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Starcraft: Queen of Blades Mass Market Paperback – Jun 1 2006

3 out of 5 stars 2 customer reviews

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  • Starcraft: Queen of Blades
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Product Details

  • Mass Market Paperback: 384 pages
  • Publisher: Pocket Star; 1 edition (June 1 2006)
  • Language: English
  • ISBN-10: 0743471334
  • ISBN-13: 978-0743471336
  • Product Dimensions: 10.6 x 3.6 x 17.1 cm
  • Shipping Weight: 181 g
  • Average Customer Review: 3.0 out of 5 stars 2 customer reviews
  • Amazon Bestsellers Rank: #171,306 in Books (See Top 100 in Books)
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Product Description

About the Author

Aaron Rosenberg writes novels, roleplaying games, and educational books. He lives in New York with his wife and daughter, and runs his own game company, Clockworks, in his spare time.

Inside This Book

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First Sentence
Jimmy! "Aaahh!" ". . . but of course Mengsk-pardon me, Emperor Arcturus the First-claims this was all necessary. Read the first page
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Customer Reviews

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Top Customer Reviews

Format: Mass Market Paperback
Warning, Kerrigan is not the protagonist in this story, Raynor is. That said, I thoroughly enjoyed this novel. As a fan of the series and video game lore in general, I really enjoyed reading more on the origin of Sarah Kerrigan as the Queen of Blades. We also get a lot of insights into the Protoss culture as Raynor teams up with Artanis and Zeratul. Overall I enjoyed this novel!
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Format: Mass Market Paperback Verified Purchase
The book should be called " the adventure of Jim Raynor"
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Most Helpful Customer Reviews on (beta) HASH(0xa282c4a4) out of 5 stars 37 reviews
13 of 14 people found the following review helpful
HASH(0xa297e498) out of 5 stars A captivating and exciting tale June 17 2006
By Bastet1023 - Published on
Format: Mass Market Paperback
When I first saw this book was coming out I was immediately excited with the idea of another StarCraft book. I was not disappointed.

The book starts off where the first StarCraft book, Liberty's Crusade, ended. The entire book is narrorated from Jim Raynor's perspective but isn't boring or monotone. The transition from the books is pretty clean and doesn't leave you questioning what is going on or when an event happened. The book covers the time from the beginning of the Zerg campaign in the game to the middle of the Protoss campaign. It has some of the dialouge from the games, but it doesn't clutter the story or sound awkward. Nor does the novel go against the game's story line.

The only problem I found with the book were a few grammar errors and it was just a tad slow in the beginning, but got better and better as the bok went on. The most enjoyable point of the book for me was finding out more of the Protoss and reading of how Jim Raynor ended up buddies with the Protoss.

Overall, I enjoyed this book and would recommend it to any StarCraft fan.
13 of 15 people found the following review helpful
HASH(0xa2d7e9fc) out of 5 stars A deep disappointment. Sept. 9 2008
By J. Chandler - Published on
Format: Mass Market Paperback
The subject of Sarah Kerrigan, the Queen of Blades, is probably the deepest and most intense in the entire universe Starcraft is set in. I can't think of anyone I've talked to who has played through the game's campaigns and not both loved and hated her. She inspires awe and fear, passion and disgust; her dual nature makes her a fascinating subject. I will elaborate on it no more... on to the book.

Mr. Rosenberg did a good enough job piecing together the events of what happens between Kerrigan's capture by the Zerg and James Raynor's trip to Char to save her, finding himself in the company of the new Dominion forces and the Protoss. This is all very interesting and a good story to tell, but Mr. Rosenberg really just puts glue between the cracks from the original campaign and does almost no elaboration. Raynor feels protective of his troops and repeatedly "announces" it through narrative, but there is no development to really establish this on a firm ground--it's just something we have to accept. Even his relationship with Kerrigan feels held up only by the video game: Rosenberg's prose about their relationship resorts to cliches about love combined with cheap horror. He repeatedly cites Kerrigan's in-game line, "You pig!", as if that completely explains the sexual tension Raynor and Kerrigan experience before her abduction and transformation.

