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Thud!: A Discworld Novel Library Binding – May 9 2008


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Product Details

  • Library Binding: 398 pages
  • Language: English
  • ISBN-10: 1435274814
  • ISBN-13: 978-1435274815
  • Product Dimensions: 3.2 x 10.8 x 17.8 cm
  • Shipping Weight: 240 g
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Bestsellers Rank: #2,412,022 in Books (See Top 100 in Books)

Product Description

From Publishers Weekly

The 31st Discworld novel begins with a thud-the sound of a club crushing the skull of influential dwarf leader Grag Hamcrusher. Tensions between dwarves and trolls has been high for centuries, so when a troll club is found lying nearby the murdered Hamcrusher, a villainous troll is the obvious suspect. But the dwarf's death is not so simple, and Commander Samuel Vimes of the Ankh-Morpork City Watch must investigate the murder and discover the truth...lest renewed tensions between the dwarves and trolls tear his city apart. While some of these characters have appeared in previous Discworld volumes, newcomers to the series should have no trouble following and enjoying this audiobook. Like all of Pratchett's work, Thud! is infused with wit and good fun throughout. Briggs, a 2004 Audie Award winner, enlivens the humor with his exuberant and masterful narration, and his pleasant British brogue is a joy to listen to. A man of many voices, Briggs flawlessly handles the wide variety of characters, which range from slow-witted trolls and gruff dwarves to arrogant lords and non-blood-sucking vampires. Canon reading for fantasy-fanatic audiophiles.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. --This text refers to the Audio CD edition.

From Booklist

Unwilling to get caught up in the fact that he is the duke of Ankh-Morpork, Commander Vimes still shaves himself and runs the Watch as well as he can. Lord Veternari forces him to get involved in politics, though, because the Watch is incurring serious expense as it grows, and because his multicultural efforts have forced him to hire a vampire as a member of the Watch. Vimes has a lot on his plate, anyway, what with the upcoming anniversary of Koom Valley (a battle between trolls and dwarves that is part of an age-old war), an unsolved murder that reveals the limitations of the Watch in dwarfish eyes, and the theft of a valuable painting from the Royal Art Museum. On top of everything he does as part of his job, he must make it home at six o'clock on the dot every day to read to his young son. Everything is connected, of course--even Sally, the vampire taken on by the Watch. Unsettling secrets are revealed about the true history of Koom Valley, and in a basement in the city, dwarves and trolls are playing the game Thud!, a miniature battle of Koom Valley, together. As always, Pratchett's latest Discworld yarn is funny, fast-paced, the kind of satire that explores serious issues while making readers love it. Regina Schroeder
Copyright © American Library Association. All rights reserved --This text refers to the Hardcover edition.

