- Published on Amazon.com
This is not a college text book of virtual reality (VR) but a short introduction to the topic for beginners. It offers a good overview of VR by presenting a general system architecture for VR systems, virtual human-object interaction in virtual worlds (e.g. distributed virtual environments) and VR hardwares. In addition, fundamentals of computer graphics and animation are useful for understanding VR systems. There are interesting applications such as virtual surgery and telerehabilitation systems. It is possible to visit cultural heritage sites in their former glory and walk through them interactively with augumented reality technologies. By the way, the illustrations are in colour!