- Paperback: 635 pages
- Publisher: Penguin Books Australia (Sep 30 1999)
- Language: English
- ISBN-10: 0140276823
- ISBN-13: 978-0140276824
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It's hythe, mid-winter's day, in Carcharon Tower, and a dark moon is rising. In exchange for Llian's life and freedom, Rulke has convinced Karan to betray her people and help him open the Way between the Worlds.
In the process, a horde of monsters is unleashed from the void, and while Rulke the Great Betrayer is off exploring, with Karan's mind accompanying him in a trance, her defenseless body is suddenly attacked by deadly Lorrsk and Thranx. But taking advantage of the confusion, she barely manages to escape, to find herself in the cold, snowy mountains again, reminding her of her ordeal of the year before.
In this volume, Rulke wants to save his people, the last hundred or so remaining Charon, from extinction, Faelamor wants to lead her people the Faellem back to Tallallame, Mendark wants to become the most famous magister on Santhenar. And all are ready to sacrifice everything to achieve their goal. Karan just wants to go home and rest.
On the one hand, I was a bit disappointed by the sudden appearance of grotesque monsters which, in my opinion, serve no real purpose and weaken the plot. On the other hand, Mendark, Yggur, Rulke, Faelamor and Shand finally start to show the various facets of their personalities, to become multidimentional, but to such an extent that in the end it's all quite complicated and it's hard to make up one's mind as to whom you want to see win the battle. Hopefully, to glue it all together, there's a whole cast of endearing characters such as Pender, Thallia, Lilis and Jevi, Maigraith Karan and Llian. They're the ones that make you read on.
Karen is probably the only character with no ambitions or secret motives or plans to rule the world, though she is now widely suspected of being Rulke's pawn. Most of the other characters spend the book fighting for personal or racial gain, and their motives can't really be critised. Other fantasy novels have played up the 'no true good or evil' but this one is the first to pull it off without any exception. The usual story of pulling a super villain out of nowhere and banding the former enemies together to save the day doesn't make an appearance here.