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6 of 6 people found the following review helpful By Leonard Fleisig TOP 1000 REVIEWER on Oct. 5 2005
Format: Hardcover
On June 28, 1389 a combined army of Serbs, Bosnians, Albanians and Romanians waged a fierce battle against an Ottoman army on the Plains of Kosovo. Although details of the battle are obscure and lost in the mists of time the animosity between the parties has lingered. It was no surprise therefore that on the 600th anniversary of the battle President Slobodan Milosevic of Serbia launched his `ethnic cleansing' campaign in Kosovo. Sometimes the oldest animosities burn the brightest.
That is just about the scenario found in "THUD", Terry Pratchett's latest roller coaster ride through Discworld. The origin and outcome of the ancient Battle of Koom Valley between the Trolls and Dwarves has been obscured and the subject of much debate; but, the lingering and long-lasting hatred between them means they are always one spark away from renewed battle.
Grag Hamcrusher is what you might call a Dwarf extremist. Emerging from the depths he rails against those dwarves who have risen close to the surface. He intimates Dwarf residents of Ankh-Morpork who have made accommodations to a life lived above ground. Hamcrusher is a zealot who would like nothing better than to renew a holy war against the hated Trolls. As Thud opens Hamcrusher has just been murdered, thud "being the sound the heavy club made as it connected with the head". The initial evidence, a troll club found near the apparent murder scene, seems destined to bring their historic enmity to a boil. It is up to Commander Vimes and the Watch to find out who killed Hamcrusher and try to avoid a war that could destroy Ankh-Morpork.
The Patrician, not surprisingly, has complicated matters for Vimes.
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3 of 3 people found the following review helpful By Stephen A. Haines HALL OF FAMETOP 500 REVIEWER on Oct. 18 2005
Format: Hardcover
Ankh-Morpork, the Great City of Discworld, is proud of its "multiculturalism". Except here, it's "multi-speciesism". Trolls, dwarfs, golems, even a werewolf have been incorporated into city society. They are represented in the ranks of the City Watch, that bastion of law enforcement. Once scorned as ineffective, the Watch, under Commander Sam Vimes, the Duke of Ankh-Morpork, is now considered an exemplary force in the City. "All are just coppers" is one of Sam's litanies. Except when it comes to vampires. Yet, once again, Pratchett forces Vimes to confront his prejudices. And we readers to face up to ours.
Into the quietly seething mixture of Ankh-Morpork peoples there arrives a new element. For years, the dwarfs have scrambled up out of the deep dark of their mines to emigrate to Sam Vimes' city. They've become the city's largest "minority group". While boisterous, dwarfs are generally well behaved. Clashes with their ancient enemy, the trolls, have taken little real toll of either group. The deep dark of those mines, however, contain a secret. A secret treasured and sought by elements of dwarf society who consider themselves guardians of its value - the "grags". Nothing offends a grag as much as encountering someone who has "seen the light". These guardians scorn the "short humans" who have abandoned traditional dwarf values in Ankh-Morpork's materialist environment. One of those "traditional values" is the cause of the ancient clash in Koom Valley.
A Discworld legend in its own right, the Battle of Koom Valley is one of those "We won!" - "No, we won!" myths so many societies possess. Each side ambushed the other. Both sides shamefully ran away at its conclusion.
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1 of 1 people found the following review helpful By Anna on May 23 2010
Format: Mass Market Paperback
My family had been reading Pratchett for years, but after not being able to finish The Colour of Magic when I was eleven or twelve, I had assumed he wasn't for me. I picked up Thud in the library soon after it came out, and, not having a library card, I sat in a comfy chair and read until closing time. I came back early the next day and finished it. It is probably one of the best books out there and, because it introduced me to Pratchett, is one of my favourites.

Like all Discworld novels, it's a stand-alone book. The only problem I had with reading it first was that it's got a few spoilers for earlier books (ie: Cheery. That's all I'm saying).

I would recommend this book to anyone who loves fantasy, hates fantasy and/or is a fan of clever prose.
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By Craobh Rua on Nov. 17 2007
Format: Mass Market Paperback
"Thud" is thirty-fourth novel in Terry Pratchett's hugely popular Discworld series, was first published in 2005 and is the seventh to focus on Sam Vimes and Ankh-Morpork's City Watch.

Sam is the Commander of the City Guard, and - having married Lady Ramkin - a member of the nobility. He's also recently become a father and has made reading "Where's My Cow" to his son every evening at six o'clock his top priority. Despite being a devoted father, however, he mightn't necessarily be considered a typical hero : he doesn't like Assassins (they keep trying to kill him), Kings (it's an old family traditions : even in chess, he supports the pawns) and the Undead (particularly vampires).

For the most part, Ankh-Morpork's ethnic groupings are already well-represented in the Watch. Sam's most capable officer is Captain Carrot - who was born human, although raised as a dwarf. Carrot is an incredibly innocent and very honest character and is widely believed to be Ankh-Morpork's rightful King. (Sam has - to date - refrained from beheading him). Carrot's girlfriend, Angua, is also a member of the City Guard - though, being a werewolf, she also shares Sam's misgivings about vampires. Sergeant Detritus, a troll who deals roughly with troll drug-dealers, seems a natural - not to mention likable - cop, though Sergeant Colon and Corporal Nobbs (a confirmed slacker and probably human) are the most experienced officers. Cheery Littlebottom is an ex-alchemist dwarf, who more or less founded forensics department. (Cheery left the Guild of Alchemists after, accidentally, blowing up the Guild Council). However, for the first time, "Thud" sees a vampire apply to join the Watch. The vampire in question, Sally von Humpeding, is fortunately a Black Ribboner - meaning she abstains from drinking blood.
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