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The Hand of Chaos: A Death Gate Novel, Volume 5 [Mass Market Paperback]

Margaret Weis , Tracy Hickman
4.5 out of 5 stars  See all reviews (19 customer reviews)
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Book Description

Nov 1 1993 A Death Gate Novel (Book 5)
Chaos is everywhere as the Lord of the Nexus orders his servant Haplo and the human child known as Bane to further their master's work on Arianus, the realm of air. But their one time companion Alfred has been cast into the deadly Labyrinth. And somehow the assassin Hugh the Hand has been resurrected to complete his dark mission. More important, the evil force that Haplo and Alfred discovered on Arianus has escaped. As Haplo's doubts about his master grow deeper, he must decide whether to obey the Lord of the Nexus or betray the powerful Patryn...and endeavor to bring peace to the universe.

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The Hand of Chaos: A Death Gate Novel, Volume 5 + The Seventh Gate: A Death Gate Novel, Volume 7 + Into the Labyrinth
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From Library Journal

The ancient Patryn-Sartan conflict over control of the four elemental realms enters a new phase as Patryn agent Haplo returns to the Realm of Sky, only to discover its invasion by serpentlike creatures whose evil ambitions threaten the destruction of all the realms. This fifth installment of a seven-volume fantasy epic bears the now-familiar Weis/Hickman trademarks: offbeat humor, complex villain/heroes, and an emphasis on moral responsibility. Despite a tendency toward wordiness, the authors have a knack for sustaining a good story. Purchase where the other series titles are in demand. Previewed in Prepub Alert, LJ 12/92.
Copyright 1993 Reed Business Information, Inc. --This text refers to an out of print or unavailable edition of this title.

From Kirkus Reviews

Volume five of the apparently interminable Death Gate Cycle (Serpent Mage, 1992, etc.). Now that the evil-magic serpents of the water-world Chelestra have escaped through the Death Gate, new power alliances are possible--such as that between the serpents and Xar, Haplo's powerful Patryn boss. Despite Haplo's feeble warnings about the serpents' malevolent intentions (they can assume any shape, retaining only tell-tale red eyes), Xar dispatches Haplo and his yappy-dog sidekick to the air-world Arianus, with orders to set species against species and generally create chaos among the lower- order ``mensch.'' And this time Haplo's old rival/accomplice, Albert the Sartan, languishes trapped inside the Labyrinth. So, by himself Haplo must somehow stop the elf-dwarf war by helping the human and elf magicians while placating Xar and devising a means to repel the serpents--oh, yes, and preventing various assassinations, including his own. A hypercomplicated plot whose increasingly improbable convolutions seem designed only to distract attention from the ludicrously implausible scenario, plodding narrative, and irritatingly obtuse characters. Which, being translated into Fannish, means: another smash hit. (First printing of 60,000) -- Copyright ©1993, Kirkus Associates, LP. All rights reserved. --This text refers to an out of print or unavailable edition of this title.

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Customer Reviews

4.5 out of 5 stars
4.5 out of 5 stars
Most helpful customer reviews
5.0 out of 5 stars SO REAL! (Is it prophecy?Historical fiction?) Jun 22 2004
Format:Mass Market Paperback
This is probably the best series of books I have ever read (I haven't read Tolkien yet. I KNOW, I'm sorry!). I just cannot say enough good things about this book series. I literally read it 3 times through, and each time I can relate to a different character and come to see it from their perspective.

The way that Tracy and Margaret bring the characters to life significantly contributes to the reason this series of books is so great. By the end of the 1st book, Hugh the Hand (Best Assassin in the world), Alfred(Sartan Mage), Haplo(Patryn Mage), Bane(son of most powerful human mage alive), and the rest of the characters have almost come to life in your mind.

If you're going to read Fantasy(Or SciFi) start with this! The sense of depth these books have to them makes you wonder if it's actually historical fiction that Margaret and Tracy are writing about and the index each book has is absolutely amazing. Whenever you're confused about something the characters are making reference to (or if you 'missed' [skipped, lol] the part when the character's were discussing it) you can simply look it up in the back index and you'll understand it better than you would have just reading straight through. (THEY EVEN HAVE DIAGRAMS OF EVERYTHING!)

Margaret and Tracy together are unparalleled writers equal to only a few such as Tolkien, Piers Anthony, Knaak, Louis Lamour(SP?) and the like.

I won't be suprised when this series becomes the next movie series. Except for the fact that since the book's environs are so diverse (they 'literally' create whole worlds with flora and fauna and a whole system of language [actually I think it might be latin]) the movie industry right now might not be up to it.

