is a programmer's guide to Scalable Vector Graphics, the official W3C recommendation for portable, scaleable images on the Web. SVG is an XML application, and has great potential as a standard, open and powerful technique for including rich graphics and animation in Web pages. Macromedia's proprietary Flash plug-in is widely used for the same purpose, but SVG is the official solution. Complete with hundreds of code examples along with both colour and black-and-white illustrations, this title describes the SVG specification and shows how to create and manipulate SVG documents. The book uses open-source technology throughout, and readers should already be familiar with both XML and Java.
Clearly written and logically presented, this is an excellent choice for Web developers who want to get started with SVG. --Tim Anderson
From the Publisher
Scalable Vector Graphics - or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. This insightful book takes you through the ins and outs of SVG, from the basics to more complicated features. Whether you're a graphic designer looking for new tools, or a programmer creating and managing graphics, this book provides a solid foundation.