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Alpha Protocol - PlayStation 3

Platform : PlayStation 3
Rated: Mature

List Price: CDN$ 39.99
Price: CDN$ 13.99
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PlayStation 3
  • Choose your words and actions carefully in a living, reactive role-playing world. Experience the “ripple effect” as encounters with your allies and enemies change relationships, reveal storylines, and unlock new missions.
  • Mold Thorton into the secret agent you want to become with lethal close-combat techniques, marksmanship abilities, spy gadgets, and much more.
  • Access an arsenal of weapons and customize their many add-ons to create the perfect weapon load out.
  • Form relationships via dialogue and action choices within an intriguing cast of allies and enemies to get data for missions, new weapons and more. Remember who to trust and decide when to trust them …
  • The game reacts to every decision you make. Will you let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? With no right or wrong choices, every player can create their own storyline and ending.
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Game Information

  • Platform:   PlayStation 3
  • ESRB Rating: Mature Mature
  • Media: Video Game
  • Item Quantity: 1

Product Details

Platform for Display: PlayStation 3
  • ASIN: B0016GC9D8
  • Product Dimensions: 15 x 17.2 x 1.4 cm ; 113 g
  • Release Date: June 1 2010
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: #9,353 in Computer and Video Games (See Top 100 in Computer and Video Games)

Product Description

Platform for Display: PlayStation 3

Product Description

Alpha Protocol [PlayStation 3] For the unknown

From Amazon.ca

The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice. As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton’s abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

Choose your combat style
Choose your combat style
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Sneak up on your enemies
Sneak up on your enemies
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Alpha Protocol

Arsenal of Weapons
Arsenal of Weapons
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In the near future, worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice.
As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton's abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

Key Game Features:

  • Customizable Spy – Players continually develop their spy with advanced close-combat techniques, lethal marksmanship, the ability to wield ingenious spy gadgets, and much more.
  • Multiple Paths to Choose From – With no right or wrong decisions, players can constantly change the storyline based on the choices they make. Will they let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? Demanding decisions are challenging and many.
  • Revolutionary Interaction System – With the Alpha Protocol “Ripple Effect” system, players can interact with allies and enemies in a variety of ways. Their choices will dynamically change the storyline and unlock new missions, weapons and alliances.
  • Complete Choice of Combat Style – An arsenal of weapons with a plethora of customizable add-ons allows players to create a personalized weapon load out for every mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more can be discovered and used!
  • No Time to Spare – Every decision and interaction in Alpha Protocol is made with a time-limit that steadily ebbs away. Players must think fast, act urgently, and then prepare for the consequences!
  • Real Modern-Day Setting – Players can live out real-world espionage within rich international settings such as Rome, Moscow, Taipei, and Saudi Arabia.
  • Developed by RPG Masterminds, Obsidian Entertainment – Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur’s Gate, Planescape Torment, and Fallout.
Dynamic Dialogue System
The Dynamic Dialogue System allows you to forge your own path within Alpha Protocol by determining the state of your relationships with the other characters in this high stakes espionage world. You'll have to think quickly when you're periodically given 2-4 stances to take during your interations with colleagues and enemies, uncovering a worldwide conspiracy through anything from suave sweet nothings to intimidating informants with brute force.

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Most helpful customer reviews

Platform for Display: PlayStation 3 Verified Purchase
I've had a ton of fun playing the game. The voice acting and the script were excellent--it was like watching a movie. The gameplay is decent where you can go in fighting, shooting, or sneaking. YOU determine the main character's story by choosing responses such as "suave", "aggressive," etc. which engrosses your attention and provides sentiment or resentment for the supporting characters in the game. You can take multiple paths to reach your objectives... well... in most areas at least. And you level up your character and weapon-use.

When I said the gameplay is decent, the AI are hyper-sensitive forcing you to shoot mainly throughout the game as to oppose to sneaking from point A to point B and the aiming is unresponsive unless you are at a particular distance or the cross-hair turns red for critical hits.

But overall, a great game with great spy thrills.

If you want to play a game similar to this, try "DEUS EX: HUMAN REVOLUTION".

