These are the most frequently used words in this book.
above
animation
area
argument
behavior
bool
calculation
called
case
chapter
class
color
command
constructor
data
define
defined
definition
details
elements
eq
error
event
example
exercise
expression
first
float
following
function
given
graphics
haskell
however
idea
instance
int
integer
length
let
line
list
m2
map
may
ml
module
music
name
new
note
now
number
operations
operator
pattern
picture
point
polygon
problem
program
property
r2
read
rectangle
red
region
result
return
rl
robot
s2
second
section
see
sequence
shape
should
show
side
simple
standard
step
string
take
tempo
thus
time
trans
tree
true
two
type
use
used
value
window
write
xs
ys