Truly, the best parts of this book--the parts that allow it to have at least two stars from me--involve the Protoss, who really don't develop into full characters until the last third of the book. That Raynor manages to repeatedly find them by wandering off into Char's vast desert is incredibly hard to believe (never mind that Char has edible, easily harvested flora, fauna, and water), but thank God he does, because they are the most interesting things on the drab planet Rosenberg has presented us with. Tassadar's initial skepticism of the Dark Templar and Zeratul's confrontation of Zasz and then Kerrigan work to develop what finally turns into a decent plot in the book, and the months the two Protoss factions and the Terrans spend together avoiding Kerrigan are the most exciting, as we see juxtaposed the merging of minds of Zeratul and Tassadar and the constant engagement of and retreat from Kerrigan's brood.

The climax of the book occurs with a "final battle" that truly is engaging, as the Protoss devise a way to lure Kerrigan's entire brood into a trap using Raynor as a conduit of their mental trickery. Kerrigan is nearly killed by the heroes, but all the same she flexes her muscles and puts them each in their places. Afterward, the inevitable recovery of Tassadar and the others by Judicator Aldaris is explained, and the plot is left to thicken.

If it weren't for so much going on in the latter third of the book, there would be nothing to read here. The writing remains elementary throughout, but at least the story is engaging and new towards the end rather than constantly regurgitative.

Still, the book's greatest failure, its lack of development of Kerrigan's character, its thrust forward into her transformation without dramatic pause (we only see glimpses of this in the prologue and Jim's dreams, and they, like many of the emotions in the book, are written in heavy cliche), is inexcusable. The next book featuring Kerrigan needs a writer who can develop her emotional conflicts in a mature and captivating way.

Two out of five stars for the decent plot at the end and the elucidation of Zeratul and Tassadar's first encounter. Otherwise... a deep disappointment.
6 of 6 people found the following review helpful
HASH(0xa298060c) out of 5 stars Excellent Storyline Nov. 5 2006
By Carlos Pichardo - Published on
Format: Mass Market Paperback Verified Purchase
It makes you understand the gaps you do not see in the game, for example, how did Raynor got together with Tassadar & how did Tassadar learned the ways of the Void...

Also, leads you to believe that there is still some human side in Kerrigan, despite her rebirth in the swarm... for she spared Raynor's life at one point...

From my point of view, I enjoyed the novel as much as I did the game... because it completes the story.
6 of 7 people found the following review helpful
HASH(0xa37ecb94) out of 5 stars Quick, Indepth... right to the point with great details... Aaron Rosenberg did a great job. Aug. 27 2006
By M. Berrios - Published on
Format: Mass Market Paperback
I am about 100 pages into the book and don't wanna spoil anything for anybody, but so far this book hasn't ceased to surprise me. I love everything about it so far and Aaron Rosenberg was the perfect follow up to Jeff Grubb's "Liberty's Crusade". Within the first 20 pages you are tossed from 4-5 settings and great imagery of things you'd never experience unless you were per-say... on the Hyperion herself... or you'd never understand the pain Kerrigan had gone through... without the aid of Aaron's visual descriptions that he's givin the reader through this book.

I am close to half way through the book and can't put it down... I've only had it for 2 days... I love it and reccommend this book if you love Liberty's Crusade or if ur just interested in the story between Jim Raynor, Mengsk, Kerrigan, or just more of Michael Liberty. lol. Sorry *Spoiler* but don't worry he's introduced early in the book so you'll have fun readying... cuz even I don't know what'll be next... but the anticipation is killing me, I'ma get back to the book. It is fantastic...
7 of 9 people found the following review helpful
HASH(0xa4e4124c) out of 5 stars I don't normally review things July 28 2006
By Tom Smecke - Published on
Format: Mass Market Paperback
But someone should say that the bad reviews of this book are wrong. I thought Queen of Blades was right on the money with matching the game and it rocks to get to see the characters more in focus. I think anyone who knows the game will really like this book.

For the guy who never reads tie ins and is complaining. What book did you read? Because it wasn't this one. The characters and dialog are great. The only way you can tell the difference between game and book is that the in game stuff is corny and the in book is like real people.

This book was a blast to read and I got to see more of characters I like. It is worth the time to pick it up.