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Scribblenauts - Nintendo DS Standard Edition

by Warner Bros
Nintendo DS
 Everyone
3.0 out of 5 stars  See all reviews (3 customer reviews)
List Price: CDN$ 24.99
Price: CDN$ 14.99
You Save: CDN$ 10.00 (40%)
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In Stock.
Ships from and sold by POSTED FROM UK UNITED KINGDOM!!.

Game Information

  • Platform:   Nintendo DS
  • ESRB Rating: Everyone Everyone
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Scribblenauts - Nintendo DS Standard Edition + Super Scribblenauts - Nintendo DS Standard Edition
Price For Both: CDN$ 32.69

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Product Details


Product Description

From Amazon.ca

Scribblenauts is a unique single player side-scrolling action game for the Nintendo DS that challenges players to solve spatially oriented puzzles like no game before it. In it players use an in-game notepad/keyboard, as well as the touch screen and stylus of the Nintendo DS, to conjure up solutions to the obstacles placed in the path of the game's hero. Solutions are manifested in the form of literally thousands of items--many very unexpected--that are called up and take on a life of their own, resulting in puzzle-solving that is limited only by the player's imagination.

Maxwell with a Starite in a tree in 'Scribblenauts'
Get creative in collecting Starites.
View larger.
'Scribblenauts' game logo
Gameplay
Based around 2D side-scrolling action and word play, the premise of Scribblenauts is simple; quite literally, anything you write, you can use and reuse in the game. Players use the DS' touch-screen and the in-game notepad/keyboard to help their character, Maxwell, as he moves throughout 220 increasingly difficult levels on his never-ending quest for the star-like "Starites." But it is not as easy as reaching up and plucking a Starite. Attaining them requires Maxwell to solve spatially oriented puzzles. To do this players describe objects via the notepad/keyboard, which in turn appear on the game screen and facilitate the starite making its way to Maxwell. There are literally thousands of items in the game, both utilitarian like ladders, ropes, cars and buses, to the outlandish items, such as invisibility cloaks, pirates and black holes. There are time limits on levels, as well as a limitation to the number of items that can be used per level. But regardless of these restrictions, the game is all about experimentation, imagination and endless replay value as players open their minds to the nearly limitless possibilities that are sure to make Scribblenauts unlike any side-scrolling platformer they have ever played.

Key Features

  • Create Your Own Interactive Experience - Objects you write down in the game are only limited by your imagination.
  • Everyone Can Play - Scribblenauts features all-ages pick-up-and-play fun for everyone.
  • Touch-screen Controls - Easy to pick up and play on Nintendo DS. If you can tap, you can play.
  • Unlimited Replay Value - Use less objects to increase your score, or experiment with different objects for endless replay value. Write anything; solve everything.
  • Playground Mode - Play the entire game in a sandbox style right on the title screen.
  • Create and Share - Share levels you create with the level editor via your Nintendo DS Wi-Fi Connection.
  • Innovative New Title from Leading Developer - 5th Cell, the creator of the Drawn to Life franchise and Lock's Quest, has experience creating high-quality, innovative DS games.
Additional Screenshots:
The 'Scribblenauts' input notepad
Spell it & use it.
View larger.
Helicopter object in 'Scribblenauts'
Thousands of objects.
View larger.
Level tracking and stats in 'Scribblenauts'
Track levels & stats.
View larger.
A new kind of 2D platformer in 'Scribblenauts'
Object combining.
View larger.

Product Description

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Customer Reviews

3.0 out of 5 stars
3.0 out of 5 stars
Most helpful customer reviews
4 of 6 people found the following review helpful
2.0 out of 5 stars Great concept, poor execution Oct. 5 2009
By Neut
Fun: 2.0 out of 5 stars   
The concept for this game is very interesting, and for the first few levels it is very fun. But as the levels get more challenging, and more importantly as they get more crowded and have more moving objects, the limitations of the UI become very apparant. Half the time I fail levels it is because the game has done something unexpexted when I missed my mark by a pixel to the left or right. Objects also don't interact very naturally, and tend to fall or tip over on their own. Action points on objects often light up, but fail to properly attach. I've mostly given up playing this game, because I don't need to spend another half hour trying to attach a rope to a helicopter only to watch the character kick it down a hill instead of getting inside it. A little more thought and testing on the UI on this one would have made a world of difference.
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2 of 2 people found the following review helpful
4.0 out of 5 stars Not exactly game of the year but still good Oct. 17 2009
Fun: 4.0 out of 5 stars   
My only complaint is the controls: Maxwell will sometimes move even if you don't control him to. Sometimes, it's unresponsive. If they fixed this problem, the game could have been perfect. Everyone is bought in by all this "You can summon just about everything" concept, and I love that too, but you have to admit the controls can be pure evil at times.
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0 of 2 people found the following review helpful
3.0 out of 5 stars M'eh July 7 2010
Fun: 3.0 out of 5 stars   
This game is fun and really calls on your creativity. I found it just ok.
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