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The Foley Grail: The Art of Performing Sound for Film, Games, and Animation
 
 

The Foley Grail: The Art of Performing Sound for Film, Games, and Animation [Paperback]

Vanessa Theme Ament

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Product Details


Product Description

Review

"Wow! .a fascinating read for anybody interested in Foley.Vanessa reveals the mysteries of Foley as one of the few masters of the craft. She explodes all the myths, and tells you what really goes on behind the scenes. I'm going to make sure all the young people I work with read this." -Randy Thom, Director of Sound Design, Skywalker Sound

"If you want to know about Foley - the ins and outs, this is the book you need to read. If you are planning on getting into professional video and film production, especially on the audio side, this is a must read - even if you don't plan on doing Foley yourself. Knowing what Foley artists do, how they work, and how they prefer to be worked with, is of incredible value to the overall production process." -Mark Shapiro for Internet Video Magazine

Product Description

Create custom sound effects that are the mainstay of soundtracks for films, broadcast, animation and games. Learn how Foley is designed, crafted and edited for any project- right down to the nuts and bolts of spotting, cueing, and performing sounds. An array of techniques is illustrated with artists presenting their own methods for selecting and handling props, "walking" various characters, and other tricks of the trade. Various renowned artists, editors and mixers contribute stories and perspectives on what is necessary for a film or media project, and how technology has changed the craft over the years. The Foley stage is discussed in detail, with illustrations to assist you in designing your own stage, whatever the size. The companion DVD includes video demonstrations of Foley Artists at work, along with illustrated techniques for the novice.

Key Benefits:
* A concise, creative guide to the art and technique for producing Foley sound for films, video, animation and games.
* Alternative Foley stage designs are illustrated and interviews of renowned artists shed light on essentials.
* Companion DVD video demonstrates a variety of techniques that Foley artists use to perform cues.

Inside This Book (Learn More)
First Sentence
When one chooses to research the beginnings of the craft now referred to as Foley, several things become apparent. Read the first page
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Index
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Amazon.com: 4.0 out of 5 stars (6 customer reviews)

15 of 16 people found the following review helpful
3.0 out of 5 stars Plenty of information... not the information I was looking for, Feb 19 2010
By Timothy Dutton "tdat" - Published on Amazon.com
Amazon Verified Purchase(What's this?)
This review is from: The Foley Grail: The Art of Performing Sound for Film, Games, and Animation (Paperback)
I'm giving this book three stars, but I really didn't like it. For the past two decades, I have made my living, exclusively, in the sound for motion picture business. Because I am so passionate about it, I feverishly snatch up every book on the subject. The business is so complex, there is so much information, after twenty years, I still thrive on learning something new. And I do, almost every single day.

For years, I have been looking for a book specifically about foley. I'm fascinated by the many sounds that come out of various objects. I understand that experimentation is the name of the game, but the most fun thing about foley is finding out what items are used to create what sounds. I probably shouldn't give a book a bad review just because it wasn't written the way I wanted. But the fact is, I wanted a recipe book. I was disappointed because that's not what this is.

To be fair, this book contains a lot of information. It covers everything you could ever want to know about the history of foley and pays homage to several great foley artist. That's all great. Foley artists are under appreciated, and the work they do is incredible. Foley artists should get all the credit they deserve, and they deserve a lot.

There is also a great deal of information about what, in my opinion, has gone wrong with the Hollywood system. I'm speaking, specifically, about heavy-handed departmentalization. Without getting into it, I'll just say I found it very discouraging, even depressing. Not a quality I look for in a book, especially a book so closely associated with what I do every day.

This book is relatively expensive. A college student or a struggling, young filmmaker would be better off spending the money on something else. Despite what the title implies, "The Foley Grail: The Art of Performing Sound for Film, Games, and Animation," is more like a history book. The technical information isn't there. If technical information is what you're after, you'll have to look somewhere else.

By the way, when I bought this book, I also purchased "The Sound Effects Bible," by Ric Viers. So far, I've read only about half of it, scanning, quite a bit, over a lot of information I already know. But I can tell you this; Ric's book is full of very good, very useful technical information. It's presented in a positive, entertaining way with lots of nice pictures and useful diagrams. It's actually inspiring. I plan on reviewing Ric's book (I'm calling him by his first name, as if I know him, but we've never met), and I will give it five stars.

5 of 5 people found the following review helpful
5.0 out of 5 stars Worthy of its Title, Mar 4 2009
By mike_proximity - Published on Amazon.com
This review is from: The Foley Grail: The Art of Performing Sound for Film, Games, and Animation (Paperback)
This is the first and only book, to my knowledge, written exclusively on the art of Foley. Written by someone who has well over one hundred film and television shows to her credit and a background in teaching, The Foley Grail lives up to its given title. This is not, however, a how-to book. It's not page after page of recipes for getting the best "face-punch or arm-break" sound. One can easily go online for that content. To be sure, Vanessa writes at length about things such as "walking" a character correctly or choosing props based on sonic characteristics over appearance (which can be a typical mistake). This book is much more about the collaborative process of foley as well as the things that have driven men and women to this profession over the years.
Ament gives us insight into the world of foley that only one with her experience can provide. From the foley artist, mixer and recordist to the editor and final dub mixer, the reader is taken through the very interesting, creative and challenging process of producing sound for film.

1 of 1 people found the following review helpful
5.0 out of 5 stars beautifully done, Nov 4 2009
By Jon K. Oh - Published on Amazon.com
Amazon Verified Purchase(What's this?)
This review is from: The Foley Grail: The Art of Performing Sound for Film, Games, and Animation (Paperback)
Reaches deep into the heart of the art and craft of performing sound to picture. Rich in technical details and notable in tone for never losing sight of the humanity of the sound artist within her/his myriad of working tools (i.e. endless props, digital/analogue hardware and sundry foley stages). Frank, in describing difficulties, less then professional behavior and the high task level which a working foley artist must be able to perform at. Somewhat expensive but, in my opinion, worth every cent. The depth of knowledge and feeling as I read it portends a book of lasting value. Jon Oh

Update. 3-11-2012
I continue to study this book for technical tidbits and for inspiration in my own film/video sound work which I have been doing professionally for over 20 years.
It may take patience to watch the entire included DVD but a complete foley session like this has never, I think, been documented before. Note the sustained focus, ingenuity, set manners and attention to detail of the artists.
 Go to Amazon.com to see all 6 reviews  4.0 out of 5 stars 

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