Do you want to blast your way in? Or snipe from far away?
Heck, you could just steal a helicopter and just drop in from the sky.
The only limitations were your imagination.

This is the first game that I have played since then that gives you that same freedom.

For example, you have to stop a convoy of supply trucks in this game.
* You can bring a bridge down on top of them.
* You can block the road with other trucks and blow them up as the convoy approaches.
* You can approach from behind and run them off the road in a truck of your own.
* Heck, just stand in the middle of the road with a rocket launcher and pluck each one off.

For me, I love a game that makes you pause just to think of the most creative
destructive possible way to execute a mission. You become proud of your strategy.

The graphics are good enough.
The Geo-Mod technology that lets you blow up everything is awesome.
The targeting system could use some work, but it doesn't hurt the game,
just makes it more challenging.

You will have fun with this game.
I promise.

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Platform for Display: PLAYSTATION 3