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Star Wars: The Force Unleashed - PlayStation 3 Standard Edition

Platform : PlayStation 3
Rated: Teen

List Price: CDN$ 19.99
Price: CDN$ 18.74
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Game Information

  • Platform:   PlayStation 3
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

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Customers buy this item with Star Wars: The Force Unleashed 2 - PlayStation 3 Standard Edition CDN$ 18.98

Star Wars: The Force Unleashed - PlayStation 3 Standard Edition + Star Wars: The Force Unleashed 2 - PlayStation 3 Standard Edition
Price For Both: CDN$ 37.72

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Product Details

  • ASIN: B000R39GPA
  • Product Dimensions: 17.1 x 13.3 x 1.3 cm
  • Release Date: Oct. 14 2010
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: #4,279 in Computer and Video Games (See Top 100 in Computer and Video Games)

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Customer Reviews

4.2 out of 5 stars
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Most helpful customer reviews

1 of 1 people found the following review helpful By j-maAN TOP 1000 REVIEWER on Aug. 9 2012
Verified Purchase
I was immediately addicted to this game when I discovered the potential the character you become has. Lighting, Choke, Grip, Push, Saber-Throw--it fills the gap between Episode III and IV of the films, and it truly is a great story! Looking forward to Unleashed II.
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Verified Purchase
When i think of this game i always remember the feeling of being charged up and super powerful, running around just destroying everything in sight. That's what this game is really about, mayhem and destruction. The force powers feel really impressive, and give a great feeling of inflicting massive amounts of damage on your enemies. The sabre fighting is almost as powerful, but sometimes the camera zooms out a little too much, making your character seem small and insignificant, especially against huge set piece boss battles. Still, next to star wars republic commando, this is the most action packed and exciting star wars game that i have ever played.
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6 of 7 people found the following review helpful By S. A. Loney on March 23 2009
I had high hopes for this game. But upon playing it, I felt heavily let down. Though, some fun and redeeming aspects did surface from the experience.

From the start, the gameplay feels unpolished. I had hoped that later levels would improve, but they too carried the feeling of something being unfinished in the game's design and execution.

Enemy and Allie intelligence can at times be very buggy, sporadic, and largely incompetent. This really draws away from the overall experience, keeping the game from feeling truly alive and engaging as the Star Wars universe should.

The game does display some nice visuals at moments, and features a wonderful new physics system to try force powers with, but these things are not enough in the end to help the game succeed.

Despite these things, the game does manage to carry a reasonable story line, and mixes in a good level of fun with the abusing of force powers against helpless enemies. (Nothing like throwing Jawas and Wookies around at will)

Really, if you're a big fan of Star Wars, then I really do recommend this game for you. The lack of polish shouldn't be too much of a problem to deter you from enjoying the game. But if you're skeptical, and not a big fan of the series, then I have to suggest you pass on to something else.
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By Sorpse on Feb. 23 2011
With star wars games you know they are going to have great storylines and characters. Force unleashed definatly delivers on those levels. its like playing a star wars movie. thats whats so awesome about it. on the negative side you have pretty much a one dimensional game. you follow laid out paths through very nice looking levels and use your light saber and force powers, which is pretty cool. you fight many different jedi that all leads up to one huge climax. the ending was deinfatly the best part and felt very intense, as it should. the thing that keeps this game from becoming repetitive is that you slowly unlock new abilities that are usefull against different enemies. eventually you find a use for almost every power you gain. i found that the force shield was basically useless though and i never used it for anything. After you finish the campaign there is basically nothing left for you to do, game over. you dont go back and try and achieve anything and there are no other game modes as well as no online. so once the campaign is done, your done. as for downloadable content you can download i think 3 different levels for 10 bucks each and two different charactyer packs to play the campaign with again, nothing to special and the downloadable content definatly doesnt add any depth to the game. since force unleashed has been out for a while now, and has already had a sequel, you can probably find this game for under 20 bucks and id say that thats worth your money, a pretty short but sweet, entertaining look into the massive world of star wars!
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Most Helpful Customer Reviews on (beta) 259 reviews
57 of 65 people found the following review helpful
Works for me Sept. 19 2008
By J. Leigh - Published on
- Good story and voice acting
- The visuals are magnificent- I found my self looking outside of Cloud City rather than killing stormtroopers at one point
- When you fight a jedi boss the game switches to a wide-angle pulled-back cinematic camera reminiscent of the duel between Dokku, Obiwan and Anakin in Revenge of the Sith. This is one of the best ways I've seen of taking advantage of the HD screen format and resolution. When you Force push your enemy across the room it really does remind you a lot of the movies.
- Sound track is good- some new themes and old themes are enhanced.
- Even though NPCs appear to have the ability to block your force powers or lightsaber blows, each one of them has a particular weakness you can exploit - so it's not really a problem

- Locking on to objects is sometimes clumsy- PsiOps did it much better
- A few bugs here and there
- As compared to say Jedi Outcast / Academy it doesn't have as rich a Force upgrade mechanism- mainly because the story doesn't really lend itself to it
- Camera needs to be manually adjusted frequently
- Too short
- There are some frustrating jumping puzzles - especially with a problematic camera

Considering I've been waiting since Jedi Academy for another Star Wars game, and the fact that the average budget for a video game is over $40 Million, spending $60 on a decent Star Wars game seems like a bargain to me. I have no complaints.

