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Shinobido 2: Revenge of Zen - PlayStation Vita Standard Edition

by Namco
Platform : PlayStation Vita
Rated: Mature
4 out of 5 stars 1 customer review

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  • Ninja-Stealth gameplay for the PS Vita featuring a dynamic storyline, open world gameplay and a variety of deadly ninja skills and finishing moves
  • There are a variety of mission types available, including assassination, theft and rescue
  • Use the PS Vita's front touchscreen to hone in on a specific spot during stealth attacks, and to bring up a map or tool screen
  • Use the rear touch panel to change to a first person view and launch long range weapons at enemies
4 new from CDN$ 51.26 4 used from CDN$ 24.95

Game Information

  • Platform: PlayStation Vita
  • ESRB Rating: Mature Mature
  • Media: Video Game
  • Item Quantity: 1

Product Details

  • Product Dimensions: 17.8 x 10.4 x 1.5 cm
  • Release Date: Feb. 21 2012
  • Average Customer Review: 4.0 out of 5 stars 1 customer review
  • Amazon Bestsellers Rank: #14,990 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes
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Top Customer Reviews

This game is getting a broad range in review scores from various websites, but it's somewhere between 7 and 8, depending on your preference. There are 3 warlords fighting for control of the area, and you can play them all against each other, or become loyal to just one of them. There are quite a few mission types, and it's up to you how to complete them. Assassinations, kidnapping, rescuing hostages, stealing valuables... You name it. The graphics are not the best showcase of the Vita's power, but it's a fun game. Like the title says, it plays very similarly to a combination of Tenchu and Way of the Samurai. If you like those, buy this.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: HASH(0x9e50af00) out of 5 stars 18 reviews
24 of 25 people found the following review helpful
HASH(0x9df1a09c) out of 5 stars Fun Stealth Action Feb. 25 2012
By Horowitz the Philanthropist - Published on Amazon.com
Verified Purchase
Shinobido 2: Revenge of Zen is the latest title in the Shinobido franchise, the first of which only released on the Playstation 2 in Japan and Europe. However, this time it's coming stateside for the first time, and this time it's coming exclusively for the PSVita. Shinobido was created for one purpose and one purpose only, which was to create a game similar to Tenchu. The reasoning? Acquire broke ties with From Software, who owns the Tenchu IP, so they wanted to continue making games similar to Tenchu but couldn't use the Tenchu IP for legal reasons. So a new stealth franchise was born. Even though later they'd come back to work on the Tenchu franchise with Tenchu: Shadow Assassins.

Firstly, those who are familiar with Tenchu will feel right at home with Shinobido. While there are some added gameplay elements in Shinobido, the core mechanics and feel of the game are very similar to Tenchu. The game plays very well, but you also run into some of the same issues that Tenchu has. Much like Tenchu games, this game doesn't push the hardware that it's on, nor does it offer the most seamless or accessible controls that some may expect from a more current generation game. Now, that is not to say that they're bad, as that is not the case at all, but they can certainly feel dated when compared to other more modern games. However, if you're a fan of Tenchu or Way of the Samurai, Acquire's other titles, you'll feel right at home with Shinobido. All of the added Vita controls, like some touch controls, work well.

Secondly, Shinobido has some decent graphics, but they're not high end Vita graphics. I'd say they're somewhere between PSP and Vita graphics. They offer the crispness of Vita graphics, but the actual character models aren't as detailed as they could be. However, like other Acquire games, I doubt many of us expect cutting edge graphics from them. This is an Acquire game for Acquire fans.

Lastly, this is a very good, or even great, stealth game. I made sure to make my review for people looking for a new Vita game, not just fans of this style of game. If you're an Acquire fan, don't hesitate, go buy this game. However, if you're not familiar with their games or not a fan of their games, take my review into consideration and figure out if its faults are an achilles heel for you.
11 of 12 people found the following review helpful
HASH(0x9df1a2c4) out of 5 stars Tenchu + Way of the Samurai = Shinobido 2 very Awesome Game! Feb. 27 2012
By John Gonzalez - Published on Amazon.com
I was one of those people that fell in love with the style, music and gameplay of the original Tenchu for the PS1. I think it was one of the coolest (to me the best samurai) game out there at that time. With Shinobido 2 you are getting that same feeling. I'm even having more fun with this game because you can choose what missions you want to do at any time (start with 2 then missions open up)Some will hate the controls, but they are in par with the Tenchu series, with the exception that now you can actually lock on an enemy by touching the front screen and you can run by pressing the O button, with time one masters them. The graphics might not be Uncharted like but they are pretty darn good to me. The music is very nice too, definitely adds to the atmosphere of the game. There are many ways to complete your missions, open space and hidden passages which will make you think what is the best strategy to get the bad guy.

If you enjoyed Tenchu, I would recommend this game. Even if you didnt play any of the Tenchu games before, I'd say give it a try. It is a fun stealth game and one that might get overlooked by many people.
4 of 4 people found the following review helpful
HASH(0x9df1a3a8) out of 5 stars Flawed, but decent May 5 2012
By stizzo - Published on Amazon.com
Verified Purchase
If you like Tenchu, add another star to the score. Shinobido 2 is a stealth action game very much in the same vein. The game is set in an area called Utakata that is in the midst of a civil war. However, oddly, it isn't actually all that focused on the warring factions, but instead centers around Zen the Spider Lily and his quest for revenge against a rival ninja known as Shu the Cypress.

