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In the far future, humans have become as gods: immortal, almost omnipotent, able to create new suns and resculpt body and mind. A trusting son of this future, Phaethon of Radamanthus House, discovers the rulers of the solar system have erased entire centuries from his mind. When he attempts to regain his lost memories, the whole society of the Golden Oecumene opposes him. Like his mythical namesake, Phaethon has flown too high and been cast down. He has committed the one act forbidden in his utopian universe. Now he must find out what it is--and who he is.
A novel influenced by Roger Zelazny, Jack Vance, and A.E. van Vogt, yet uniquely itself, The Golden Age presents a complex and thoroughly imagined future that will delight science fiction fans. John C. Wright has a gift for big, bold concepts and extrapolations, and his smoothly written novel pushes cyberpunk's infotech density to a new level, while abandoning cyberpunk's nihilistic noir tone for SF's original optimism. Big ideas are joined by big themes; Wright provocatively explores the nature of heroism, the nature of power, and the conflict between the rights of the individual and those of society.
Fiction as ambitious as The Golden Age is never flawless. Action fans will find this novel too talky. A change of quests late in the novel is jarring. And, while this Romance of the Far Future suitably examines the heroic virtues, its unfortunate subtext is "heroism is a guy thing." This far-future novel published in 2002 maintains a credulity-shattering mid-20th-century sexual status quo.
Not all plotlines are resolved in The Golden Age, and a sequel is forthcoming. --Cynthia Ward --This text refers to an out of print or unavailable edition of this title.
Ok, so there are a few things I'd like to get straight with you right off the bat...
1: I just got back from a semi-romantic dinner with my 24 year old ex... Read more
Combine the politcal machinations of "Dune," the philosophy of "Neuromancer" or "The Matrix," and the social norms (and twists and turns) of Iain... Read morePublished on May 31 2004 by Jon M Altbergs
Others who have called this jargony and overwrought are dead-on. The result is borderline unreadable, plodding and uninteresting. Read morePublished on May 16 2004
Don't read this - read books by Alastair Reynolds instead. His books cover some similar ideas, but he wields them with vastly greater skill. Read morePublished on April 23 2004 by Adam Piontek
The first thirty pages were so dense with extremely contrived techno-babble as to make the story difficult to appreciate. Read morePublished on April 6 2004
Where can one start in reviewing this book? It is tremendously entertaining, at once a grand space opera, a detective story, and a much-less-grimy-than-genre cyberpunk narrative,... Read morePublished on April 6 2004 by Brian A. Schar
First, lets be clear here, this is a trilogy, not a 2 book series as is indicated in the 'official' reviews. And, to get the entire story, you *must* read all three books. Read morePublished on March 13 2004 by JCW
This is one of the most thought provoking and genuniely interesting science fiction books I've read in some time. Read morePublished on March 1 2004 by Steven Casper