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Torment [Mass Market Paperback]

Ray Vallese , Valerie Vallese
2.5 out of 5 stars  See all reviews (15 customer reviews)

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Book Description

Oct. 1 1999 Planescape
An eternal war

The endless Blood War rages, a never-ending battle between the fiends of the planes. Amid this horrific conflict, a single hero with no memory of his past seeks to discover his true identity.

Of course, this being the planes, his companions on his quest are...unusual. But if you can't trust a floating skull, an eccentric inventor, and a succubus, who can you trust?

Practically no one.

Based n the best-selling computer game from Interplay.


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He was floating-silent, suspended-in a warm, dark place. Read the first page
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Customer Reviews

Most helpful customer reviews
2.0 out of 5 stars Weak Storyline June 22 2003
Format:Mass Market Paperback
I'll admit it; I have no one to blame but myself for being disappointed by this book. Wizards of the Coast has always released poor novels, with the exception of the Dragonlance series, but I liked the computer game "Planescape: Torment" enough that I assumed this book would be different.
It wasn't.
The storyline was weak, to put it simply. Imagine the basic plot of the game, then cut off three-quarters of its strength. The goal seemed to be to fit the basic idea of the entire game into as short of a book as possible, which translates into a book that is written faster. There seems to be no point to this book except to wrestle the last few dollars out of the buyer's hand after they spent most of it on "Planescape: Torment".
Granted, the characters are true to what you would probably expect, and the atmosphere is equivalent. The thing I just cannot get over is how dumbed-down the whole thing feels. Maybe it's just the fact that I generally dislike high fantasy, but I still suspect a deeper problem with this book.
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1.0 out of 5 stars Ravel can see my Torment Oct. 10 2000
Format:Mass Market Paperback
At one point in Torment (the game), Ravel Puzzelwell, an infamous legendary Night Hag who has granted the curse of immortality on the Nameless one looks mockingly into the heart of both him and the hearts of his five companions. Nameless, as she explains acts as a loadstone for tormented souls, all the characters who have followed him thus far are "tormented" to some degreee as well. Each has an internal conflict, and Ravel with her demented but nontheless truthful vision sees the faults and torments of each character: Dak'kon the grimly silent but obedient githzerai is bound to the service of the Nameless one through an old and forgotten debt. Annah, the bitchy but lovable teifling girl, finds herself mysteriously drawn to scarred and leathery man, although this revelation confuses and frightens rather than reassures her. Fall-from-grace, the reformed succubus, also finds that the Nameless one inspires her sympathy, although in turning away from her inherent dark nature she suffers as well. Nordom, the rogue modron, has lived in a world of perfect order until he deviated from the norm in his home. His assured and robotic voice hides is an increasingly confused being behind it. Even Morte, the goofy floating skull, with a wry and sometimes raunchy sense of humor, is stricken with guilt about a past event so distand he doesn't even remember it. Yet now his innate cowardace is his achilles heel. Now, I suppose, if I were traveling with the Nameless one and his motley crew of friends, what would Ravel see in me? What is my torment? Very recently, I had played a turly phenominal game called Planescape: Torment. Read more ›
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1.0 out of 5 stars Bad writing ruins a good story March 13 2000
Format:Mass Market Paperback
How come the story was so brilliant in the computer game, and yet this novel is so bad? Is this story too big to fit into a book? Does it have too many scenes? Does the game end up providing you with vastly more background than a book ever can? Is user-interaction a key part of the story? "No", I think the answer must be: a good book of the story is possible. But this novel is not it. This novel is just badly written.
The book is bad, and far worse than the original computer game. The story in the computer game was mature, sophisticated, complex and intruiging; but the book in most ways seems targetted at 8-14 year olds. The sophisticated story is in conflict with the childish writing.
I had bought the book hoping to have some of the beautiful, dramatic scenes from the game played out in full -- such as the memory from Dionarra's stone, for instance. But the book manages to fit only a (remarkably) small number of events and scenes in its 240 pages, and in an unusual choice it has included the boring events and omitted the dramatic ones.
There is an interesting problem: how on earth can you write a novel in which the main character has no name? The book struggles clumsily with this stylistic problem, eventually naming him "Thane" at the end of chapter 3.
The authors seem to have written it as a 'soap book'. Every single chapter ends on a cliff-hanger, which is invariably resolved within 3/4 of the first page of the new chapter. It gives the book an unexciting tick-tick-tick periodic pace, like a metronome. I can't imagine why they did it.
The book's dialog and characterisation are irritating.
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3.0 out of 5 stars Good novelization of a GREAT game Jan. 31 2000
Format:Mass Market Paperback
If you like computer role-playing games and haven't checked out Black Isle's FANTASTIC Planescape: Torment, stop reading this and go buy the game. You will see why Computer Gaming World gave it the best RPG of 1999.
This novel takes many of the very basic elements of the game and weaves them into a watered-down yet easy-to-read story. Certain elements are changed (for example: the "Nameless One" character gets a temporary name early in the story) and most of the sub-quests have been eliminated. For a game that focuses on character, the book is surprisingly action oriented. With all of that said, the authors have a nice style and do a very good job elaborating interesting details. I'm a pretty slow reader, yet I finished this book quickly because the authors knew how to keep me reading.
Overall, if you love the game, this is a fun way to relive some of the events from a different perspective. Just don't expect expanded characters and in-depth quests, you might be dissapointed.
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Most recent customer reviews
2.0 out of 5 stars Strangely, the game is better then the book.
Most of the time the book is better then the movie, etc.
Not this time.
Maybe it was my fault for playing the game through before reading the book, but this book was run... Read more
Published on May 20 2004
4.0 out of 5 stars A review on itself
I have not played the game, but I have been playing the Planescape setting of AD&D since it was launched. Read more
Published on April 3 2001 by Claudio Estrugo
4.0 out of 5 stars Fun romp through the Planescape
At first I was wary of buying this book, after trying to read the terrible novelization of Baldur's Gate. Read more
Published on Oct. 27 2000 by D. Davison
1.0 out of 5 stars Worst book ever, seriously. . .
First, the rating is not 'one star', it's a poor substitution for zero stars, since that was not an option. Read more
Published on Oct. 19 2000 by Ben Barrett
1.0 out of 5 stars Worst book ever, seriously. . .
First, the rating is not 'one star', it's a poor substitution for zero stars, since that was not an option. Read more
Published on Oct. 19 2000 by Ben Barrett
1.0 out of 5 stars The Fall of TSR...
This book was not worth the 5 dollars I paid for it. I own every book published by TSR (to my knowledge), and have always been a staunch supporter and avid fan of their work. Read more
Published on July 23 2000 by PETER MILAKOVICH
3.0 out of 5 stars Real Fantasy...
I liked this book. Story is very good and rare, i never get bored while reading , a full of fast action and unexpected scenes inside, fantasy fans must definitely read ....
Published on June 10 2000 by Silverwraith
4.0 out of 5 stars If you liked the game...
... you'll love the book. If you havent played the game then you won't. This book helps fill in a lot of questions re: the Nameless One and is a pleasant complement to the... Read more
Published on May 8 2000 by John F. Nordlinger
4.0 out of 5 stars Excellent storyline, bad writers.
"Torment" is the tragic tale of a man's quest for the truth to his immortallity. As with the computer game, the ending of this book left me with an unbearable sad... Read more
Published on Feb. 22 2000
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