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by Sega of America, Inc.
Xbox 360
4.8 out of 5 stars  See all reviews (4 customer reviews)

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Game Information

  • Platform:   Xbox 360
  • ESRB Rating: Mature Mature
  • Media: Video Game
  • Item Quantity: 1

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Product Details

Product Description

From Amazon.ca

Directed by Shinji Mikami, the creator of the Resident Evil series, VANQUISH is a sci-fi shooter that sees players take the role of Sam, a government agent kitted out with a futuristic battle suit. A versatile fighter with a huge arsenal of weaponry at his disposal, Sam also has an array of martial arts skills that he can use to take down his robot enemies.

Amazing fast-paced gameplay
Amazing fast-paced gameplay
Design from the creator of the Resident Evil Series
Design from the creator
of the Resident Evil Series
Become the ultimate weapon
Become the ultimate weapon


In a near-future world where Russia and the United States vie for ownership of the world’s fast-depleting energy resources, the US has constructed a space station in order to harness energy from the sun. Russian forces capture this space station and divert its harvested solar energy into a blast wave that destroys San Francisco, aiming to force the US into a total and unconditional surrender. In response, the US tasks its armed forces with recapturing the space station before the Russians can annihilate their next target - New York.

Key Features:

  • Fast, fluid and frenetic – this is gaming at its most explosive and exciting, as you storm into battle.
  • Experience a game character like no other – Sam is the ultimate weapon, donning a futuristic battle suit of destructive firepower and superhuman speed and agility.
  • Fight your way through the enormous, open environments of the space station. The most advanced, futuristic city in the skies becomes home to the action.

Product Description

The story of VANQUISH is set in the near future. Russia and the United States are vying for ownership of the world's fast-depleting energy resources and the US has constructed a space station in order to harness energy from the sun. Russian forces capture this space station and divert its harvested solar energy into a blast wave that destroys San Francisco, aiming to force the US into a total and unconditional surrender. In response, the US tasks its armed forces with recapturing the space station before the Russians can annihilate their next target - New York.

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Customer Reviews

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4.8 out of 5 stars
4.8 out of 5 stars
Most helpful customer reviews
Verified Purchase
Awesome game, everyone should try it.

Thanks Sega, just wish more people would realize how great this is. . .
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5.0 out of 5 stars 5 star Jan. 30 2012
By Pashu
Fun: 5.0 out of 5 stars   
Fun Game!!! It's a game where you are expected to die a thousand deaths before figuring out how to get around any particular boss. That said, no matter how hard it is it remains highly addictive and great fun throughout.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Absolutely Sublime Feb. 18 2011
Fun: 5.0 out of 5 stars   
I bought this game after playing four hours of it at a friend's house and I love this game to pieces from explosive beginning to explosive end. This may be the most overlooked game of 2010, through no fault of its own.

Vanquish is an action game that combines ninja acrobatics, breakneck racecar speed, and cover-based shooting inside a nuclear-powered battlesuit that can slow time. It's fun, it's stylish, and it's completely crazy.

The premise is simple: you're Sam Gideon, the fleshy wad beneath your nuclear powered battlesuit. Russians on a space station nuked San Francisco with a giant microwave, and you've got to stop the same from happening to New York. Along with you for the ride: a regiment of space marines right out of the movie Aliens, and a hot communications chick in the veins of Anya or Cortana. Standing in your way: a massive robot army whose torsos aren't going to separate from their legs without your help.

On its surface, Vanquish is a standard third-person shooter. That means you can take cover behind walls and barriers and pop out to shoot, roll to dodge incoming fire, and have the standard variety of shooter weapons at your disposal. The core mechanic of the game that separates it from games like Gears of War is that your nuclear-powered battlesuit can turboboost you in a slide (like on the cover), and while you boost or perform other acrobatic actions you can activate slow-mo to really put the hurt on enemies.

Also, in Gears of War, you won't get to run (yes RUN) up the side of a three-story tall war robot and then shove a cannon shell the size of a car back into the gun it was fired out of.

The game is constantly exciting.
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1 of 1 people found the following review helpful
4.0 out of 5 stars Short, fast paced fun Feb. 8 2011
Fun: 5.0 out of 5 stars   
Very good game, impressive graphics. The action is fantastic, so great for the more hardcore audience. Voice casting is ridiculous for male characters and the game is a bit too short.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.5 out of 5 stars  88 reviews
79 of 83 people found the following review helpful
5.0 out of 5 stars Vanquish... A breath of fresh air in this dank world of ever occurring run-of-the-mill shooters. Oct. 25 2010
By Dustin D. Smith - Published on Amazon.com
Fun: 5.0 out of 5 stars   
Let me get right down to it, there is a lot more to Vanquish if gamers actually take the time and give it a fair chance and see it for what it truly is...A huge, daring leap in this genre of gaming; which has succeeded beyond my expectations.