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Platform for Display: PlayStation 3
Not an awesome third-person shooter (simply quite good), but rather a splendid "spy" RPG. Sounds cool? IT IS, IN FACT, VERY MUCH SO. And all of your choices matter down the road, so that the engaging story evolves according to them. Well, keep this in mind and you'll truly enjoy this gem! As for reported bugs, occasional freezes, or unpolished graphics, nowhere near as bad as some people (pro reviewers) would Iet you believe - and certainly not worth worrying about for that little $15... All things considered, one of my fav PS3 games so far (2007-2013 era).
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Platform for Display: PlayStation 3 Verified Purchase
I purchased this game mainly for the price. Even with the shipping fees it's still lower than what I can recently find from local retail stores. Also, the seller delivered the item really faster than I expected. Although the cello-wrap didn't look the normal official way like most others, the condition of the item came in good. As for the game itself, don't expect anything that can stand out from those like Sprinter Cell or 007. The common reviews of this game were not high, but what attracted me was...I think it has some decent graphic, simple shoot-out(if not stealth), nice cut-scenes and voice-acting, especially the facial expressions, during dialogue, are beautifully rendered. Well, if you don't expect too much, you'll get a lot more than at such a deal. At this writing, I've still not finished the game, but am pleased with this purchase by Amazon.ca.
J. W.
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2 of 4 people found the following review helpful By Kevin J Cirulis on Aug. 4 2010
Platform for Display: PlayStation 3
Buy this game if you want an RPG where you feel like a spy. Excellent gameplay overall and the story is great. Does not use FPS shooting mechanics because its an RPG and actually feels a lot more 'real' because you have to take a few seconds to line up a shot. I hope this game gets Move support in a few months.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 88 reviews
47 of 51 people found the following review helpful
I'm having a blast even with the flaws June 4 2010
By C. Rusnak - Published on Amazon.com
Platform for Display: PlayStation 3 Fun:   
I love this game. It is the closest thing to a next gen Deus Ex we are going to get (and I'm not talking about Invisible War which was a huge letdown). The game does have flaws but the RPG aspects are handled very well. Do not expect a shooter with RPG elements. This is an RPG, period, although one that plays like a stealth shooter. The closest game with a similar style is the Splinter Cell series. Combat doesn't handle as well and your ability to hit is entirely dependent on your skills (gun accuracy, recoil, and stability have a huge impact on this). The story is very much like the TV series Burn Notice and I bet the developers were influenced by it.

Your character is completely customizable although you cannot choose your name or gender (you are Michael Thorton -- sounds like Michael Westen). You don't get a lot of appearance choices either but the rest of the game is customizable. You can choose between spy, engineer, or a combat career that will define your skill specializations. Or you can choose to be a recruit (starts with less but is customizable and you can choose your specializations if you choose to become an operative after your first mission) or after beating the game you can play as a veteran with more skill points to start. You get skill points every time you level which allows you to add 2-3 ranks in your skills. New ranks do give you some nice active or passive abilities and most don't seem like they are wasted. For example, after 5 ranks in stealth your active ability Awareness (allows you to know the direction and facing of nearby enemies - invaluable for stealth) becomes passive and is always active. Also, you gain perks during the game based on how you talk to certain people, how you use gadgets and solve problems, as well as your combat results. These perks can improve your stealth abilities, reduce active skill cooldowns, give you bonus skill points or xp, or even allow you to carry more items with you.

Equipment is very customizable as well. You can equip one armor, two weapons, and at least 4 different gadgets (first aid, grenades, bombs, shock traps, etc) during each mission. Each weapon has 4 customizable slots (barrel, grip, frame, and accessory) that improve the capabilities of the weapon (damage, accuracy, recoil, stability, and clip size). There are 4 classes of weapons, pistol, SMG, assault rifle, and shotgun. Note that both the pistol and SMG are wildly inaccurate, especially early on and until you increase your weapon ranks. I chose to specialize in pistol and once you get about 8-10 ranks it becomes quite effective, especially when silenced or using the Chain Shot ability (time slows down and allows you to paint targets - Dead Eye meter essentially). There are different classes of armor (stealth, tactical, combat) and can have up to 4 modifiable slots. Armor is rated on endurance (regenerating armor value), damage reduction, sound dampening (4-5 is usually for stealth armors), upgrade slots (modifiable armor slots), and inventory space (number of gadgets you can carry beyond 4).

Equipment is purchased at an equipment clearinghouse (like an online merchant). The equipment available is dependent on your relations with different factions. You can also buy intel from here to improve your capabilities in upcoming missions or buy additional dossier information on particular factions or persons (building good dossiers helps in future missions as well as gives perks and helps you in understanding how to communicate with particular targets).

