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Star Trek Starfleet Command III: Sybex Official Strategies and Secrets Paperback – Nov 8 2002


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Product Details

  • Paperback: 208 pages
  • Publisher: Sybex (Nov. 8 2002)
  • Language: English
  • ISBN-10: 078214196X
  • ISBN-13: 978-0782141962
  • Product Dimensions: 1.9 x 19 x 22.9 cm
  • Shipping Weight: 349 g
  • Average Customer Review: 2.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: #3,027,892 in Books (See Top 100 in Books)

Product Description

From the Back Cover

Assimilate the Next Generation of Starfleet Strategies.

Starfleet Command III puts you in control of the most powerful starships of the 24th century. Warp into the Next Generation as you take command of Federation, Klingon, and Romulan starships in your continuing mission to defend--or conquer--the Alpha and Beta Quadrants. This detailed guide will help you rise through the ranks and take on bigger and bolder challenges--including a new menace that threatens not only the safety of empire but the fragile peace of the known galaxy.

Written with the full support of Activision, this exclusive guide is packed with the strategies, tactics, and analysis you need to become an expert commander. Inside you'll find:

In-depth analysis of each empire and its ships and weapons Detailed stats for everything in the game, including non-playable races Expert customization tips so that your starship is primed for battle Advanced tactical training to ensure combat success Comprehensive walkthroughs for the Klingon, Romulan, and Federation campaign missions Multiplayer tactics for succeeding in skirmishes and Dynaverse 3 games

About the Author

David Ellis has been involved in the development of more than 20 games and has written numerous strategy guides, including MechWarrior 4: Vengeance: Sybex Official Strategies and Secrets.

Inside This Book (Learn More)
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Controlling a starship can be a daunting task. Read the first page
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Most helpful customer reviews

Format: Paperback
I was very dissapointed with this guide. I expected more hard numbers to play around with to help optimize ship design. There are some handy tables, but they totally neglected power usage numbers for weapons. You can get those numbers from the game by painstakingly replace each type of weapon and seeing how it affects warp power requirements. Why couldn't the guide give me these numbers? How about the formula (even a rough one) that relates max speed to impulse and total mass? How about more of an explantion for different cloak types vesus anti-cloak
computers?
I know they dumbed down SFC3 to reach a wider audience, but did they have to dumb down the strategy guide too?
The manual does do a good job previewing the campaign missions though.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 1 review
7 of 11 people found the following review helpful
Not much better than the manual Feb. 4 2003
By E. Easterbrook - Published on Amazon.com
Format: Paperback
I was very dissapointed with this guide. I expected more hard numbers to play around with to help optimize ship design. There are some handy tables, but they totally neglected power usage numbers for weapons. You can get those numbers from the game by painstakingly replace each type of weapon and seeing how it affects warp power requirements. Why couldn't the guide give me these numbers? How about the formula (even a rough one) that relates max speed to impulse and total mass? How about more of an explantion for different cloak types vesus anti-cloak
computers?
I know they dumbed down SFC3 to reach a wider audience, but did they have to dumb down the strategy guide too?
The manual does do a good job previewing the campaign missions though.


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