In this Call Of Duty and Halo obsessed multiplayer age of gaming, a lot of stuff is starting to get really dull when it comes to the shooter genre. All the multiplayer obsessed gamers have forgotten where games originated from. Games used to be about a great SINGLE PLAYER experience where you could sit back and enjoy everything without being cursed at and being called a "noob" when you mess up.

Some people are hating on this game because it has no multiplayer. Just because a game is a shooter does not mean it needs multiplayer to be successful at providing a stellar gaming experience. I look at this game and praise the creators for going outside the "standard" for modern day shooters. I also compare this game to titles such as Devil May Cry, Ikaruga, or any type of score keeping game. It encourages the (determined) gamers out there to replay the campaign over and over again to challenge themselves and see how great they can be and achieve the highest scores. If you have ever played Ikaruga (a top down space shooter) you will understand what I'm talking about. There are bullets flying everywhere, intricate level design, sharp graphics, a level of strategy involved, big badass bosses to kill, and knowing that you are going to die a few times (or a ton of times) to finally become proficient at winning.

Vanquish is not a toy that you play with once and toss aside. It is meant to be played again and again to fully appreciate its beauty. If you consider yourself a hardcore gamer looking for a great challenge and looking to return to the roots of gaming, you will agree with alot of the views I have on this excellent game. That being said, I will get to the main points on why Vanquish is a must play title.

If Vanquish has a flaw, it is the story. It is your typical good vs evil with some mediocre characters that you do not really connect to, but some of the stuff they say is quite funny or rather cliche depending on your view. The game knows it is over the top and doesn't take anything too seriously so it sort of makes sense. I could care less about a solid Triple A story so this flaw does not bother me at all. If you are going into Vanquish looking for a deep story; just go play Heavy Rain...Vanquish is an action junkie's game.

WOW...this has got to be the prettiest game I have seen in 2010, everything is so crisp. Your character's suit has so much detail and moving parts I literally spent about 2 minutes just moving the camera around looking at every little detail. Environments look amazing too, there would be a lot to look at, but take your eyes off the action too long and you're dead. Your robot enemies all look superb. They move how you would expect robots to move, just picture one of the latest Transformer movies and that will tell you exactly how detailed they are; ranging from the smallest to the biggest of the robots they are all great. Your enemies look even better when they are being blown up, explosions are fantastic and the larger enemies' explosions are like the 4th of July; all kinds of colors and sparks fly in the air and slowly dim to nothingness, leaving only a tattered broken shell of what they were. If you love big explosions and bursting gunfire you will love Vanquish, every sound is crisp and never sounds out of place.

GAMEPLAY- Most important part of a game to me.
This game is not about hiding behind cover and taking pot shots at your foes. Cover is best used for seconds at a time to either recover your health or plan your next attack. Stay behind cover too long and it will eventually be destroyed by a bigass robot. Slow motion or "bullet time" has always seemed cliche in games that just tack it on as an after thought, but it actually works in Vanquish. When everything is going so fast all the time, it is excellent to slow down time and line up those headshots with the sniper rifle or vault over some cover, slow down time in mid-air and blast a robot in the face with a shotgun, that is the definition of badass right there. When you are near death, time will slow automatically and this gives you a chance to retreat and let your health regenerate as well as give you time to think about your next move. Vanquish is all about speed and elegant flow of combat. The speed comes in the form of your suit's boosting ability. You can boost all over the battlefield for a limited amount of time before your suit overheats. This ability really gives a whole new dimension of gameplay and allows you to retreat quickly or go in guns a blazin'.

This game is actually not just a mindless shooter, but requires some strategy, if your going to boost up to that big robot and melee his ass across the battlefield, you better hope there are no other bots around because once you melee, your suit is overheated and you cannot boost away from danger. Some may say this is cheap, I say it just makes things more interesting and doesn't make you so powerful that every battle is easy. Weapons range from standard assault rifles, a shotgun, sniper rifle, missile launcher, grenades. There are a few unique weapons too, buy the game if you want to see them. You technically have one weapon, but here is the best part...It literally transforms into whatever weapon you select. Right before your eyes you see your shotgun morph into a sniper rifle or your assault rifle morph into a rocket launcher. The animations for these transformations are the coolest thing I have ever seen in a game and is great to see because I have grown tired of watching my character constantly swap guns off of his hip or back or see them appear from nowhere *cough* Grand Theft Auto...excuse me... Overall the gameplay is superb. And those looking for REPLAY VALUE: there are challenge missions that you unlock which are basically like Gears of War's Horde mode where waves of enemies come after you, the challenge is to kill them all as fast as you can with only one life...and they literally are a challenge because they get really hard on the later waves. Hardcore gamers rejoice!