Finally, if you're worried about it being too advanced or too intellectual, don't. The characters are incredably deep, but like real people, are revealed to you slowly through the actions they take and throughout the series, so you're not overwhelmed all at once.

All the books are great, and I will read the series a 4th, 5th, and maybe a 6th time. Although one of the middle books does drag a little because it's mostly about the humans, dwarves, and elves (Mensch: Patryn/Sartan(Magus) word for humans, dwarves, and elves or anyone else who doesn't live thousands of years).

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4.0 out of 5 stars 5th Book in a Very Good Series May 23 2004
Format:Mass Market Paperback
In all probability, people who read the first of the Death Gate Cycle books and like it, are going to want to read all of the books in the series (regardless of any flucutation in the individual books' ratings). Ditto for the reverse: if people don't like the first book, then they're probably not going to want to read any of the other books in the series. Thus, instead of individual book ratings, I've rated the whole series and given a short blurb on any specifics for each book.

Overall, this is a very good series. The authors were amazingly creative in coming up with this concept and the books are well-written, extremely interesting, and internally consistent (mostly -- see below for some exceptions). I highly recommend this series of books for everyone. My comments for the indidual books follow:

Vol. 1 -- Dragon Wing: This book covers the exploration of Arianus: the realm of Air. It introduces us to the two main characters (Haplo and Alfred) and many of the recurring characters throughout the series. It's a well-paced, well-written book that's an excellent reresentation of what to expect in most of the rest of the series. Essentially, if you like this book, you'll like the other six books. If you don't like this book, then there's no sense in reading any of the others.

Vol. 2 -- Elven Star: This book covers the exploration of Pryan: the realm of Fire. Alfred is entirely missing from this book, and Haplo isn't really the centerpiece. Instead, the book is mostly written from the perspective of the mensch and of the newly introduced (and recurring) Zifnab. The one possible weakness in the book is that Weis/Hickman wrote it such that the structure of Pryan itself is more of a mystery than Arianus was in the first book.

Vol. 3 -- Fire Sea: This book covers the exploration of Abarrach: the realm of Stone. Once again, both Haplo and Alfred are present. The characters and areas presented in this book are key elements for the entire series. An interesting book, but not a very happy one at all.

Vol. 4 -- Serpent Mage: This book covers the exploration of Chelestra: the realm of Water. Both Alfred and Haplo are on this world. But, for the most part, they follow separate plot lines. There's a lot of action taking place throughout the book and Weis/Hickman introduce some actual Sartan (besides Alfred). They also bring in an ancient evil to balance the ancient good introduced in the previous book. The most irritating thing about this book is that it ends in a cliff-hanger. The previous books tied up their worlds' activities fairly nicely. Not so in this book. It ends at a very inconvenient spot.

Vol. 5 -- Hand of Chaos: This book returns Haplo to Arianus and the people he met there earlier. Whereas the first four books of the series cover the exploration of the four realms, this book starts the synthesis of the various threads from those books into a movement towards closure. It's a good book, but, unfortunately, it doesn't do anything with Alfred. The previous book left Alfred heading towards a bad end. This book doesn't do anything with that. So, while reading the book, you constantly have this little voice in the back of your mind going "what's happening with Alfred?" Irritating.

Vol. 6 -- Into the Labyrinth: This book ranges across just about all of the worlds of the Death Gate. It brings all of the various threads from the other books to a head. Most importantly, it finally does something with Alfred. The unfortunate thing about this book is that it contains a lot of technical errors (or, more specifically, contradictions). For instance, in Dragon Wing, we're told that a person needs to be familiar with an area to use a transportation spell to get to that area. Yet, very close to the beginning of the book, one of the characters uses such a spell without ever having been to her target location. There are also several instances where the characters COULD have used such a spell, but don't. Likewise, there are problems with replication spells. In Fire Sea, Haplo and Alfred use such a spell to replicate enough food for a large group of people. Yet, in this book, no one seems to consider using a replication spell to produce more of some food. But, later on, those same people are using that same spell to replicate weapons. Plus, at one point, Xar uses a spell to just materialize both food and drink for a party. But, if such a thing is possible, why do the Patryns hunt and, apparently, farm in the Labyrinth? Also, the size of the Labyrinth seems wrong. From the previous books, it's taken hundreds (if not thousands) of years for various Patryns to traverse the hundreds of Gates in the Labryrinth. Yet, in this book, from the very beginning of the Labyrinth they can see the results of things happening at the Final Gate. There's also the problem of how people at the center of the Labyrinth would know anything about the Final Gate.

