Entreri has used his dagger to carve an empire in the back streets of Calimport, as he seeks the head of his oldest foe.
Drizzt learns that not all wounds bleed. And not all blades kill.
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The plot follows three intertwined threads: Drizzt and Co.'s road trip to destroy Crenshinibon, Wulfgar's struggle to overcome the scars of his imprisonment at the claws of the demon Errtu, and Artemis Entreri's long-awaited return to the seamy streets of Calimport. The action is as lively as ever, with giants and goblins and thieves all getting their deserved lumps at the hands of our heroes, and of course Drizzt continues his meditations on life with a capital L. The book's highlight, though, comes when Do'Urden and Entreri cross paths once again, this time with surprising results. And the promise of that matchup should keep you flipping the pages quickly. --Paul Hughes
The main reason it was so great were the other characters. Read more