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Infamous - PlayStation 3

by Sony Computer Entertainment
PlayStation 3
 Teen
4.2 out of 5 stars  See all reviews (18 customer reviews)
List Price: CDN$ 19.99
Price: CDN$ 16.52
You Save: CDN$ 3.47 (17%)
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Game Information

  • Platform:   PlayStation 3
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Customers buy this item with Infamous 2 - PlayStation 3 Standard Edition CDN$ 16.00

Infamous - PlayStation 3 + Infamous 2 - PlayStation 3 Standard Edition
Price For Both: CDN$ 32.52

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Product Details


Product Description

From Amazon.ca

From game developer Sucker Punch, creators of the award-winning Sly Cooper series, and publisher Sony comes inFAMOUS. The first open-world title exclusively for the PlayStation 3, infamous is a single player action/adventure that places you in the role of once regular guy, Cole, who in the aftermath of a horrific catastrophe finds himself not only alive, but developing a fantastic array of superpowers. Going from ordinary to extraordinary overnight isn't something to take lightly. With these powers does one exact revenge? Protect the innocent? Or perhaps, dabble in a little of both? The choice is yours in infamous

'inFAMOUS' game logo
Everyman turned superhero, Cole from 'inFAMOUS'
Everyman turned superhero Cole.
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Cole wielding his electricity-based power in 'inFAMOUS'
Devastating electricity-based powers.
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Cole fighting from the side of a building in 'inFAMOUS'
Go anywhere open-world design.
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Cole overlooking an expansive urban environment in 'inFAMOUS'
An organic urban environment.
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Story
Empire City was a run of the mill metropolis, until one day a massive explosion rips through six square blocks of its bustling downtown real-estate, seemingly leveling everything and everyone in its path. Yet after the dust had cleared, at the center of the blast crater is a lone man, Cole. He is in a coma, but has survived the event and neither he nor the world will ever be the same.

An everyday guy doing his best to make ends meet, Cole had been a bike messenger. Just before the blast he had been sent to ground zero to deliver a package. In the aftermath of the catastrophe, he awakes to find that somehow he has gained strange electrical powers. Empire City is in shambles though. Riots have erupted, breeding chaos and emboldening powerful criminal gangs hungry for power and profit. In the panic that follows the city is quarantined from the mainland, and television broadcasts packed with damning security camera footage link Cole to the scene of the explosion. Cole is now a wanted man, but his extraordinary electricity-based powers and perhaps a semblance of responsibility for the well-being of Empire City are growing. Who is really responsible for the blast though? As an evolving mystery unfolds, Cole must learn how to wield his newfound powers as he searches for the real culprits behind the blast in an attempt to rescue Empire City from complete anarchy.

Gameplay
Built around open-world gameplay where the player decides how to deal with both criminal gangs bent on destruction and devastated citizens who need help, action in infamous contains the standard mix of mission play, in which players are given specific goals and activities to meet, and free play scenarios, where you can wander Empire City doing what they will. In both, developing and learning to control Cole's electricity-based powers is crucial. Cole can not actually generate energy, so these powers are based on energy manipulation instead. This manipulation comes in three basic forms: discharge of energy at living or inanimate targets in either diffused or precise bursts; generation of energy shields used as protection against the weapons or special powers of enemies; and the infusion of objects with time-delayed destructive energy for use as grenades or mines. As impressive as these powers are they do have drawbacks though. Because electricity can cause combustion, Cole can not wield firearms and can be hurt by items he blows up. Also, like anything electrically driven, his abilities require a power source. In the damaged, but not destroyed Empire City, these sources can be found throughout the gameplay area, but players must note that certain actions drain energy faster than others and that enemies will become aware of your need of a power source as the game proceeds and accordingly attempt to destroy those sources.

This need for power also provides a major illustration of the game's morality system. As battles rage throughout the gameplay area and power sources become either scarce or destroyed, Cole is faced with the ethics of his 'bio-draw' ability. Through this he can harvest electrical energy from living organisms. This will provide the energy needed to survive in a pinch, but may also have consequences as to how the game develops over both the short and long-term. In addition to this, players will also face similar game-changing choices in dealing with more casual scenarios involving the citizens of Empire City. As well intentioned as a hero may be, in many cases he is just as likely to be hated as he is to be praised. Choice is the deciding factor in this, and that resides squarely on the shoulders of players in infamous

Key Game Features:

  • Be a Hero - Take on the role of Cole, an everyday guy and urban explorer, who develops a wide range of electricity-based powers. Learn how to adapt to Cole’s evolving powers in an attempt to save Empire City and its people.
  • Super Powers - Feel what it is like to discover, grow and use a wide range of electricity-based super powers (good or bad); and grasp the responsibility that comes from being so powerful.
  • Epic Battles - Experience what it is like to be a true hero, taking responsibility for every action, as players battle against powerful iconic villains.
  • Open Dynamic World - Coupling rich powers with a reactive environment and population, experience complete freedom to explore a deep, open interactive city. Players will be challenged to decide if they choose to save or destroy Empire City.
  • Urban Exploration - Scale the cityscape to discover new vantage points and employ a vertical combat system. Utilize Cole’s climbing skills to go where most people can not, opening up a variety of offensive and defensive combat options.
  • Organic City Ecology - Watch the citizens and city react and evolve depending on players’ actions. Events will unfold based on the role players take in them, creating broader reactions in the city’s people and environment.

