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Starcraft II: Wings of Liberty - Standard Edition

Platform : Windows XP, Mac OS X, Windows 7
Rated: Teen

List Price: CDN$ 24.99
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  • Starcraft II PC
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Game Information

  • Platform:    Windows XP / 7, Mac OS X
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Starcraft II: Wings of Liberty - Standard Edition + StarCraft II - Heart Of The Swarm + Diablo 3 - Standard Edition
Price For All Three: CDN$ 99.40

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Product Details

Edition: Standard
  • ASIN: B000ZKA0J6
  • Product Dimensions: 25.4 x 20.3 x 2.5 cm
  • Release Date: July 27 2010
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (42 customer reviews)
  • Amazon Bestsellers Rank: #694 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Edition: Standard

Amazon.ca Product Description

StarCraft II: Wings of Liberty is the sequel to Blizzard Entertainment's 1998 hit StarCraft, which has been hailed by players and critics worldwide as one of the top real-time strategy games of all time. StarCraft II will once again center on the clash between the protoss, terrans, and zerg, with each side deploying favorite units from the original StarCraft, along with numerous upgraded and brand-new units and abilities that allow for fresh tactics and strategies. The game's new 3D-graphics engine maintains the speed and responsive control of its predecessor while rendering hundreds of units onscreen for massive battles. StarCraft II: Wings of Liberty's solo campaign will continue the epic saga where it left off in StarCraft: Brood War. The storyline chronicles the exploits of marshal-turned-rebel-leader Jim Raynor and features both familiar faces and new heroes. Players will be able to tailor the experience, choosing their own mission path and selecting technology and research upgrades to suit their playing style throughout the 29-mission campaign. Several challenge-mode mini-games will also be included, with focused goals designed to ease players into the basics of multiplayer strategies. In addition, dozens of multiplayer maps will be available for competitive play through the new version of Battle.net, which is launching alongside StarCraft II: Wings of Liberty. This new version of the service has been built from the ground up to offer an unparalleled online play experience, with new features such as voice communication, character profiles and achievements, stat-tracking, ladders and leagues, cloud file storage, and more.

From the Manufacturer



logo-200
In the distant future, in the darkest regions of space, the ghosts of the past whisper your name. You are Jim Raynor, a marshal-turned-rebel on a vigilante crusade to bring down the Dominion and its nefarious leader, Arcturus Mengsk. Haunted by betrayal and remorse, some believe you may have given up the fight. But you have promises to keep... and a need for vengeance that’s long overdue.

Key Game Features

  • CALL DOWN THE THUNDER
  • Whether you command the mysterious Protoss, the nomadic Terrans or the ruthless Zerg, you must decide how to outwit or outgun the enemy in an unforgiving universe of intense strategic combat.
  • WEAPONS PRIMED
  • Devise and deploy merciless strategies with over 30 new units and weapons at your command. Torch foes with the Hellion’s flamethrower, ambush adversaries with acid-spewing Banelings or deploy the Void Ray’s prismatic beam to annihilate your enemies.
  • MASTER YOUR DESTINY
  • Lead Raynor’s Raiders in their quest for vengeance and glory as they burn a path across the galaxy. You choose which missions to take, which story-lines to complete and where to invest your hard-earned cash.
  • MEGA MULTIPLAYER
  • Wage unrelenting war on your friends and foes over the all-new Battle.net. Whether it’s your first time gaming online or you’re a multiplayer veteran, Battle.net’s unrivaled AutoMatch technology makes sure it’s always a fair fight.

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© 2010 Blizzard Entertainment, Inc. All rights reserved. Wings of Liberty is a trademark, and StarCraft, Battle.net, Blizzard Entertainment and Blizzard are trademarks or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries. PC DVD ROM logo © and TM IEMA 2004. All other trademarks and trade names are the property of their respective owners.

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Customer Reviews

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Most helpful customer reviews

67 of 78 people found the following review helpful By NeuroSplicer HALL OF FAMETOP 50 REVIEWER on July 27 2010
Edition: Standard
One can only respect BLIZZARD for not setting a release date before they knew they could meet it. No matter that this was the most awaited game for over a decade, they would release it "whenever it would be ready". Well, it is ready, it is here and it rocks. Too bad they kicked the respect bucket in the end. But first things first.

THE GOOD OLD GAMEPLAY GETS THE CIGAR
Seasoned and new gamers alike will appreciate the simple yet highly enjoyable gameplay. The factions are well balanced and the units perfectly valued. You gather minerals and vespene gas, you build your defenses, you upgrade, you expand, you gather your forces - and you unleash hell. Repeat as needed until satisfied.

STARCRAFT: THE QUICKENING
The game is much faster than the original. Resource gathering, building, researching and expanding all go faster now. This is something that will appeal to most and I for one liked it. It conveys an enjoyable sense of urgency, adding to the immersion. And because the game is richer and deeper, the tension just keeps mounting.

