Comparing this to the other Sniper games, it's very similar and very fun albeit for a very short run. None the less, I like it for its fun factor. The bullet cam is great, not overdone like in Sniper Elite. Graphics looked great to me. Re-load is a laboriously slow multistep exaggeration. The bullet penetration is great too, so take the shot at the guys under cover. Artificial Intelligence is also impressive and has the upper hand if you do not follow the prescribed directions of your spotter - that is, the AI will get you if you sound alarms, unless you fall back and regroup. Shooting mechanics are great, breathing, trigger control, timing, bullet drop, wind, all a consideration. More in the expert mode, which I've only tested a bit so far, so it does offer a lot more skill based challenges as you become more familiar with the game.
From another viewpoint, it is one of the most linear and restrictive game experiences you can find - at least in casual mode. It will not let you vary from what it expects. So if it tells you to take off down a trail, the trail is your only option - there is no open world to explore, no alternative shooting locations - it will guide you to each target, highlight them, and you are required to shoot them. Even the order in which you shoot them is sometimes restricted (unless you're fast) and then your spotter says something like "Oh, I guess you had another plan." haha
One more example to illustrate the control aspect. You will be directed to follow the path, then where to setup your snipe, then who to shoot and when you first get into position you're told to scout the area with your binoculars. You can't get out of the binocular mode just to take a look around and your movement of the binoculars is restricted to the field of view the game wants you to examine at that moment! Once you've "Spotted" the friendlies (or enemies), it changes the limits of your viewing area to another sector so you can "Find" the next set of bad dudes. So, I would say this game is about as a restricted linear game model as there is out there. The same goes for the scoping once you reach the setup point, you cannot get out of the sniper scope to check out your surroundings once you're in sniper mode.
None the less, this is still a fun game since it forces you to appear to be good. I'm just finishing the casual mode, perhaps the advanced mode will allow me more freedoms...if so, I'll update the review. At this point however, I'd have to say Sniper Elite had more control over the experience, like choosing your locations and the ability to use your binoculars/scopes at your leisure vs the game's demand.
So, if you like "camping" and providing backup to your primary team (as Snipers are supposed to do)...you'll appreciate the game play and opportunities presented in this game. Get it, it is worth the money if you like sniping at all, you'll enjoy this game for the fun factor of making long range shots and missions.
Update: Act 2 Ghost of Sarajevo - Based on this mission, I had to come back and update the review a bit...this particular level was agonizingly slow because it required all this sneaking about (vs sniping)...OK, so it's part of sniping, but I didn't find it satisfying myself. I tried to go against the plan just to add some fun by killing everyone in a segment of the mission (and you can)...but it's one of those "go thru undetected"modes where taking two shots, when they think one will do (double kill), is going to set off an alarm. Beating the AI after that is a challenge - but fall back if you need to. Also knowing which soldiers you CAN kill along the way vs sneaking by, isn't exactly intuitive. Sometimes, really easy, sometimes entirely more than needed. I mentioned this before, but, it's a one way game, it demands you to follow their plan, yet the direction reticule often takes a break to get a drink or something, so take care to keep an eye on where you need to go. So, this particular level had fun moments, but not as much as the rest of the game AND it's miles between saves in a very big mission. Mess up and you have to spend additional wasted time re-sneaking by them - agonizingly slow.