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Soul Calibur V - Xbox 360 Standard Edition

by Namco
Platform : Xbox 360
Rated: Teen

List Price: CDN$ 38.86
Price: CDN$ 24.95
You Save: CDN$ 13.91 (36%)
Only 4 left in stock.
Ships from and sold by GAME KINGDOM.
XB360
Standard
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7 new from CDN$ 24.95 6 used from CDN$ 17.96

Game Information

  • Platform:   Xbox 360
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Customers buy this item with Soul Calibur IV - Xbox 360 CDN$ 13.49

Soul Calibur V - Xbox 360 Standard Edition + Soul Calibur IV - Xbox 360
Price For Both: CDN$ 38.44

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  • This item: Soul Calibur V - Xbox 360 Standard Edition

    In Stock.
    Ships from and sold by GAME KINGDOM.
    CDN$ 4.99 shipping.

  • Soul Calibur IV - Xbox 360

    In Stock.
    Ships from and sold by discounts.
    CDN$ 4.99 shipping.


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Product Details

Platform for Display: XB360 | Edition: Standard
  • ASIN: B003O6EA4E
  • Product Dimensions: 19 x 13.5 x 1.5 cm ; 454 g
  • Release Date: Jan. 31 2012
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Bestsellers Rank: #1,591 in Computer and Video Games (See Top 100 in Computer and Video Games)


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Customer Reviews

3.2 out of 5 stars
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Most helpful customer reviews

By Markoo on July 4 2013
Platform for Display: XB360Edition: Standard Verified Purchase
This game has nice graphics, nice battle system and is very fun to play with friend or online. But it has a very creepy/annoying kinda incestuous campaign story...
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Platform for Display: XB360Edition: Standard Verified Purchase
Soul Calibur 5 is the best looking and smoothest playing of the Soul Calibur series, and deserves props for that.

However, its also got a crippled set of single player options, a terrible story mode that doesn't allow you to select your character, and an extremely awkward interface for many of its multiplayer options.

Compared to the other games in the series this feels like about 1/2 the game it should have been.
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By TassosNoDensetsu on March 17 2012
Platform for Display: XB360Edition: Standard
Best serie of fighting game ever. The complexity of the fights can be overwhelming, yet, a person who as never played this game before can easily master the basics in minutes.

This is a really great fighting game. It may even be better then my favorite Soul Calibur to date, the first Soul Calibur (or the second, Soul Edge being the first true one)
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Platform for Display: XB360Edition: Standard
Not a game to be played for its single player. Competitively this game is much better than its predecessor, i.e. much more balanced, more fast pace and rewards execution as well as strategy. Net code much more improved this time with almost no noticeable lag even with mediocre connection. Steep learning curve will discourage newcomers but training mode has a list of basic moves for each character; an hour in training will allow you to master a character's basics thanks to tutorial.

Single player mode is simplified. The story mode is now more than six battles, however the story is incoherent and the plot thin compared to another recent fighting game -- Mortal Kombat 9. The busy work of unlocking all the extras has been removed. Now you unlock them by simply playing the game.

Lack of button config at character selection screen, and lack of controller assignment like in Soul Calibur 4 is extremely annoying when playing offline with friends, when each player has different button configurations or controllers. This needs to be patched.
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3 of 7 people found the following review helpful By PrairieSky on Feb. 3 2012
Platform for Display: XB360Edition: Standard
This game is a huge disappointment. Save your money read this review to know why you won't be happy if you buy this game.

Story mode: It took me about an hour to complete story mode. You'll note that the story mode only involves a handful of characters. the rest are omitted, you only get to fight on a handful of stages. The few characters that do make an appearance sometimes having as little as a single line of dialogue. But for the most part, almost the entire cast of Soul Calibur is not in the 'story mode'. Wow! Big effort on Namco's part. Also, there are approx. 3 cut scenes in story mode. The rest is a series of pencil drawings. Yeah, I prefer pencil drawings on my 60" 1080P HDTV. Thanks Namco for taking me back to 1996, oh and charging me full price for a 'new' game. Honestly pencil drawings... it's almost as if Namco scanned the storyboard pencil drawings that should have become CG video or even in-game-engine sequences and decided "Nah, we're too cheap to do anything worthwhile in story mode. Let's use these pencil drawings instead." Oh, I almost forgot, you're going to hear a LOT of "I love you brother" and "I love you sister" and "I love you mother" in the brief-story mode. Not only do you get to hear those words, you get to READ them too. Why? Because you can unlock the text descriptions too. Because that is SO much more fun than unlocking katas (e.g.SC2), different gameplay modes (e.g. SC3) and ending movies (e.g. SC4).

Arcade mode: Remember how cool it was to pick your favourite character, pick their 1P, 2P or even 3P costume, select their diverse weapon set? Then play through arcade/story mode and unlock their 'ending movie'? Yeah, that was great, fun and rewarding. But guess what Namco did? They removed that part of the game.
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Platform for Display: XB360 | Edition: Standard