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Rendering with mental ray & 3ds Max Paperback – Mar 20 2007
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Put yourself on a path to productivity with Joep's deliberate approach to a logical workflow. Enjoy the exercises and the satisfaction you get from producing cost effective renderings and a foundation of knowledge that you can apply to your work.
Author and Instructor
'A solid foundation. with thorough explanations, practical examples, and lots of pictures. Each chapter provides a clear set of objectives and insightful production tips.'
Steven D. Papke,President, Vizdepot.com
From the Back Cover
Realize your vision with stunning renders of your 3ds Max projects that can only be achieved with a powerful engine like mental ray. Beginning with a concise review of the essential concepts, you proceed to step-by-step tutorials that teach you how to render scenes with
. Indirect illumination options including Final Gather, Caustics, and Global Illumination
. Render options such as Contour Line rendering, Camera Effects, Displacement, Depth of Field, and Motion Blur effects
. Lighting options including those provided within 3ds Max, as well as the four mr lights-Area Omni and Area Spot inside the Standard Light group, and mr Sky and mr Sun inside the Photometric Light group
. Material options available inside 3ds Max including Arch and Design and Car Paint, DGS and Glass materials, and Sub Surface Scattering materials
. Shader options including mr material-related shaders, the tiny shaders that control small specific effects, and shaders that are used to create water, with all its effects
The companion CD includes tutorial files and sample files that demonstrate the possibilities.
Inside This Book(Learn More)
Most Helpful Customer Reviews on Amazon.com (beta)
The only part that I didn't like is the tutoria of caustics by reflection, after completing the render they didn't look realistic as i was hoping... but as in almost book out there, there are things to do by yourself and do trial and error renderings until you get the result that you like.
So if are new to mental ray, this book can help you out on understanding this powerful render engine, how it works, what it can do, what things need to be considered before applying shaders; the author made a book that's easy to read, lots of pictures of reference in full color so there's no way you can get lost while playing with the parameters within max.
A variety of interesting and different models are used throught the book and come on the accompanying CD, which is a very nice touch and so much better than the normal practise of doing everything with one or two boring models - this book is aimed at stimulating your senses through its presentation.
The author goes much further than simply setting up mental ray by covering the shaders that are included with 3ds Max and there is something in this book for just about any 3ds Max user, no matter what their level of experience. Using it as a reference will enable you to produce the renderings you've always dreamed about; and it will do so by increasing your understanding of mental ray. In the end it's the authors knowledge and explanations of how mental ray does things that makes this such a worthwhile and valuable reference.
But all-in-all this book is WELL worth it. It will take a lot of the guess work and trail-and-error out of your MR renders. All I can say is, Good job, Mr. Van der Steen.
Yes, very good job.
one thing I would caution is that this book and the files on the cd that come with it are for 3ds max 9 . I didn't see this anywhere in the book itself or on this page describing the book contents. but I was able to download the trial version of 3ds max 9 and use it (30 days). the book also talks about arch and design material which are great and render a lot faster than the mental ray material and shaders. and need little or no tweeking at all.
if you are looking for a book to help you write script for materials or shaders for mental ray this is not the book for you. with the new arch and design you do not need to.
If it wasn't for a file for a tutorial that was missing that I was able to get from the author himself through e-mail and a couple other areas that seen to be missing a step in a tutorial. I would probably give this a 5 star rating because I learn a great deal from this book and the author was very helpful in explaining somethings in the book that I didn't fully understand in certain section of the book (through e-mail). what the heck, I am going to give it 5 stars. HA!
though I do believe the second print will be even better.
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