Vol. 7 -- Seventh Gate: This is the conclusion of the Death Gate series. Unforunately, I didn't much care for it. Basically, it comes across as being pretty sappy. All of a sudden, Haplo and Alfred are best buds and want to teach the world to sing in perfect harmony. Most of the various threads are tied up adequately (if not very satifyingly). But, the sudden push towards liberal "peace, love, and harmony" is trite. Of the seven books in this series, this one is the least good. Once again, I didn't much care for the tone of this book. But, since it adequatly ties up most everything that needed tying up, I'm not going to downgrade the whole series because of that.

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5.0 out of 5 stars Chelestra, the Water World Nov 8 2003
Format:Mass Market Paperback
I liked this book because I got a close up look at the Sartans who had sundered the world and enjoyed the character development of the dwarven main characters, Grundle the tough female dwarf being my favorite.

The giant dragon-snakes were introduced here and it was in this world that Alfred showed some potential as the Serpent Mage.

Chelestra's realms are now being flooded by the dragon-snakes who wish to escape Chelestra through the Death Gate to reek havoc in the other realms as they have done in Chelestra. Haplo has been imprisoned by the Sartans but because of the flood can now escape and travel back through the Death Gate, hopefully to convince Xar that he is not a trader and to warn him about the dragon-snakes. He also has a desire to find and help Alfred some how.

Alfred and his lover had been at first imprisoned by Samah in Chelestra because Alfred had found out Samah had lied about being aware of the higher power that could have prevented the sundering of their world, and feeling threatened that Alfred had this knowledge, had thrown Alfred and Orla into the Labyrinth.

The strange properties of the water in Chelestra canceled out Patryn rune magic and Sartan mind magic which I found an interesting development.

We also look in on Bane, the nasty widdle kid Xar found potential in and who now calls Xar Grandfather and Hugh the Hand, an assisin hired to kill Bane. Hugh now only wants his own true death and is looking for the only one who can give it to him, Alfred, an exceptional necromancer who had raised him from the dead giving him a strange and intolerable kind of immortality; he could die in a sense, feeling all the pain and suffering of his death only to be ressurected and with an added, sneaky twist...he can no longer kill. "A hell of a note for an assisin" he said. Things get complicated when Bane's mother, Iridal, and the woman Hugh loves, shows up wanting to hire him to find Bane who is being held by the elves.

This was yet another well-done book in the series.

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Most recent customer reviews
5.0 out of 5 stars Great Book!
I have to say, this was probably the best series that I've ever read. It has everything you want in a fanasty book (including a crazy mage!). Read more
Published on April 8 2003
5.0 out of 5 stars great book
thrilling i enjoyed this book and the whole tale
Published on Sep 27 2001
4.0 out of 5 stars Alas, not like book 4, but important none the less.....
Ah, the fifth book of the Death Gate Series. This novel has a tough act to follow because of the Serpent Mage and Fire Sea. Read more
Published on Oct 27 2000 by Jason Moll
4.0 out of 5 stars Hand of Chaos, Book of Frustration
It's like watching one of those predictable horror movies, sitting there yelling at the young woman opening that door she really shouldn't open, but she doesn't hear you and opens... Read more
Published on April 19 2000 by Maggie Carter
4.0 out of 5 stars The Hand of Chaos: Deathgate Cycle Novel
Just when I thought it was over, after the first four books (the Death Gate Cycle), it starts it all over again with Hand of Chaos. Read more
Published on Nov 26 1999 by Coren Alan Grill
5.0 out of 5 stars This book is the coolest book I have ever read.
I Looooooooovvvvvvveeeeeeee this book ssooooooo much. You have nooo idea
Published on July 11 1999
4.0 out of 5 stars Excellent book, great development of characters
I was very pleased with this book. I had a hard time following it at first, because it was the first book in the series that I read, but the Hand of Chaos quickly draws the reader... Read more
Published on Jun 28 1999
3.0 out of 5 stars A good book; needs to be read in context of the series.
This book, being the fifth in a series of seven, has the unlucky duty of acting as a "bridge". As such, it starts a little slow and never quite gets up to speed. Read more
Published on Mar 31 1999
3.0 out of 5 stars Death Gate - Fantasy for the masses
I must say that reading Death Gate is a really pleasant experience, even though i would like to categorize the series as 'fantasy bouquet novels' (dunno if you american folks have... Read more
Published on Feb 11 1999
5.0 out of 5 stars Hand Of Chaos A GREAT Novel
This fifth book, out of seven, is a great continuation to the fourth book, in which Haplo visits the fourth sundered world of chelestra. Read more
Published on Jan 4 1999
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