You can't have great gameplay without great controls and for the speed that Vanquish moves, you surprisingly never feel out of control. It may take a good half hour until you grasp the control scheme, but once you do, you will be killing robots left and right and feeling like a badass while you do it.

Vanquish is a title not to be missed, I really hope people do not overlook this game. This is a hardcore shooter/action fan's dream come true. Give Vanquish a thorough play-through and I dare you not to crack a smile when you feel like a god killing all those robots in such a stylish destructive force.

NEW: I bought the triple weapons pack for vanquish. The three new guns are awesome! They just add that much more to an already near-perfect third person shooter experience. The download is pretty cheap too.
16 of 18 people found the following review helpful
5.0 out of 5 stars Vanquish will vanquish the competition! Oct. 19 2010
By MJM - The Franchise of the VGF - Published on Amazon.com
Fun: 5.0 out of 5 stars   
First of if you're a fan of third person sci-fi action games then you should for sure pick Vanquish up you won't be disappointed, if you're new to the genre than this would be an excellent start too. The story is your typical good versus evil, mine's bigger than yours scenario so nothing major there. However the action is fast paced, the graphics are top notch and the controls are very intuitive and easy to pick up right from the start. As I said prior you don't play this game for the story you play it for the guns blazing, butt kicking nonstop action, which this game is packed with. However be warned, if you're looking for a deep plot or even a hide and snipe good time this may not be for you. Personally I have not been disappointed by the last few games Platinum Games released (MadWorld, Bayonetta), I do believe they are becoming a force to be reckoned with in the gaming world.
10 of 11 people found the following review helpful
5.0 out of 5 stars Platinum Games does it again. Dec 6 2010
By D. Parray - Published on Amazon.com
Verified Purchase
Fun: 5.0 out of 5 stars   
Formerly known as Clover Studios, this group was responsible for the start of Devil May Cry, Okami, and GOD HAND, among other titles. Now as Platinum Games, the team has so far shown us this year that it's still going strong, with an instant hit Bayonetta, and now...Vanquish. Going by it's track record, I instantly took note of this title, because this is one development team that I trust (other being Valve), for the sole reason that I've never been disappointed with their games.

Vanquish takes a leap into the future, with a weapon of mass destruction in outer space destroying San Francisco. Naturally, America is pissed and retaliates. Our player Sam of DARPA corporation accompanies a group of marines under orders from his captain. He wears a special suit designed by DARPA, codenamed ARS. With it, he's able to go beyond the average human abilities, from rocket dashing to swapping weapons on the get-go, to enhancing his reaction time (slowing down to take better shots, etc.). The story progresses into much more than simple revenge, with a few twists and turns, and a satisfying amount of set pieces.

As far as the graphics go...holy crap are the graphics beautiful. Just from the decorative title screen and badass music you can tell you're in for a treat. The character models are detailed, grungy style, and the robotic enemies, guns, environments, all fit in properly. But if you think the graphics are cool, wait until you start playing...the gameplay beats it out tenfold. Fast-paced shooting, each of the ten weapons feels different, and the ARS drives to go into slow-mo make the game even more enjoyable.

Even though there are only ten weapons and...the game isn't too long (beat hard, first playthrough, in a little over seven hours), I still believe this is well worth the purchase. Think of those adventure games, where the gameplay and story motivate you to continue. This isn't your average shooter, this is: Vanquish.
5 of 5 people found the following review helpful
4.0 out of 5 stars The next step in the evolution of the third-person shooter genre Sept. 6 2011
By Theresa Winfrey - Published on Amazon.com
Verified Purchase
Fun: 4.0 out of 5 stars   
Many people give too much credit to Cliffy B. and Gears of War for the current state of the over-the-shoulder third-person shooter genre today. They forget about the foundation that Shinji Mikami laid whilst working on the critically acclaimed modern classic: Resident Evil 4. Cliffy B. explicitly stated that RE4 was a huge inspiration for GoW and that "if you're gonna copy something, why not copy from the best?". While GoW made some advancements in the genre, Mikami takes it to the next level in Vanquish.

