5 of 5 people found the following review helpful
5.0 out of 5 stars
Best introductory CG book I've encountered., Feb 1 2010
By C.J. Hustwick - Published on Amazon.com
This review is from: Rendering with mental ray and 3ds Max (Paperback)
Pre-release customer review from the Amazon Vine™ Program
Already, I've found this volume a lot more helpful to my overall learning curve than watching a bunch of Digital Tutors DVDs. "Rendering with mental ray & 3DS Max" is an exceptionally well written and very logical approach to getting inside the thinking of mental ray and making informed decisions on the buttons you push. So much of the instructional material out there hits you with a massive amount of procedural recipes, but very few can integrate this with a simultaneous discussion of the reasoning behind it all. As Mr Van der Steen and Boardman point out, to do this is to essentially walk into an abyss and a world of frustration down the line. "Monkey-See monkey-Do" is a recipe for failure.
So put aside your notions of getting "photorealism" at any cost and focus on learning the concepts behind Final Gather, Exposure control, Ambient Occlusion, and all of the other features of MR. As one would expect, the book is extremely well laid-out, with ample illustrations that are a bit underwhelming but that's par for the course with this type of book.
Another important corollary is that learning these processes inside-out enables cost-effective rendering for those of you who want to make money in this lne of work. Maybe the most critical aspect of a business plan for a budding CG company.
This is an introductory book. After you master what it has to offer, you can fill in your knowledge and then step up to some advanced volumes like Livny's, which is very dense and will have your head spinning if you are not prepared.
1 of 1 people found the following review helpful
4.0 out of 5 stars
Not for beginners, Mar 14 2012
By Christina Paul "Live like you MEAN it!!" - Published on Amazon.com
This review is from: Rendering with mental ray and 3ds Max (Paperback)
Pre-release customer review from the Amazon Vine™ Program
This book was not exactly what I was expecting. I was expecting more of a beginner's guide and I am nowhere near the level that this book outlined. I think for someone who has a bit more experience with mental ray and 3D rendering would benefit far more with this guide. It was not in the vein of my interest and patience level and a bit over my head.
1 of 1 people found the following review helpful
4.0 out of 5 stars
High quality overview of mental ray for 3ds Max, Aug 25 2011
By Scott Burton - Published on Amazon.com
This review is from: Rendering with mental ray and 3ds Max (Paperback)
Pre-release customer review from the Amazon Vine™ Program
"Rendering with mental ray & 3ds Max" is another excellent title from Focal Press, and a thorough overview of the mental ray rendering engine.
If you've ever tried to find comprehensive documentation of mental ray's features online, you've surely been disappointed. While blog posts and tutorials abound, it's difficult to find anything reference-grade. This book covers most of mental ray's features in quite a bit of detail, and does a good job explaining the input parameters and how they'll affect your scene.
Along the way you'll learn just enough theoretical detail about the major concepts - photons, ambient occlusion, global illumination, caustics,etc. - to put these controls in perspective.
This book isn't without its faults. The numerous rendered images and screenshots are helpful for illustrating how to achieve certain effects, but not all of them are great quality final renders. In a few cases, you'll wonder if the output they demonstrate is worth all the effort.
Also, although it's heavily skewed towards 3ds Max. If you're a Maya user, you'll recognize all of the renderer inputs and concepts, but the interface will be foreign and the book won't have much tutorial value.
Still, it's a great reference book if you're looking for a bit more detail on mental ray, or are frustrated trying to get quality renders out of it, regardless of your platform. And if you're a 3ds user, you should definitely have this one on your bookshelf.