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Sins of a Solar Empire

by Stardock
Windows XP / Vista
 Teen
4.5 out of 5 stars  See all reviews (2 customer reviews)

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Game Information

  • Platform:   Windows XP / Vista
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

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Product Description

From Amazon.ca

Ten millennia have passed since you and the few survivors of the once mighty Vasari Empire fled from an unknown threat that all but exterminated your kind. You now find yourself at the fringe of the galaxy in a sector occupied by a pathetically primitive species - one obsessed with trade and lacking any central organization or military technology. Calling themselves the Trader Emergency Coalition, they would have been ideal slaves in the glorious days of the past, but time is of the essence. Use your mastery of phase-space manipulation, gravity and nanotechnology to quickly eliminate any local resistance and acquire the necessary resources to fuel the next segment of your continuing exodus.

Features:

  • Take command of 1 of 3 space-faring races as you work to establish domination of the galaxy.
  • Use diplomacy, economic skill, cultural influence, and sheer military might to establish order.
  • Explore and conquer neighboring planets and distant solar systems in a massively scaled, fully 3D galaxy.
  • Transition between the roles of emperor and fleet commander; customize and improve powerful units.
  • Extensive diplomatic and economic strategies can exercise a variety of options.

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3 of 3 people found the following review helpful
5.0 out of 5 stars IN SPACE NO ONE CAN HEAR YOU END YOUR TURN... Feb. 21 2008
By NeuroSplicer HALL OF FAME TOP 50 REVIEWER
Fun: 4.0 out of 5 stars   
This is an EXCELLENT game that takes the galaxy civilization games a clear step further. Written as a science-fiction novel, played as a seat-of-your-pants RTS game, this is a very intelligent hybrid that I greatly enjoyed.

In effect, SINS is a successful blend of the wonderful GALACTIC CIVILIZATIONS and HOMEWORLD series, with a sprinkling of TOTAL WAR for good measure. This is NOT a turn-based civilization game, so expect a much faster pace. What this means is that while it maintains the characteristics of classic turn-based civilization games (exploration, expansion, exploitation and extermination), by relieving from the micromanagement tedium, it allows for an intense RealTime Strategy experience. Now, this probably may not appeal to turn-based purists, but I would advise an open mind: this is a good game.

This concept-blending is new, so expect a slow learning curve - it took me a number of ...false-starts to get the hang of it: after all, it plays like an RTS and (although simplified) it still has enough of turn-based features that need to be taken care of. The interface is simplified and informative at the same time, with info trees sliding out only when needed.

There are three different factions to choose from (financiers, technologists and psitecs) - yet, their differences focus mainly on research tree-branching and ship designs. What I did not like was that the ships of all three factions are effectively the same and their differences are only skin-deep. What I would have liked to find (and was disappointed to the point of withholding the 5th star for fun) was ship design and building! Remember how much fun was to design our own spaceships (from freighters to battleships) in GALACTIC CIVILIZATIONS II? Well, no such luck here.
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4.0 out of 5 stars Very good space rts July 15 2009
Verified Purchase
Fun: 4.0 out of 5 stars   
The game is a bit slower paced then some rts games but the research has a decent variety. the number of planets and planet types could have been better and the resources could have been better thought out. Overall the game is enjoyable enough to play for days on end.
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