Missions are quite varied and your actions within them affect future missions. For example, you can choose to save a terrorist and have him help you with intel and money in the future. Some missions you can choose a different handler or have additional operatives help you (some require purchase from the intel clearinghouse). When talking to other operatives or targets and you need to reply a screen will show up that will allow you to choose your stance (suave, aggressive, professional) by selecting a particular button. You only get like 5 seconds to change what is initially selected. Your conversations have a great impact on who you're talking to and how the story plays out.

During a mission you will get multiple objectives to complete as well as complete any bonus objectives you encounter (some must be bought as intel from the clearinghouse). Sometimes you will have to choose how to proceed and this will affect how factions view you and will affect future missions. There are three minigames associated with electronic bypass keypads, computer hacking, and lockpicking. For electronic bypass you have to connect circuits in the appropriate order. For hacking you have to match two codes on a screen with randomizing characters (the ones you need to match are static). For lockpicking you have you use the analog shoulder button to apply the proper pressure before you set the pick. All of these are affected by your skill in sabotage and you can even get another try at high enough ranks so you don't trip an alarm if you fail.

After a mission you are given a brief on what you did, what effect your decisions will have on future missions, and how factions that were involved view you. You also get access to safehouses where you can view trophies of your conquests (usually from bosses), check your email (you can even reply to some of them using the same conversation scheme), or buy new equipment.

I won't go into details on the story but you are a new member of a black ops group called Alpha Protocol (if it's exposed the US disavows knowledge of the group - plausible deniability). Eventually, after a few missions, you are cut off and are deemed a rogue agent (Burn Notice anyone?) and are forced to make your own way. If you like political intrigue and espionage the story will be interesting but you may get bored if you don't.

I think I am about 60% done and I'm really enjoying this. If you love RPGs and loved the original Deus Ex or espionage thrillers like Burn Notice, Bourne Trilogy, etc. you will probably like this. If you prefer action games to RPGs this game will frustrate you (you can still miss even if you have an enemy in the reticle).
25 of 29 people found the following review helpful
Immersive Sim June 4 2010
By James - Published on Amazon.com
Platform for Display: PlayStation 3 Fun:   
When Deus Ex was made by Ion Storm 10 years ago, Warren Specter created a new type of video game he titled "Immersive Sim". It uses RPG character creation and advancement and combines it with an action/adventure style gameplay. One of the main differences from regular action/adventure games being that your character's abilities play into how well you can perform a wide range of actions, even in combat. The System Shock series was a precursor to this type of game, but Deus Ex really perfected it. Additionally, you give the player multiple ways of advancing the story, not just through dialog options, but through where you go and what you do. Lastly, the story changes depending on your actions. Alpha Protocol is the first game I have seen this generation that continues the foundation that the Deus Ex series started. As a side note, it gives homage to Deus Ex with some allusions in the game.

The PS3 version of the game does lack the polish of AAA games like Uncharted 2 or Final Fantasy XIII. However, those games were or are PS3 developed exclusives that maximized use of the hardware. If this game were a PS3 exclusive I am sure it would be closer to that level of smoothness in texture rendering. Secondly, there are delays in some animations and screen load times which I imagine is because of a lack of time investment to utilize the PS3 hardware properly.

However, the successful execution of this type of gameplay has been sorely missed for many years, and the story and gameplay freedom you get from this game are top tier and overshadow any minor technical flaws. This game has a very high replay value as the story can change in so many substantial ways from how you initially build your character to the choices you make throughout. Your character may start out weak as in any game with skill progression, but by the second mission or so you will get the hang of the unique style of gameplay this game offers and you will experience an epiphany of how great this game is that will make it so you do not want to stop playing it.
14 of 15 people found the following review helpful
The Most Underrated Game of 2010 March 1 2011
By S. O'connor - Published on Amazon.com
Platform for Display: PlayStation 3 Fun:   
It's unbelievable as for what passes as great games these days. If it isn't pretty graphically, or doesn't allow you to just do what you want, it isn't good. I just recently purchase this game and to my delight, despite all the negativity that I have heard from it, I fell instantly in love with this game. I don't really write reviews but I wanted to share one for this game so here it is.