SWARMS!
The game designers either enjoyed STARSHIP TROOPERS one times too many or they are fond of killer bees documentaries. Either way, be prepared to have to deal with a lot of swarming enemies! The plains shall be soaked in Zerg blood leaving you with a thick metallic aftertaste of accomplishment.

SPACE. SPACE IS BEAUTIFUL
Visually this game is GORGEOUS. It looks like C&C4 was supposed to (but failed miserably). The units are detailed in design yet clearly discernible whereas the environments are superbly done (although not that variable). True, I could do with somewhat more realistic graphics but I can see that this could only be done at the expense of clarity when the number of units rises.
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2 of 2 people found the following review helpful By Karma Agent on March 12 2012
Edition: Standard Verified Purchase
Love this game. It's concepts and strategies can be applied on so many levels outside of the game. Great community online as well.
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By Adam TOP 500 REVIEWER on Nov. 16 2010
Edition: Standard
Starcraft (the original) and its expansion (Brood Wars) was the game that got me into computer gaming. The story line is the true hook and Starcraft 2 continues to reel me in.

The story is exceptionally well thought out. It follows in the wake of its predecessor and constantly makes you wonder what kind of plot twists to expect. I don't want to spoil anything, but it plays like a page-turning novel.

The game play is also quite remarkable. With Blizzard taking so long to release this game, they have really ironed out the wrinkles. Units are well balanced and the action is quick and intense. I doubt I'll ever be a top ranked player, but you don't have to be to have fun playing this fantastic game. Unfortunately there is a difference between campaign play and multiplayer play. If you play the campaign, you would probably expect to see several of the original Starcraft and Brood War units like the medic, firebat and goliath. While you can use them in the campaign, they are completely unavailable in the multiplayer portion of the game.

One draw back is that it didn't take very long to steam roll through the campaign missions. And because this is only the first of three installments, it makes me wonder if I shouldn't have waited for that boxed set after all...
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By Max on Jan. 12 2011
Edition: Standard Verified Purchase
game was great had fun. single player is good and contains achievements, multilayer was fun and has lots of custom maps with tons of game modes.

cons would be not many people on the multilayer, only has north American players, requires internet for EVERYTHING and setup for the game has lots of problems and I had to download the installer from the website which took days.

overall I gave it a 3 because it was fun but with all the problems blizzard put in I had to lower it. Blizzard could have made this an amazing game if they were able to fix the cons which probably wouldn't have been so hard to do.
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1 of 1 people found the following review helpful By Joel Andrews TOP 500 REVIEWER on May 21 2013
Edition: Standard Verified Purchase
Only complaint, Blizzard takes so long to release sequels, I'll be 100 before Starcraft 3 comes out! Fantastic game and gameplay physics. I only wished they had introduced new races. If you have played the original for years, you will feel totally at home playing this.
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By Murray Newsom on Aug. 27 2010
Edition: Standard
This is the greatest game in 10 years! 3 Near-perfectly balanced but unique factions battle for control of the Koprulu sector. Whether its the inventive and adaptive terrans, the gooey and disgusting Zerg, or the ethereal and mysterious Protoss, the game is extremely fine tuned, and the only game recognized by the e-sports league.

Multiplayer is tight and "easy to learn, but impossible to master"! The top Starcraft 2 players earn upwards of 500,000USD per year!

Awesome storyline, excellent multiplayer, GET THIS GAME!

-Carson
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By Xaverz on Aug. 27 2010
Edition: Standard
Forget all the negatives aspects people brings all the time. This game is what it should be, a balanced, fun RTS. The singleplayer is not as good as Warcraft, of course... But it's all about the multiplayer. Have fun ^_^
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11 of 15 people found the following review helpful By Dorarnae on July 31 2010
Edition: Standard
Blizzard said that the game would be epic/massive even better/longer than the first game, even if this is just the first part of the game.

well i played the entire campaign and the secret missions. overall the missions were ok, maybe i should of tried on hard difficulty because it wasnt that hard on normal difficulty. but
the major problem is the story. there was few good things in the story but seriously in 29 missions, nothing much happen, the whole thing could be resumed in 6-8 missions(maybe even less) and the rest are pretty much just ''filler mission'' like 'get this artifact, save those people,get this item' without really making any progress into the story. It was kinda painful doing all the mission because i was like ''ugh when am i going to have some story...?'' it didnt feel rewarding because i didnt feel like i was advancing in the story...
dialog in the game could of been better too, i didnt really feel attached to all the new character they put in. (mostly the script, not really the voice behind the character i mean)
music and sound is ok.

menu/bnet are a bit confusing for now(well for me), but i'll probably get use to it...

as for multiplayer, i didnt played much so far, seems pretty much like the first game wich is not a bad thing but it seems a bit slower(i am not 100% sure on this one but it does seem slower at the beginning).
Where i have some problem maybe is, most of the map from what i've seen are pretty much the same(same pattern). Everyone start on a elevate floor with one entrance(or 2 on certain map but blocked by a rock wich you can destroy).
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Edition: Standard