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A Touch of Code: Interactive Installations and Experiences [Hardcover]

Robert Klanten , S. Ehmann , V. Hanschke


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Book Description

April 1 2011
Today's designers are creating compelling atmospheres and interactive experiences by merging hardware and software with architecture and design. This book is a collection of this innovative work produced where virtual realms meet the real world and where dataflow confronts the human senses. It presents an international spectrum of interdisciplinary projects at the intersection of laboratory, trade show, and urban space that play with the new frontiers of perception, interaction, and staging created by current technology. The work reveals how technology is fundamentally changing and expanding strategies for the targeted use of architecture, art, communication, and design for the future.

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Product Details

  • Hardcover: 256 pages
  • Publisher: Gestalten (April 1 2011)
  • Language: English
  • ISBN-10: 3899553314
  • ISBN-13: 978-3899553314
  • Product Dimensions: 28.7 x 24.7 x 2.7 cm
  • Shipping Weight: 1.7 Kg
  • Amazon Bestsellers Rank: #240,731 in Books (See Top 100 in Books)

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Amazon.com: 3.6 out of 5 stars  7 reviews
9 of 9 people found the following review helpful
5.0 out of 5 stars Ultra current Aug. 24 2011
By Christoph D. Coleman - Published on Amazon.com
Format:Hardcover|Verified Purchase
Being in this particular field myself, it is great to have a book that is so starkly current, largely devoted to projects over the past 0-5 years. It is a wonderful resource as an artist who wants to know the full breadth of the field, with insight into works I have only been able to see blips about. As an educator it gives a great span of works to bring to the classroom. Brilliant job!
8 of 9 people found the following review helpful
5.0 out of 5 stars Inspiring Clash of Hardware and Software June 14 2011
By dailynathan - Published on Amazon.com
Format:Hardcover|Verified Purchase
My girlfriend bought me a copy of this as a birthday present. She thought it would help me to relax, but the stuff in here is just mind-blowing. Now I'm thinking of how to recreate it all... The book is full of one mash-up after the other of how hardware and software work together in so many different ways. And all of it is changing the way we live, work, experience, feel... Not just for geeks and nerds, this shows how cool (or should I say "übercool"?) technology is nowadays. I'd highly recommend picking up a copy of this (unless you want to sleep!).
5 of 5 people found the following review helpful
5.0 out of 5 stars Phenomenal July 15 2012
By converger - Published on Amazon.com
Format:Hardcover|Verified Purchase
Books about current art, like the art that they describe, often don't age well. This is particularly true for books about digital art. There is often a confusion between technology as means and technology as subject. There is often a confusion between digital art with something new to say, and what is simply a breathless and complicated demonstration of technology that will be routine within a couple of years, or something that would be far more elegant without the unwieldy overhead of intrusive technology. There are often tiny, crabbed pictures of huge one-off installations surrounded by oceans of text, kind of like watching the Technorama version of Lawrence of Arabia on your iPhone.

A Touch of Code gets it right. It's current as of 2011, and the format gives the works enough space to actually understand what's going on. More importantly, the artistic signal to self-congratulatory noise signal is very high compared to most books in this genre. Most of this stuff is art that is genuinely interesting, much of it is designed to be replicable or a long-term installation, and a significant chunk of it will still be interesting twenty years from now. For the first time, I have a sense of how technology might become a genuine tool for art with considerable impact and lasting value. In this text, they tend to be the works that use technology as tool rather than technology as subject. But like most good art, the conceptual payload includes a subtle encapsulation of the time, place, and zeitgeist that it was created in.

If you get one book on digital art, right now this is the one to get.
2 of 2 people found the following review helpful
5.0 out of 5 stars An excellent overview of responsive environments Oct. 8 2011
By D. Steel - Published on Amazon.com
Format:Hardcover|Verified Purchase
This is a beautiful book, much better that I was expecting. The represented installations cover the genre, with a nice mix of recent and older installations, and US and Europe. There isn't a lot of wordy detail (you can track down that info yourself) but the photography is gorgeous. Highly recommended and a pleasure to thumb through.
1 of 1 people found the following review helpful
2.0 out of 5 stars Good (Advertisement?) for Agencies May 17 2014
By r.a. - Published on Amazon.com
Format:Hardcover|Verified Purchase
As an avid watcher of contemporary art, this book caught my eye. Then I read it. It really doesn't offer much in terms of depth or breadth. Airport and other large--expensive!-- public installations with 'a touch of code' are the main focus. Its a good advertisement for the creative agencies that do this sort of work, but not really all that interesting for anyone working or wanting to look at things on a smaller scale.

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