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Seventh Tower #3: Aneir Paperback – Jan 1 2001


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Product Details

  • Paperback: 240 pages
  • Publisher: Lucas Books (Jan. 1 2001)
  • Language: English
  • ISBN-10: 0439176840
  • ISBN-13: 978-0439176842
  • Product Dimensions: 19.8 x 13.5 x 1.5 cm
  • Shipping Weight: 181 g
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (25 customer reviews)
  • Amazon Bestsellers Rank: #609,194 in Books (See Top 100 in Books)


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The mountain appeared to be one gigantic mass of gray stone looming over the green river valley. Read the first page
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Customer Reviews

4.7 out of 5 stars
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By E. A Solinas HALL OF FAMETOP 10 REVIEWER on March 30 2007
Format: Paperback
The mysteries of the Seventh Tower series deepen in the third book, "Aenir." Garth Nix's descriptive writing and active imagination bring the mysterious dream-world to life, while making the terrible problems of our heroes even more dangerous.

Tal and the aspiring shieldmaiden Milla are in the dreamworld of Aenir now, challenging the terrible Storm Shepherds. They have to find the mysterious living Codex, which holds the answers to how to save their world -- and Tal's missing family. But more perils lie across Aenir, from waspwyrms to vicious birds to semi-dragons.

The Codex instructs Tal to find the mysterious Hazror, and despite the warnings of the Storm Shepherd who accompanies him, Tal does manage to find Hazror... an old Chosen who has killed many people who ventured into Aenir. Will they find their answers, and escape Aenir alive?

The idea of dreamworlds and living shadows would seem stupid in most fantasy series. But Garth Nix actually manages to carry it off -- "Aenir" can be somewhat confusing, but once readers get everything straight, its remarkable imagination begins to shine through.

Not a lot of time is spent in Tal's lightless, icy world in this book; it mostly takes place in Aenir. Nix manages to create a sort of lucid dream, where things make logical sense, but they can be nightmarish and bizarre. He also gives the story a tragic twist for Tal, and deepens the mystery of the malevolent Sushin, who has been making trouble for Tal ever since the first book.

There's not a lot of character development in this book, since Tal and Milla's personalities were formed over the past two novels. Most of this book is action.
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Format: Paperback
Tal Graile-Rerem has gotten a Sunstone for the clan of the Far-Raiders. But Milla has stayed to learn more of the Chosen secrets. They have crossed over to Aenir, and danger lurks around every corner. Especially when there are two Storm Shepherds above you. And they're demanding a life, and Tal and Milla are underneath them. Tal is faced with a decision that he must make, not for himself, but also for Milla, who has hit her head and is unconscious. Will he make the right one? Or will one of them have to sacrifice a life for the other to continue? Is Aenir a world of dreams -- or nightmares? And what will happen next? Read the third book of this series to find out!
I liked this book because they were exploring a new world, and it was as exciting and dangerous as I have ever seen in a fantasy book. This really makes for a good read. I couldn't put the book down! I hope that you enjoy this book, Aenir!
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By A Customer on May 11 2004
Format: Paperback
Tal Graile-Rerem has gotten a Sunstone for the clan of the Far-Raiders. But Milla has stayed to learn more of the Chosen secrets. They have crossed over to Aenir, and danger lurks around every corner. Especially when there are two Storm Shepherds demanding a life. And Tal and Milla are underneath them. Tal is faced with a decision that he must make, not for himself, but also for Milla. Will he make the right one? Or will one of them have to sacrifice a life for the other to continue? Read the third book of this series to find out!
I liked this book because they were exploring a new world, and it was as exciting and dangerous as I have ever seen in a fantasy book. This makes for a good read, I couldn't put the book down! I hope that you enjoy this book, Aenir!
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Format: Paperback
At last ascending to the spirit world of Aenir, Tal and Milla have one task; to find The Codex and bring it back to Castle. Only then can Tal find and rescue his imprisoned younger brother. But fate is working against them, and complications quickly arise... will Tal and Milla escape with their lives?
This is an awesome fantasy series, and this one is simply the best yet. Balancing characters and action extremely well, I was once again drawn in and captivated by this remarkable fantasy world. While not a good book to read if you haven't read the others, fans of the series will surely love this one. A word to the wise: buy the whole series at once! The cliffhangers between books are unbearable!
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Format: Paperback
As unpredictable as the cover may seem, this book is magnificent in an extraordinary way. If you have read the first two books in The Seventh Tower series, you may already know that Aenir is a spirit world, for only humans (mostly only Chosen of the castle) can travel there by chanting a spell and being able to make light flash from their Sunstone into a rainbow of colors.
In this fascinating tale, Tal, a Chosen, and Milla, an Icecarl warrior, who are bound to a quest together, have traveled into Aenir before the Day of Ascension, which is highly forbidden. As they venture through Aenir, nothing is very inviting.
Most creatures don�t really care who they eat, stomp, poison, or kill, which is a danger to Tal and Milla.
The Chosen and Icecarl pass danger with every step, avoid death with every turn, and find another nuisance in every chapter. Garth Nix adds an exciting part in about every sentence, so you just can�t tear the book away from your face. As many books as you might have read, this is an exceptional one from all of them. There is even any smallest detail you can imagine, all the way throughout the book of how Tal tries to bind a Spiritshadow for himself, and find the Codex that is trapped under Cold Stone Mountain.
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