I will preface this review with the fact that I only paid about $15 for this title. Based on that price point, I think this was a pretty good game and worth the money I spent. If I had paid $40 for it, I think my thoughts would have been different.
I really like colorful platform games, so was instantly attracted when I found out this Rabbids game was a platformer. The game started off well, with levels that were fairly simple, but introduced you to the mechanics of gameplay and the various obstacles you would be encountering. As I played through the game though, I started noticing levels within a world that would be extremely difficult (where I would lose a large number of lives) but then find that the next level in that world seemed easy. I'm not sure if the developers purposely built that in to give the player a break after a hard level?...or if the level design was just poorly staged and inconsistent.
I personally didn't laugh very often playing the game, but felt like I was probably supposed to. There were a few scenes of the rabbids dancing that cracked me up, but throughout much of the game I kind of found them mildly annoying. My wife asked me to turn the volume down on quite a few occassions as she felt the noises they made in the game were very irritating.
The game kept my attention though and I want to say I played through it in about a week's time (playing during lunch hours and about 2 hours each night).
I thought the levels were pretty well designed and regularly introduced new challenges and brought in some good variety. On some levels you have freedom and no time limit, to just explore and try to collect as many points as you can. On other levels, the screen would automatically scroll and if you were too slow and the screen caught up with you, you lost a life and had to start over. On other levels there was quite a bit of underwater exploration involved, which really changed up the physics of controlling your rabbid. On other levels there would be boulders rolling around, cannon balls flying at head level, blades that you had to duck and hide under for a time, electrified or hot coal filled platforms that would flip from safe to dangerous at regular intervals. Overall, it seemed like a lot of thought went into trying to vary challenges and keep things interesting.
In the end, I would recommend this title to anyone who enjoys platform games and can get it for $15 or less. I think it's worth playing through at least once, and for me personally will be a game I keep and will probably play again down the road.