Auto boutiques-francophones Simple and secure cloud storage SmartSaver Cyber Monday Deals Week in Home & Kitchen Kindle Black Friday Deals Week in Music SGG Tools
Currently unavailable.
We don't know when or if this item will be back in stock.
Have one to sell?
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more

Signal to Noise: Nose Paperback – May 30 2011

See all 2 formats and editions Hide other formats and editions
Amazon Price
New from Used from
"Please retry"

Cyber Monday Deals Week in Books
--This text refers to an out of print or unavailable edition of this title.

No Kindle device required. Download one of the Free Kindle apps to start reading Kindle books on your smartphone, tablet, and computer.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your e-mail address or mobile phone number.

Product Details

  • Paperback
  • Publisher: HarperCollins Canada / Trade (May 30 2011)
  • Language: English
  • ISBN-10: 0062515349
  • ISBN-13: 978-0062515346
  • Shipping Weight: 503 g
  •  Would you like to update product info, give feedback on images, or tell us about a lower price?

Product Description

From Amazon

Quirky characters, quirky plotting, and a quirky voice make for a hip, funny, and highly satirical thriller. An egotistical editor of the latest, coolest cybermag finds himself running for his life with a magazine intern after she totes up big losses on his account in an online gambling scam. She thinks it's just a game. The mobsters behind the site think otherwise and they want their 200 grand. Although it's an unlikely romance and there's plenty to go wrong in off-beat ways, Sinclair, author of Net Chick: A Smart Girl Guide to the Wired World, keeps you turning the pages of her first novel as she builds the suspense while gibbing the all-too-self-serious denizens of the cyberculture world. --This text refers to an out of print or unavailable edition of this title.

From Library Journal

Sinclair, identified as cofounder of bOING bOING magazine and otherwise a cyberchick of great renown, offers a picaresque first novel that shuttles between the real world of electronic journal publishing and the cyberworld where the druggy drones go to play. Kat, a young but not naive intern, inadvertently loses $200,000 of a mere acquaintance's money in an electronic casino. When the enforcers try to shake Jim down for the Digicash, he and Kat try to hide in the netherworld. For long stretches, the writing just marks time, then suddenly there is an explosive passage whose imagery floods the brain. As a work of satire in which all the characters are prickly neurotics, this first novel is weirdly reminiscent of the movie Fargo, sharing its wily intelligence, scary jerks, and whining. As the alt culture grows up, readers will expect more from Sinclair, but this is an energetic and promising debut.?Barbara Conaty, Library of Congress
Copyright 1997 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.

See all Product Description

Customer Reviews

There are no customer reviews yet on
5 star
4 star
3 star
2 star
1 star

Most Helpful Customer Reviews on (beta) 6 reviews
1 of 1 people found the following review helpful
I Couldn't Finish It Jan. 16 2008
By Shana Rosenberg - Published on
Format: Hardcover
Right off the bat the first chapter annoyed me. The main character has a conversation with one of his co-workers that, as described, should have taken a much shorter time than is reported. Such time differentials between what would take place in reality and what is described in the novel continued to happen, and remained just as annoying.

But I can deal with continuity issues if the characters are compelling and the plot is engaging. That was not the case with this novel. The two main characters begin as flawed, self-centered, and perception driven. The way that they need to change in order to have a dynamic resolution from the story is obvious and clichéd. They are unlikable and don't have witty dialogue to save them.

The plot begins with scenes that do not seem contrived and ridiculous. Yet when the action picks up after Kat gets Jim in trouble with an online offshore casino, it goes from one unlikely event to another.

And yes, I can deal with a ridiculous and contrived plot if it seems to poke fun at itself successfully. Also the novel must have other redeeming qualities.

The one quality I liked in this novel was the picture of the techno-savvy publishing culture that existed in the early to mid nineties. The descriptions of the workplace, the parties, the attitudes, and the clothes read as accurate to me.

But this redeeming feature wasn't enough for me to finish the book. I was loathe to give any book one star, but I justified to myself by realizing that a book I felt was very good in multiple ways would receive five stars from me.
1 of 2 people found the following review helpful
Poor Story Line, Bad Characters Dec 7 2002
By A Customer - Published on
Format: Hardcover
This book was a BIG disapointment.
The story an characters are unlovable, unlikable and inconsiderate.
The story revolves around a cyber chick who wants to
screw the hotshot magazine king. He happens to be
addicted to online gambling. One day she jumps on his
computer and gambles away a truckload of money. She does
not even applogize to the guy for ruining his life. She
says something like, "you should have locked your computer"
Then they discover the gambling is "fixed", so, they go to
the Nevada to confront the online website losers.
This story is SO Hollywood. It seems obvious to me, it
was written to become a screenplay and movie. It is
"action packed" and totally phony.
I was really disapointed, because I thought Sinclair was
a really cool person, who had character and integrity.
I was wrong.
1 of 2 people found the following review helpful
It's cool if you're in the scene, but will anyone else care? Jan. 15 1998
By A Customer - Published on
Format: Hardcover
A great novel could be written about the multimedia artists and computer industry workers that congregate around San Francisco's South Park. Unfortunately, this isn't it.
I had fun playing "spot-the friend," but before too long that got old and I was left with a not-too-original caper story marred by a few too many unbelievable coincidences and a way too pat ending. Sinclair is a decent writer, and the multimedia scene is a good setting for a book, but there was too much wrong with this sotry for my to suspend my disbelief and get involved with the characters.
1 of 2 people found the following review helpful
Sinclair tries to imitate Coupland, but falls on her face. March 25 1999
By A Customer - Published on
Format: Hardcover
This was a mildly entertaining book, and a fast read, but throughout, I couldn't help but notice the author trying to copy the style of Douglas Coupland. The plot was interesting and offered plently of action and tension. On the other hand, the dialogue was downright clumsy. I'm sure that Miss Sinclair is a fine non-fiction/magazine writer, but her dialogue sounds like she spends all of her time in chat rooms.
1 of 2 people found the following review helpful
Fast, highly enjoyable novel Feb. 8 1999
By A Customer - Published on
Format: Hardcover
Once I started reading this book, I really couldn't put it down until I finished it. The main character, Jim, is somebody I started out hating because he is such an arrogant simp, but I ended up rooting for him. The other characters are great fun. I don't know if the book accurately portrays the "multimedia gulch" scene, but the book was so good I didn't care.

Look for similar items by category