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Turtle Geometry: The Computer as a Medium for Exploring Mathematics
 
 

Turtle Geometry: The Computer as a Medium for Exploring Mathematics [Paperback]

Harold Abelson , Andrea diSessa
5.0 out of 5 stars  See all reviews (1 customer review)
List Price: CDN$ 56.75
Price: CDN$ 45.40 & this item ships for FREE with Super Saver Shipping. Details
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Product Description

Review

"A college-level math text for serious mathematicians and fans of recreational mathematics. This book proves that turtle graphics is not just kid stuff." Popular Computing



"Reading this book with the help of a good graphics computer system, you are sure to discover new and interesting math... an excellent textbook or self-study guide." W. Lloyd Milligan , Byte

Book Description

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen.The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates. Harold Abelson is an associate professor in the Department of Electrical Engineering and Computer Science at MIT. Andrea diSessa is an associate professor in the Graduate School of Education, University of California, Berkeley.


Inside This Book (Learn More)
First Sentence
Imagine that you have control of a little creature called a turtle that exists in a mathematical plane or, better yet, on a computer display screen. Read the first page
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Concordance
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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5.0 out of 5 stars (1 customer review)
 
 
 
 
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Most helpful customer reviews

5.0 out of 5 stars Very good book to show how to use logo as a tool for math, Jan 3 1997
By A Customer
This review is from: Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Paperback)
Anyone interested in logo from beginners to advanced users
will benefit from reading this book. It has very easy and
simple to understand examples, along with a review, and
questions at the end of every chapter. Some solutions are
provided at the end of the book, (and their even correct, as
opposed to many other text books I've read). The pace of
the book gets gradually more difficulst, yet more interesting
as you reach the climax at the end. A must read for anyone
interested in Mathematics.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.8 out of 5 stars (5 customer reviews)

17 of 17 people found the following review helpful
5.0 out of 5 stars My favorite geometry textbook, Feb 21 2000
By Andrew Petrarca - Published on Amazon.com
This review is from: Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Hardcover)
I discovered this little gem of a book while exploring the stacks in the library when I was attending a local junior college back in the 80's. The author uses Logo's turtle graphics as a way of exploring the properties of geometric space. From very simple beginnings drawing regular polygons and other simple shapes, the book gradually works its way to more and more complicated scenarios. After exploring the properties of ordinary turtle graphics, turtle graphics are tried on the surfaces of spheres and cubes, then on more complicated surfaces. Little by little, concepts of non-Euclidean geometry are introduced, until the final chapters in which the turtle is used to demonstrate the geometric nature of gravity in Einstein's general theory of relativity.

I strongly recommend this book to anyone with interests in computer programming, geometry and physics. The unusual approach this book takes to the understanding of curved space is deceptively simple and surprisingly powerful.


9 of 10 people found the following review helpful
5.0 out of 5 stars forward thinking book about using the computer for mathematics education, Dec 28 2006
By Patrick Regan "Patrick Regan" - Published on Amazon.com
This review is from: Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Paperback)
Turtle Geometry teaches mathematics and physics via the computer and the Logo programming language. The mathematics covered is pretty advanced, including topology, and general relativity. Yet, through the use of turtle geometry this advanced math and physics becomes accessible to the layperson. Although all of the examples are in the Logo programming language there are listings of Basic routines in the back of the book. With the help of the Basic routines I was able to easily translate the Logo/Basic code to the Python programming language which I choose to use for reading this book. The reviewers of this book mention it as the beginnning of a revolution in mathematics education. It seems though, that this revolution did not come about as computers are still not used very effectively in the classroom. I think this is very sad as the teaching approach used in Turtle Geometry could be very successful in the classroom.

11 of 13 people found the following review helpful
5.0 out of 5 stars Very good book to show how to use logo as a tool for math, Jan 3 1997
By A Customer - Published on Amazon.com
This review is from: Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Paperback)
Anyone interested in logo from beginners to advanced users
will benefit from reading this book. It has very easy and
simple to understand examples, along with a review, and
questions at the end of every chapter. Some solutions are
provided at the end of the book, (and their even correct, as
opposed to many other text books I've read). The pace of
the book gets gradually more difficulst, yet more interesting
as you reach the climax at the end. A must read for anyone
interested in Mathematics.
 Go to Amazon.com to see all 5 reviews  4.8 out of 5 stars 
 
 
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