Lets face it the first Splinter cell was a third person romp that proved to be the best stealth game in its genre. When i got the first game i played it non stop and before long it was over. For some reason i've never went back to it. It hasn't drawn me in again like it did the first time. When i heard about SC:PT i had mixed views - expecting without doubt a MGS type sequel, (very dissapointing in other words), although the more i found out about it the more i was impressed. Firstly theres the new abilities such as moving side to side while doing the splits - and jumping(higher) from the splits position. This was one of the coolest things about the first game but did'nt really have very much potential as the levels were not constructed with this in mind. However in PT the levels are a lot more diverse, meaning you may be able to use this to get to a higher vantage point over the enemy such as a ledge (about two stories high), giving you a more non-linear path. Another cool move is hanging from pipes. You can do this in the original splinter cell. But now you can let go with your hands and be hanging upside down meaning you can target enemies better. The new weapons include booby traps such as trip wires which you can employ to lose that annoying guard! Theres also motion sensors and a few new grenades. While the singleplayer will be great, there will also be multiplayer which will be an extra appeal for anyone not wanting to spend their hard earned cash. In MP you can control either the spies or the guards, there are three types of game mode - For the spies it usually involves retrieving or destroying certain objects and obviously the guards job is to stop them. Basically the spies are the same Sam Fisher you play in the game, whereas the guards are all-new playable characters (in MP only)in the game and use a first person view. Spies can have (like Sam) night and thermal vision - whereas the guards have electronic tracking vision (meaning they can track electronic devices - used by spies) and motion tracking vision - meaning they can track any movement in air turbulence - you have to see it to believe it, The Movement tracking vision uses a red screen - similar to the (bad) Thermal vision in MGS. Suddenly a small square can be seen on the screen focusing onto an object (ala Terminator). Inside the square theres the normal colour. The squares getting bigger and bigger and then the figure takes shape and you realise its a spy darting towards you at speed of light. Its all so smooth and extremly satisfying to watch.The Multiplayer aspect should be enough to keep Live players up until the early hours and warrant buying the Xbox version as the Ps2 version isn't due to July and will look like a Nes compared to the Xbox lighting and effects - as well as draw distance - anyhow, if you like the first game and crave somemore, or are looking for a stealth/action game - keep your eyes peeled for this. This is the definitive stealth game for any system and no xbox owner can go without it.