+ Graphics and art direction combine stylized art direction with a futuristic realism to arrive at a slick medium
+ Anime-like storyline. Play this with Japanese voices and English subtitles, imagine that it's hand-drawn or cel-shaded 3D, and you can easily see how this could be an anime that you would watch
+ Option to use the superior Japanese voice-overs
+ Refined, polished, and streamlined gameplay that is free of needless exploration or puzzle-solving
+ The innovations: Boosting and ARS mode (slow-mo)
+ Light RPG elements: upgrade your weapons by picking up the same weapon in the field while your ammo is maxed

+ Life-bars over enemies take away the immersiveness of the battle and instead makes you aware that you are playing a video game. You hence look for your aiming reticule to turn red (so that you know you will damage the enemy) instead of aiming at your enemy. Some people like bars and meters all over the screen; I do not.
+ Uniform upward recoil. When you shoot your weapon, the recoil causes your aim to go up. However, it simply does that. It doesn't shake left, right or down. It continues going straight up. This is not realistic, and it annoyed me at first; however, as I continued through the game, I anticipated this and would sometimes aim below a target and then shoot, for I knew the crosshairs would soon reach my target.
+ Dying incurs a penalty that automatically downgrades your weapons in "Normal" difficulty and above. Why have this penalty? Or better yet, why would I play a difficult section over with my weapons downgraded? After realizing that my weapons were being downgraded upon death, I simply exited the game and loaded a previous check-point. This is an unnecessary penalty that simply makes the user waste time.
+ One-hit deaths. This is arguably necessary because of the rebounding health meter. If you could simply hide all the time, then you could never die. However, it is frustrating to die in the heat of battle because you missed dodging the one-hit-death move from a boss while you were focused on killing one of its minions.

Parting Thoughts:
Yes. This is better than Gears of War. I got bored of GoW and was unimpressed by its graphics. Vanquish is a thrill-ride that must be played. It is sad that games without multiplayer are immediately deemed inferior by the mainstream "'Call of Duty' gamer". I hope that games like this continue to be made. As long as intelligent gamers like us exist, it will be a reality. Thank you for reading this review, and have a great day.
33 of 44 people found the following review helpful
3.0 out of 5 stars Not drinking the Kool-Ade Dec 9 2010
By Justin "Violent" Lee - Published on Amazon.com
Verified Purchase
Fun: 3.0 out of 5 stars   
I was psyched for Vanquish. I love director Mikami's games, I love Platinum's games (like Bayonetta), and the trailer was INSANE. Sure, the story elements seemed to lift from Metal Gear Solid, but in a wink-wink kind of way.

My disposable income has become low, but still I pick this sucker up ASAP. I play it, and it's okay. I keep trying to like it. It's cool to upgrade weapons, though a little weird that you need a full clip in them. I try not to over-use cover, though the slow-mo power is both cliche and runs out quickly. I try to shut off my brain on cutscenes to admire the wow factor instead of the nonsensical "plot."

About 6 hours of play later, I've beaten Vanquish. And I realize something: It's not a very good game.

Those gushing about it seem to love the gameplay. Maybe I'm missing something. I'm not in love with cover-based shooters like Gears of War, but I definitely utilized it here. But I'm not supposed to, many say? As for the suit's powers? Sliding around is goofy, and doing a melee will usually overheat your suit -- causing it to malfunction. Getting hit too much will trigger the suit powers automatically. So you're basically getting into all this forced slow-mo, or having the suit's alarm blare at you while you're powerless.

Enemies are boring robots, and level design just takes you from linear setpiece to linear setpiece. The world itself isn't very exciting -- a space station with a few rotating-environment gimmicks. I never felt like I was doing more than just moseying along and shooting stuff.

I also never felt a real connection to the player-character like you do in top-tier games like God of War or Devil May Cry. Maybe I'm just not into third-person shooters, I don't know. Maybe I'd like it more if I replayed, as some reviewers here suggest. But honestly, I liked it LESS the more I played it the first time. Would that really change? I doubt it.

I honestly don't care that it's a single-player game that takes 6 hours to beat. So was Bayonetta and I LOVED that game. I just want to enjoy those 6 hours -- make them worth the $10/hour I'm paying.

Vanquish is not a terrible game, though elements are terrible (especially the story). It's serviceable most of the time, looks pretty, and will keep you on your toes. But all these 5-star people and 9.0-scoring critics must be playing a different game than I did. And I've had literally hundreds of video-game reviews published in my day, so I'm no ignoramus. I suggest that you be a little careful before diving into Vanquish yourself.
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