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  • Sonic Rivals 2 - PlayStation Portable
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Sonic Rivals 2 - PlayStation Portable

Platform : Sony PSP

Price: CDN$ 52.89
Only 1 left in stock.
Ships from and sold by dvdvideogames.
  • For the Sony PSP
13 new from CDN$ 52.25 3 used from CDN$ 39.99

Game Information

  • Platform:   Sony PSP
  • ESRB Rating: Everyone 10+
  • Media: Video Game
  • Item Quantity: 1

Product Details

  • Product Dimensions: 12.1 x 13.3 x 1.9 cm ; 113 g
  • Release Date: Nov. 13 2007
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: #9,605 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Sonic Rivals 2 [CD-ROM] [Sony PSP] For the Sony PSP

Customer Questions & Answers

Customer Reviews

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Most helpful customer reviews

1 of 1 people found the following review helpful By E. Zamudio on Aug. 29 2009
I bought it thinking it was a "regular" sonic. This game is a race-like game, you gotta compete against another racer in different scenarios (what i mean is, it's not a "Super Mario Brothers"-like game
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By T. Shields on Dec 27 2007
I got this for xmas and the game is fun and I can play my favourite charecter Tails. The bad news is he can't fly just like in Sonic 2 game the Mega Drive. You can make Tails fly sometimes by pressing the 0 button on the PSP. It is still a good game!
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By CHRISTOPHE GAUDINO on March 16 2015
Verified Purchase
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Most Helpful Customer Reviews on (beta) 15 reviews
6 of 6 people found the following review helpful
Clean Racing Fun July 13 2009
By Lisa Shea - Published on
Sonic Rivals 2 lets you play as different teams through a story mode, or enjoy free play. You get to experience the familiar Sonic world on your PSP in casual adventure fun.

Be Sonic & Tails, Shadow & Metal Sonic, Knuckles & Rogue, or Silver & Espio. Each character has her or her own personality, special abilities and look. You can test them all out in free play mode to get the hang of their talents and see which one is the best fit for you.

People new to the Sonic world might find this game a bit challenging. where most games have an easy ramp-up level or two where they say "press X now to attack", this game simply drops you into a level and expects you to know everything. The plot comes at you staccato with references to people and places you might not recognize at all. Really, the plot means nothing - but again it might be frustrating to a newcomer. They feel like they're missing what is going on in more than one way.

Still, once you get the hang of the buttons and accept the plot problems, the game is arcade fun. The maps have a lot of tiny details that add interest, far more banners and mossy areas and ivy trails than were necessary. The graphic designers obviously had some fun here. There are high roads and low roads and hidden roads - there's a lot of incentive to play and replay a level. the first few times through a level are just to get the sense of its general layout. It's only after a number of times through a level that you really start to explore all its paths.

The sound is what you'd expect from an arcade style game. Upbeat, stereotypical voices, jazzy pop music, appropriate brrrrings! and "Yeah, let's do this!" calls. It adds a boost of fun to your zooming around in loop-de-loops.

The controls are responsive and get you where you need to go. They've really got that aspect of Sonic games down.

Highly recommended for Sonic fans who want yet another handheld way to spend some time in mindless fun while they ride a bus or wait in line. There's no multi-hour RPG puzzles here, nothing to tie you up if you have to hit pause. It's perfect for filling in the quiet times of day with something fun and engaging. If you're new to the Sonic series, though, I'd recommend starting with Sonic Rivals 1. That way you get at least some grounding in what is going on.

For parents, this is good clean fun. Little characters are racing along roller coaster style racetracks and trying to gather gold hoops. It's rated E for everyone.
4 of 4 people found the following review helpful
More of the same crappiness Aug. 16 2013
By Ryan Sil. (Gamer & PC/Android indie dev) - Published on
So, you'd think with a sequel in mind that Sega/Backbone would improve upon all the mistakes that they have done in the first Sonic Rivals game. Unfortunately, Sonic Rivals 2 doesn't do anything to help that, but instead just offers more of what we've already experienced before in Rivals 1. Except this time, there's little more to do than run and jump. There are several level-based gimmicks such as rolling in a barrel, climbing, pinball flippers, etc. However, those things really do not make the game, rather are they just incredibly minor tweaks to make the overall formula less monotone.

You're still racing in super-linear, poorly structured levels against very stubborn AI across a 2D plane (Frontier Canyon Act 3 is the biggest offender thanks to Silver..again). Once again, there are 6 zones with a few Acts in each. This time, however, after finishing the first Act, you fight the rival you were racing head-on. These battles are usually pathetic, and the bosses at the end of the zones are utterly boring, if not annoying, and it's not because of the rivals' AI, but rather the bosses themselves. It's a little interesting that you play as a different character in a zone's 3rd Act, but that's only because you get to use a different special power. Otherwise, you still just...race.

Admittedly, there are a few positive aspects I can think of. First off, it's nice to see they've tried changing the pace a bit. Second, the story is better than in Rivals 1, which revolves around disappearing Chao. And third, the final boss is actually a final boss this time.

Unfortunately, the execution of those things are still awful. The final boss is a mess, the story is laughably bad thanks to dialogue (Which, by the way, is now fully voiced this time. Wish your ears good luck), certain situations, and the lack of any Chao even appearing in-game, and the pace was changed by the level-based gimmicks, which not only doesn't say a lot, but the gimmicks themselves are not exactly that well-executed.

If you want some good handheld Sonic action, get ANY portable Sonic game BUT the Rivals series! This series was a train-wreck all the way through.
1 of 1 people found the following review helpful
Not as expected April 9 2014
By cassidy gage - Published on
Verified Purchase
All I got was a game.. no case. I thought it came with a case., and the game was scrached.x
Five Stars Aug. 30 2014
By Deborah Cozier-Bertrand - Published on
Verified Purchase
My son was especially pleased with this game. It is now one of his favorites.
He liked it. Sept. 28 2014
By Luh - Published on
Verified Purchase
gave this as a xmas gift to my grandson. He liked it.