Graphics - I will say that I am not graphics junky like other people might be. When reading reveiws about these things from other websites, people kept comparing it to PS2 graphics. WHAT A LOAD OF CRAP!!!!! Let's not forget that everything can't look like Uncharted. The graphics in this game are great. The cutscenes are well done. Your character's facial features really express the choices that you get to choose when in a conversation with someone. There is only 1 level that I can think of that things got a bit blurry, but no game is perfect. And people actually move their mouth to the words that they speak. One critique that was noted was how the animation looks when Mike (your character) is crouched. Please don't believe the hype. I have played games where the smallest details that should be looked at gets overlooked because of hype. It was not a detraction in all the hours that I spent playing this game.

Story - This is the most intricate part of the game and even most reviewers got it right. If you ever wanted to know what it was like to be a spy, this would be the game to play. Every decision you make, comes back at you full circle towards the end of the game regardless of the choice you make. Let me be clear and say that there is no Good/Evil choice in this game. When I say that, the lines are not clearly drawn in the sand. For example, and this is not a spoiler but an example, you can either choose to save a life, or save the lives of people in the area around you. It sounds easy but when you establish a relationship with the person, it becomes difficult. Those are the kind of choices that you have to make which turns the game into an instant replaable game. I just played through it for the first time and I was really upset due to the ending and what transpired. So I have to play again.

Gameplay - This is where it gets really interesting. The kind of upgrades, that the game gives you is really cool. It is still an RPG at heart in which you get to upgrade all of your spy skills. That means that hacking computers, using stealth, healing or using medicine, to being able to use handguns, rifles, and automatics weapons. The upgrades improve the play quality so much that it is up to how you played as to what you experience. If you are more about Splinter Cell stealth, it is possible. If you are about Call Of Duty balls to the wall, you can do that too. The game really makes strides to let you create your type of spy.

Overall I think that if you like RPG's and if you like the Spy genre, you should definitely check this game out. It has the pacing of 24, the grace of Jason Bourne, and the flow of a good spy thriller that rivals even the best Hollywood production. The only bad thing about this game is that Sega officially cancelled any further sequels regarding it. Hopefully, another studio can pick up the rights to it and continue it. Otherwise, you have one unique game that it going to be hard to find.
6 of 6 people found the following review helpful
CONSPIRACY July 7 2010
By Ritchie A. Knox - Published on Amazon.com
Platform for Display: PlayStation 3 Verified Purchase Fun:   
This game is truly a diamond in the dirt. I think people paid to trash this game. It was obvious from the first minute of gameplay that the review experts were unfairly rating the game. This game is a beauty; it's no Heavenly Sword but it is graphically stunning and polished. I am a really hard person to please and it takes more than a flashy commercial and a bunch of fanboys to make me buy a game. Alpha Protocol is everything you thought it would be minus the haters. It's a conspiracy. - Ritchie " King of Ypsilanti" Knox
6 of 6 people found the following review helpful
An astounding, dynamic spy plot is backed up by respectable gameplay mechanics. Nov. 25 2011
By T. Frye - Published on Amazon.com
Platform for Display: PlayStation 3 Fun:   
Sometimes, critics suprise me. While most of the time they help me choose products with reliable reviews, sometimes they disappoint me. This is the case with Alpha Protocol, a game that was praised for its RPG elements, but criticized for its weak shooting and sneaking mechanics. After buying it, I completely disagree. Alpha Protocol is one of the most underrated games of all time.

The story is an ambitious one. It features an astoundingly dynamic plot that changes depending on the choices that you make. While other games have tried to do this, no game has done it as good as Alpha Protocol. These choices are timed, meaning you don't have an unlimited amount of time to think about what to do. You have to think fast. The spy theme would have been interesting alone, but these timed choices making makes it all the more awesome.

For instance, early in the game, I went on a mission to intercept a weapons dealer suspected of selling weapons in the middle-east. I sneaked through the camp, and caught him. This is where the choice making began. I engaged in conversation with the man. I maintained a professional approach to the conversation. Then, as I was confronted with the next timed choice, there was an "Execute" option. I ended up sparing him.

This brought up the question - what would have happened if I had killed him? Would he have a private army come to me to avenge his death? How would my superiors react? What would the consequences be?

It's moments like these that make Alpha Protocol special. The intracies demand multiple playthroughs of the game, and I always wanted to play more to see how the game would play out if I chose a different approach.