Comparison to the Wii version:

- Wii version uses canned Star Wars musical score. Reminds you of playing the old Jedi Power Battles game.
- Wii controls are quite well thought out and does make Force wielding fun.
- But over time the Wii interaction does tend to get fatiguing.
- The visuals between the Wii and PS3 are night and day- including the cutscenes which are rendered using the in-game engine. The Wii's visuals just look really dated/primitive compared to the PS3's. E.g. on the first mission on Kassyk, if you look at what's happening in the background on the PS3, there are stormtroopers on a beach-head in the distance slowly advancing, and shooting and then dying. It's gratuitous but it's beautifully done. None of this made it to the Wii. Of course this is understandable since the Wii is a less capable system.
- Wii provides additional game levels not provided in the PS3 game.
- The Duel Mode on the Wii can only be played with another player, rather than with an AI- too bad.

If you own both the PS3 and Wii, I recommend buying the PS3 version and maybe the Wii version when it goes on sale. TFU is visually the most stunning Star Wars title to-date and missing the opportunity to experience it's full visual splendor would be a shame.
67 of 80 people found the following review helpful
Should have been a great one but..... Sept. 17 2008
By ShowtimeMike - Published on
This game is pretty good but could have, and should have been great but as usual they just decided to get too cute. Using the force powers to dangle stormtroopers in the air, throw them around, and hit them with lightning (as seen in the trailers) is lots of fun for a while but that doesn't even come close to making up for all the areas of the game where the designers just thought it would be funny to frustrate the crap out of us. FYI...NOT A LOT OF SITH LORDS SPEND 20 MINUTES TRYING TO FIGURE OUT HOW TO CROSS A FREAKING JUNK PILE!!!! Oh and how the hell does a junked robot steal the force energy from me?!! Oh how I dreamed of the day when I could become a sith lord and fight a giant junk robot and spend a solid hour doing stupid jump puzzles and falling into lava. Why? Why do people think it's funny to frustrate us? The game has a great storyline,almost as good as KOTOR, but that doesn't make up for the glitches and frustrations. After not even 3 days of owning it, I beat the game despite the frustrations and glitches, that tells me they were a little short on content for it to have been hyped for so long.Don't misunderstand, this is a must have for any Star Wars fan, but it is not worth the 59.99 price tag and doesn't live up to the hype. Wait for the price to drop to at least 39.99 and then get it.
5 of 5 people found the following review helpful
Great game, few glitches Sept. 22 2008
By J. Calouro - Published on
This is my first review, so here is goes.
Great story, it really ties in Star Wars III and IV well. If you really pay attention to the cut scenes and story line, it tells a great story of the creation of the rebellion alliance. The graphics in the game are rich with very vivid color. The game play is really good, but it takes a little to get use to. The targeting system may not seem to be very effective at first, but once you get use to it (must control Starkiller, not camera to target) it's very effective. At first I was having trouble getting good combat combos in on enemies; they would interrupt my combo and knock me down. Once I learned to block effectively and jump at the correct time, I was able to do some fantastic combos. Once thing that is frustrating is you can't target different enemies (change targets) while you are blocking. It seems you have to learn how combat/targeting works in this game, it's a bit different then other games you may be use to, but once you master it, you will be unstoppable. You can customize your lightsaber with different colors and power (very fun). Once you complete the game you carry over all of the increased force powers and lightsaber colors and power you acquired in your first run. You can really do some awesome combos in the begging of your second run through the game that were previously locked.
There are a few glitches in the game. After the 3rd level or so, if you look at the mission objectives, it reports your force points and Holocron count, you have acquired in that level, as 0. I have found that this is just a reporting error, your force points and holocron's still count. It gets frustrating when you want to keep track of how many holocron's you have collected in a level and how may you have left to get. Another box always states "default text". The after mission brief also has the same reporting error. I hope the game developer will release a patch to fix these minor errors.
All in all a great game and well worth the money, especially if you are a Star Wars fan.
3 of 3 people found the following review helpful
If only the apprentice had learned basic fighting skills... Dec 9 2008
By Lost My Mind - Published on
Star Wars: The Force Unleashed had the potential for a great story, great game play, and an all-around great entry in the abysmal field of Star Wars video games. Sadly, it fails to live up to its potential.

The story is mildly entertaining, but extremely predictable. The controls and gameplay are frustrating and difficult, often times working against you. The graphics and sound are good, but nothing spectacular.