As far as stories go it is functional, but certainly more could have been done. The character aren't very well fleshed out with some seeing almost no screen time in spite of the fact that they are VIPs within the lore. Even the daimiyo who are the face of the war are essentially just job brokers. Very little effort goes into explaining how they came into power, detailing the political intrigue that would no doubt follow such a conflict, or showing a more personal side to them. There are multiple endings which is nice I guess.

Gameplay is broken up into short missions. There is actually a decent variety though nothing earth-shattering. Recon missions task you with entering an area, looking around and leaving. Obliteration missions are completed by clearing an area of hostiles. Thieving missions have you stealing an item (or several items) and escaping. Assault missions having you destroy an enemy oxcart before it leaves and area. Escort missions put you on the defensive side of that equation. There are also kidnapping, rescue, and assassination missions. For a little added variety there are special contract on mission that will pay extra if you do it without being seen, kill a certain enemy type, or a few other goals. I was disappointed that there weren't any hybrid missions (i.e. Assassinate this person, then kidnap this person), but the model does work pretty well. Where the mission structure starts to break down is in the maps. There are only a handful of them, and the ones available are quite small. After a few missions you will have seen just about everything.

The controls are good overall. You'll sneak, sprint, run (on the ground or walls), jump, and even glide through the air with little difficulty. The only difficulty with movement is the camera that insists of fighting you with every move. The Vita has dual analog, as I'm sure you're aware, and can handle camera control just fine. However the developer doesn't seem to understand that as the camera likes to move on its own a lot. Creeping towards the edge of a roof top? The camera pans down to give you an excellent view of the ground, even though you were looking at another ninja on the roof across from you. Want to crouch? The camera automatically centers itself behind you whether you want it to or not. Just finished a stealth kill? When you regain control the camera will be at a random angle making it very difficult to get away from guards coming to investigate the noise. Honestly if they just left the camera up to the player it would make things a lot easier.

Combat is bad. You have a basic combo attack, a lock on button that also blocks, a parry move, a throw. Usually the best idea is to run since all but the lowest grunts will crush you in open combat. Against bosses tools are your best bet. Several bombs or land mines will finish the job a lot easier than doing your 3-hit combo over and over again.

Overall there is some enjoyment to be had here, it feels like an uninspired effort. Buy at a discount or rent first.
2 of 2 people found the following review helpful
HASH(0x9df1a864) out of 5 stars Not the best vita game, but it has its moments Feb. 11 2013
By Chris Kinney - Published on Amazon.com
This game is very okay, the story is servicable and the gameplay is pretty solid. The game uses a mission based system where you choose missions from three different warlords, and occasoinaly villagers or even bears,and the occasional story mission. After about an hour of play you've seen pretty much all the enviroments in the game, minus one or two towards the end. The missions are fairly varried, but they also start to get repetitive. The enemy AI is fairly stupid, which is made even more annoying when trying to kill them in a fight. The developers seemed to have compensated for there stupidity by making them take forever to kill, or just to put more focus on the stealth aspect. the graphics are not up to par with the vita's power and it almost looks like it could be psp game(maybe that's how it started its development cycle?) Everything has an underlying blockiness to it.
Overall though, if your a fan of this type of game, or just desperately looking for a vita game to play, then I have no trouble recomending this game, but you should be aware of the flaws i mentioned before comiting yourself to the relatively short game.
1 of 1 people found the following review helpful
HASH(0x9df1a6d8) out of 5 stars Great spiritual successor to Tenchu but controls hurt it. April 8 2014
By George A. - Published on Amazon.com
This game is developed by Acquire the same one's who did the original Tenchu games beginning on the Playstation 1.

If you are familiar with Tenchu then this is basically what it is.

For those unfamiliar, its basically a 3rd person Ninja stealth game where the gameplay involves a lot of sneaking and stealth kills. This game also includes mixing components to create items to help you on your missions.

The game is laid out like this:
A mission screen is displayed where you can pick an assortment of side missions and a main mission. Most are categorized as Thievery, Robbery, Assassination, Obliteration, Kidnapping and so forth. Each mission is associated with a clan. Performing missions for a certain clan will gain you favor with that clan and diminish other clans in the process. The goal of the game is to play the main missions as well as supporting a clan (or clans) or your choice, doing side missions to further level up your character and farm items.

The game plays remarkably the same as all those old Tenchu games which can make it fun but it's hindered by one huge flaw: the controls.

The controls in the game in my opinion (and I'm a veteran gamer) require a lot of getting used to. Practice and playing the game frequently will definitely help but even then you will probably still be frustrated at the control system.

Moving and sneaking and performing stealth kills are not really the problem. The main problem is controlling the camera and melee combat (which you will be forced to do at some point). The camera is incredibly slow to turn and melee combat is only possible if you hold the left trigger down to lock onto an enemy otherwise you will constantly swing into thin air and it is very difficult turning the camera around on your own to face an attacker. So left trigger hold, moving with the left stick, trying to pull off attacks and move at the same time is very clumsy.

Thankfully enemies (and bosses) can be cheaply killed by throwing them\pushing them from a high ledge or over a cliff saving you the torment of melee combat.

Overall its an OKAY game that could have been much better if the controls were handled properly. As it is I can recommend it to Tenchu fans but nobody else.