Beyond the fantastic story, the gameplay is strictly RPG. Don't expect an Uncharted-like adventure that focuses on shooting. This is a game that sticks closely to the RPG rules. That being said, the game is fantastic when it comes to basic gameplay. There are three elements of gameplay - shooting, stealth, and minigames. Each one is handled well, and are polished enough that it can compete with other shooters in the genre.

Shooting probably got the most criticizing from the critics. They claimed that when you have your aiming reticule right upon the enemy's head, that doesn't mean that you will hit him. They also stated that pistols were completely inaccurate. This is where the critics messed up. I played through the game as a stealth agent, specializing in pistols. I upgraded my pistol stats at every oppertunity. I experienced no problems in my accuracy after I upgraded that tree enough.

This re-introduces the fact that this game is an RPG. Don't expect to excel in pistols if you haven't applied a single upgrade to that tree. You must choose the weapons that you have upgraded your skills for.

Anyways - back to shooting mechanics. The game features a standard third-person cover-shooting mechanics, similar to Uncharted or Gears of War. You can peer out of cover to shoot bad guys with a variety of weapons. The cover system is easy to use, and I have no issues with it. Overall, the shooting is pretty solid overall. As long as you can keep in mind that it is an RPG, you can easily enjoy the shooting.

Same goes for stealth - your skills and upgrades in stealth will determine if you can excel in it. The skills that you unlock as you progress in stealth are more than worth the investment, and lead to you becoming the ultimate stealth warrior. My only complaint is that stealth can feel a bit basic at times. Don't expect anything too advanced, like shadows and camo. Alpha Protocol is basically about hiding behind a box, waiting for the guy to come around near you, then kill him. Stealth definitely gets more deep as you progress, but I still feel it could be a bit more deep.

As for minigames, they are incredibly easy to pick up, and I encountered no problems. There are three minigames - lockpicking, computer hacking, and alarm bypassing. Lockpicking is easy - you apply force to the pin using L2, and set the pin using R2. Computer hacking is the hardest - you must find specific combinations of letters and numbers in a data stream. May be hard to new players, but it gets easier the more you do it. Finally, alarm bypassing is also easy. It is the most fun of the minigames, and easy for new players to pick up.

Overall, Alpha Protocol's RPG influenced gameplay is fantastic. Upgrading your skills is addictive, and the shooting and stealth are respectable, and a blast to play through.

As for the graphics, Alpha Prtotocol is also great. Character models look fantastic, and the cutscenes look incredible. Environments look awesome, with detailed textures. However, the animations can range from good to slightly exaggerated. The best example of this is the running animation, which looks unintentionally stupid. Also, there is a lot of texture pop-in, especially when looking through menus. It takes about a second for the texture to pop-up seemingly EVERY TIME you want to view a different item. However, these flaws do little to detract from the beauty of the game. Alpha Protocol still looks great, even if it won't be going up against Uncharted anytime soon.

Audio is also fantastic, with some incredible voice acting and script. The great voice acting makes the characters in the story feel more than just cardboard cutouts. The sound effects for the guns aren't anything special, but the music is fantastic, and adds to the super-spy theme - you'll feel like you're in a James Bond film.

The lasting appeal of the game is phenomonal. The game is incredibly lengthy (up to 15 hours), and the decision making adds incredible value to an already deep game. I'm constantly wanting to go back and see how a different approach to the game affects the game. There is no online play, but a game as good and deep as this one doesn't need it.

Here is the review summary. It is rated on an out of ten scale.

Story: 10

Everything about the story reminds me of a spy film. The decision making means that each playthrough has potential to be completely different.

Graphics: 8.5

While the animations can be exaggerated and the pop-in is abundant, the cutscenes look fantastic and the character models look great.

Audio: 10

The game features an incredibly musical score, and the voice action is believable, and undeniably delivers.

Gameplay: 9.5

While the strictly RPG gameplay may turn off hardcore shooter fans, it will definitely appeal to the RPG fans. Polished shooting, awesome stealth, cool minigames, and an in-depth leveling mechanic - what's not to love?

Lasting Appeal: 9.5

While the game won't last forever, it definitely has some fantastic replay value. The impressive decision making ensures that you'll be playing Alpha Protocol for some time.

Overall Score: 9.5 out of 10

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Platform for Display: PlayStation 3