* Gameplay
The first few hours are fun as you hack and slash your way through storm troopers. After the novelty of electrocution and throwing wears off, the game just becomes a repetitive exercise in button mashing.

The AI cheats on a regular basis and the rules of combat are asymmetric. Enemies can block your most powerful attacks while you are unable to block mindless storm troopers. Your force powers, while entertaining, cannot be used on many of the enemies. Major bosses can't be thrown; some are immune to lightening; nearly all of them can block your light saber indefinitely.

Most of the boss and mini-boss battles end with a special button-sequence you have to enter with the right timing. It's cheesy, pointless, and detracts from enjoying the well-done cinematic death.

The Apprentice also has a number of fighting problems. He steps forward when he slashes and will step right off a cliff to his death. He takes 4-9 seconds to get back up and is vulnerable to attack during. The same cannot be said for the enemies.

Saves are via checkpoint system. The checkpoints are not evenly spaced and some major battles have multiple waves of enemies without saves.

* Controls
The biggest problem is with the targeting system. If you've played Assassin's Creed, imagine that system with a sloppy camera and having dozens of inanimate targets in a room. More often than not, the targeting system will select a rock or barrel causing your camera and force powers to be misdirected.

You'll electrocute, push, or slash inanimate objects when you mean to attack the bad buy. This is especially a problem with bosses and later levels when they are able to kill you with just a few hits.

Fighting is all about combos. Combos may be difficult for some to master; this doesn't matter since most combos can be blocked by enemies. Worse yet, enemies can hit you while executing a combo and interrupt the sequence. You cannot do the same to enemies.

* The Force
Force powers are entertaining, but nothing special. You throw stuff, push stuff, and electrocute things. Many things are immune to your powers, including the later bosses.

Of particular note is one sequence late in the game where the Apprentice demonstrates power far beyond Darth Vader or the Emperor. This sequence is slow, boring, and pointless. It took upwards of 30 minutes to complete and the on-screen instructions you are supposed to follow is actually wrong at times. It also raises another question: why is Starkiller the "Apprentice" if he is this powerful? Shouldn't he be the Master?

* Summary
Download the demo. Play it, throw a few storm troopers out a window. Get your fill of being a Jedi and move on. If you can get the game used at a substantial discount, it may be worth it. Otherwise, save your time and money and get something else.
3 of 3 people found the following review helpful
Star Wars: Freakin Awesome Jedi Powers Oct. 26 2008
By Brian Kosek - Published on
I'd like to preface my review by saying this is a great game. Everything you've ever wanted to be able to do in a Star Wars as a Jedi is in here. It's simply great.

Pros: As already stated, it's great when it comes to Jedi Powers. You can use lightning, force push, force field, deflect lasers, and the list goes on. Also, you can bust out some pretty crazy combos to infict tons of damage. It has a pretty long storyline and in-depth as well. You can also choose whether to be a Jedi or Sith in the end, although this decision is rather subtle. In fact, I wasn't really aware that I was actively choosing my path. I believe it has something to do with the holocrons (aka unlockables and powerups) you pick up - there are both Jedi and Sith holocrons. There are also tutorials on all your skills so beginners can get a hang of the controls easily too. The interactive environment that they designers created for your Jedi to explore is pretty great. Since this game was built for the newer systems, the graphics are spectacular as well.

Cons: Most importantly, replayability - or rather, a lack thereof. As soon as you finish this game, you will never want to pick it up again. Since the only mode is campaign, you'll definitely not play through that again. Each level there are certain objectives that must be met in order to advance the storyline (with a few bonus objectives on the side). As soon as you beat the game, you're definitely not going to want to go back and do the same exact objectives again on the same levels. Also, although I mentioned graphics in the Pros section, it goes in the Cons as well. This is because the environment they created for this game also has a few flaws. There are quite a few places I was able to get to that seemed as though I should not have been able to. I believe the designers did not do enough Beta Testing before releasing this game because there were so many places I could get to and things I could climb on that seemed as if they were really just decoration. I did however notice that a few of them WERE meant for this purpose as you would have to do some crazy acrobatics to reach some of the holocrons. The only other problem I had with the game was the stats not working halfway through. It could have just been my personal experience (I played the PS3 version) but after a few levels it started giving me "Null" as the bonus objectives. I thought it was just that level at first, but it continued throughout the rest of the game. It was pretty disappointing because I was not able to complete any of the bonus objectives after a few levels.

Overall, I'd definitely say this game it worth playing. As I stated, there were a few problems, most of them probably due to release deadlines being met and Beta Testing. However, it was totally worth it. I had a great time playing - being able to pick people up off the ground and simply throw them off a cliff gives you a pretty high confidence level and definitely was a grand ole time. What I would suggest is to play the game and sell it right afterward though, as chances are fairly high that you won't want to go through the game again and it will just collect dust on your shelf from there on.

Happy Gaming!

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