Product Description

inFAMOUS [PlayStation 3] For the PlayStation 3

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Customer Reviews

Most helpful customer reviews
1 of 1 people found the following review helpful
4.0 out of 5 stars Solid, Unique and Fun Dec 9 2011
By Derek Draven TOP 50 REVIEWER
Format:Video Game
Fun: 5.0 out of 5 stars   
'Infamous' is one of those games that lives up to its hype in more ways than one. Its combat system is wholly unique among games, relying on non-conventional weapons instead of traditional firearms. The ability to wield electricity in many creative and useful ways is just one of the highlights of the game. When coupled with 'Grand Theft Auto'-style open world gameplay and a solid moral pendulum, 'Infamous' is as much about freedom of choice as action and adventure.

The game opens with Cole MacGrath awakening from a blinding explosion that kills thousands in the blink of an eye, and leaves the rest of Empire City a complete disaster. The government has quarantined the city and falsified media reports in an effort to contain the true threat: an organization called the First Sons who have completed a device called the RaySphere which is capable of granting a normal human being immense and unnatural powers. Cole finds that he has the ability to absorb electricity straight into his body, and harness it as a means of attack. His body is also granted superhuman abilities, allowing him to leap off of skyscrapers without harming himself. Cole soon learns that a man named Kessler has been orchestrating events from behind the scenes in an attempt to draw him out and force a confrontation. Cole must learn Kessler's true motives while staying one step ahead of city gangs and the F.B.I., while perfecting his growing powers.

'Infamous' is largely a non-linear affair. In between main missions, Cole can undertake side missions which will not only grant him the experience points necessary to unlock new powers, but also wrest control of the city's 3 main districts from their dominant gangs.
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3.0 out of 5 stars Good start Dec 29 2013
Format:Video Game|Verified Purchase
Bought 1 and 2 together, I played through half of this one before getting a little bored as it's a bit repetitive in the quests. The story line is much better in 1 but the game play is much much better in 2.
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5.0 out of 5 stars ONE OF THE BEST GAMES ON PS3 July 12 2013
Format:Video Game|Verified Purchase
THIS GAME IS THE BEST ON PS3...i MEAN JUST BUY IT AND DONT EVEN LOOK BACK. AMAZING GRAPHICS AND GAMEPLAY WILL KEEP YOU HOOKED TO IT FOR HOURS!!!!!!!
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4.0 out of 5 stars Good game, with a few problems. June 29 2013
By Aryn
Format:Video Game|Verified Purchase
The actual mailing service was fine, game was above average for sure. Thought some of the characters were terrible, but the gameplay made up for it.
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5.0 out of 5 stars Jeux usagé PS3 de très bonne qualité May 8 2013
Format:Video Game|Verified Purchase
Pour un jeux usagé, la qualité est encore très bonne incluant de la documentation et un emballage très bien fait.
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5.0 out of 5 stars Great game Jan. 6 2013
Format:Video Game|Verified Purchase
One of the best open world games I have played and my favorite on PS3. Traveling around the world is fun thanks to the superb super powers, the missions are mostly great and the story is engaging. Liked it a lot!
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8 of 9 people found the following review helpful
Format:Video Game
Fun: 4.0 out of 5 stars   
Infamous (or inFamous, or INFAMOUS, whatever you call it, it's the same thing) is a fun little game, that made my thumbs happy the past few weeks. The controls are great; the character is finely tuned and responsive, almost to a fault (e.g. if he falls alongside a building, he naturally "attracts" himself to hanging onto a ledge, which could be annoying sometimes). The controls are similar to FPS games in some ways, namely the aiming system, but it's different overall and it is quick and easy to catch onto the controls. The simple act of firing a lightning bolt, or jumping and landing on some pipe, feels great, and the physics certainly doesn't disappoint, as even though the character has plenty of ways of getting around, there is never a moment where it feels unnatural...even when you land a 100 ft fall.

There are also some rpg elements in there as well, namely the experience system in which you can purchase upgrades and new powers. Since you're always going to be encountering enemies every few minutes are so, you never really feel an acute need to gain xp, usually when upgrades are made available, they can be purchased right there. If not, all it takes are a couple fights and maybe a side mission or two, as your xp racks up fast. Building on that, there are some "stunts" you can use which can add to your xp totals, half of which you will most likely come by accidentally, while the other half can be a frustration to do. You also don't receive your complete set of powers until a few missions before the last, and considering that the enemies rack up in difficulty considerably by that time (it's not a walk in the park when you start, either), you'll still be kept on your toes (depending on what you like, this could be a good or a bad thing).
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3 of 4 people found the following review helpful
Format:Video Game
Fun: 4.0 out of 5 stars   
Sucker Punch, who developed the Sly Cooper games for the PS2, brought a lot of the best from the thieving series to their new IP inFamous; and it turns out the whole is greater than the sum of it's parts.

In inFamous, you play as Cole: a guy that was caught in the wake of an explosion that killed hundreds and ruined a city that spans 3 islands, and in turn gained super powers. These powers all revolve around electricity. There's a various projectiles you can hurl which, for the most part function the same way but come in different levels of strong, stronger and strongest. You'll also get the ability to glide or hover for short distances, project a shield, grind on electrified rails & cables, and more.

Many of the powers are upgradeable. You purchase upgrades with experience points you rack up by completing missions, and performing various tasks.

The powers you get access to are in part dependent on whether you take a path of Good or Evil. And this is where the first downside seems to be. Myself I only played through the game once so far, and took the side of good. It appeared to me that once you make a decision on which path to, you best stick with that path as close as possible. The reason being is that certain upgrades are only available as you move up in the levels of Good and Evil. So if you stay neutral, and do not end up swinging either way, you will have limited upgrades available. Certain decisions you make will not only affect which powers you get but will also change how the story unfolds to encourage multiple play-throughs.

The need for extremes in your decisions is oddly out of place however, considering how much balance is present in the rest of the game.
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