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Red Steel - Wii

by Ubisoft
Platform : Nintendo Wii
Rated: Teen

List Price: CDN$ 19.99
Price: CDN$ 14.00
You Save: CDN$ 5.99 (30%)
Only 2 left in stock.
Ships from and sold by EntertainmentForLess.
  • Nintendo Wii
  • Adventure
  • Box
8 new from CDN$ 14.00 28 used from CDN$ 1.99

Game Information

  • Platform:   Nintendo Wii
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Red Steel - Wii + Red Steel 2 - Wii Standard Edition
Price For Both: CDN$ 45.77

These items are shipped from and sold by different sellers.


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Product Details

  • ASIN: B000G7PMX2
  • Product Dimensions: 17.8 x 14 x 1.9 cm
  • Release Date: Nov. 15 2006
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Bestsellers Rank: #4,551 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Product Description

MODEL- 17324 VENDOR- UBISOFT FEATURES- Red Steel Wii Red Steel is an exclusive Revolution launch title that takes full advantage of the console s innovative controller and puts players directly into the action-packed first-person experience with the weapon in their hand - literally. An engaging storyline unfolds as you learn that your fiancee has been kidnapped and her father - a Japanese mafia kingpin - murdered by a rival gang. The only way to save your loved one and defend your honor is to journey from Los Angeles to Japan and confront the Tokyo underworld. By learning the ancient art of Japanese fighting with your katana and the focused precision of modern firearms you will progress and adapt yourself to this foreign environment where skills alone may not guarantee you victory.* Red Steel is the only original first-person action game built from the ground up for the Revolution. * Take full advantage of the Revolution controller and control the action like never before. You ll replicate sword-fighting movements and eliminate enemies quickly by directly targeting and shooting them. * Execute deadly combo moves using multiple swords or choose from a variety of firearms for longer-range attacks. * Learn to harness your mental power to unleash powerful attacks in dire situations and use the "focus system" to freeze time and effectively target several enemies at once. * Learn the art of Japanese fighting and then use these skills to take out your enemies or gain their respect and loyalty by sparing them. * Challenge friends with various split-screen multiplayer modes to see who the real master is. -- SPECIFICATIONs ---------------------------------------ESRB Rating : RP for Rating PendingGenre/Category : ShooterSystem : WiiNumber of Players : MultiOn-Line Compatible: No

From Amazon.ca

Red Steel is an exclusive Wii launch title that takes full advantage of the innovative Wii Remote and Nunchuk controllers and puts players directly into the action-packed first-person experience with the weapon in their hand - literally. An engaging storyline unfolds as you learn that your fiancé has been kidnapped and her father - a Japanese mafia kingpin - murdered by a rival gang. The only way to save your loved one and defend your honor is to journey from Los Angeles to Japan and confront the Tokyo underworld. By learning the ancient art of Japanese fighting with your katana and the focused precision of modern firearms, you will progress and adapt yourself to this foreign environment, where skills alone may not guarantee you victory.



Ubisoft gives players unparalleled control in this innovative Wii title.


Can Scott defeat the powerful Yakuza? View larger.


Use the Wii Remote to execute delicate but deadly sword moves. View larger.


Your pistol is directly controlled by the Wii Remote while you aim on-screen. View larger.


Firearms rotate to match your particular aiming style. View larger.

An epic tale awaits
Red Steel is an action-packed first-person experience for the Nintendo Wii that will put the weapon in your hands like never before. The engaging storyline opens in Los Angeles, as Scott Monroe and his fiancé, miyu, arrive at a high-class restaurant. Scott is to meet Miyu's father, Isao Sato, an important business man from Tokyo. Suddenly, the restaurant erupts in a hail of gunfire as a group of Japanese mobsters (known as Yakuza) attack and try to kidnap Sato. Scott manages to save his future father-in-law. The Yakuza attackers run off, taking Miyu instead.

Scott soon learns that Isao Sato is the Oyabun, the Godfather of one of Tokyo's largest Yakuza families. The attack in the restaurant marks the end of a truce between rival clans that Sato had guaranteed. The Yakuza wanted to kill Sato and find his sword, the Katana Giri. The legendary sword was once used to punish dishonorable Godfathers, and has since become a symbol of peace. Sato was mortally wounded in the attack, but before he dies, he passes the sword to Scott in exchange for a promise to rescue and take care of his daughter. Scott has no chioce but to head to Japan and try to find Miyu.

Once in Japan, Scott seeks out Otori, a reformed Yakuza and an expert in the art of sword fighting. A friend to Sato and a man of honor and tradition, Otori reluctantly agrees to help. Otori trains Scott in the art of the sword. Meanwhile, another man named Harry Tanner teaches Scott all about the Japanese Underworld. Harry runs a night club popular with the Yakuza, and he uses his many connections to help Scott on his quest.

Eventually, Scott uncovers the man behind the attack of his father-in-law and the kidnapping of his fiance, a power-hungry young Oyabun named Tokai. With his mistress, Mama San (the head of the Geisha district and a female gang of Yakuza), Tokai seeks to take control of the entire Tokyo mafia. However, his real intentions are much darker and more mysterious.

With Otori's help, Scott must convince the Godfathers of all the remaining clans to join him in stopping Tokai. Kenzo, leader of the Financial Clan, Tetsuo, boss of the Game Fighting Clan, along with the heads of all the other clans - all powerful men, all harbor their own agendas and ambitions. Scott must convince them all to join him in stopping Tokai, but who can he really trust?

Control the action like never before
Red Steel uses the Nintendo Wii controller in ways not previously seen in a console action game. By turning the Wii Remote itself into your gun or blade, players can shoot and slice their way through Red Steels ample story mode. When first equipped with a firearm, the Wii Remote will automatically sense the location and direction of your hand and aim the on-screen weapon similarly. As you rotate your wrist to add flair and style while picking off enemies, the on-screen weapon will mimic your movements.

Equipping the sword is even more impressive. When Scott has the sword at his disposal, the Wii Remote becomes a sharp Kitana as players literally slash at their enemies and run them through. The play style is incredibly immersive, and lends a realistic element to action games that isn't often seen. As Scott becomes more comfortable with his weapons, so too does the player, and the moves they can pull off with the Katana improve in both accuracy and speed.

Multiplayer swordplay
As if an impressive story line and immersive control weren't enough, Red Steel also boasts a number of local multiplayer modes. In these modes, players can challenge friends to split screen battles in various locales to see who the real master is. Try a sword only battle royale without cover and the ability to heal. Or, set up a tactical battle with pistols and flanking schemes for you and 3 of your closest enemies. Whether teaming up or going "every man for himself," Red Steel multiplayer offers a fun diversion to the title's main story.

Red Steel is an impressive Wii launch title from one of the most innovative publishers making console games today. From its opening cinematic to its realistic and quick-paced swordplay, Red Steel is a riveting and engrossing title worthy of Wii owner's time and attention. After a few hours of mowing down enemies with your side-mounted pistol and whisper-quiet Katana slices, you'll wonder why action titles aren't all this simple and fun to play.


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Customer Reviews

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Most helpful customer reviews

2 of 2 people found the following review helpful By Istvan SZENTMIKLOSI on Jan. 24 2007
I was looking forward to try an FPS (First Person Shooter) utilizing the revolutionary Wii remote unit. Before the Wii, there has been many debates and argumentation how the "regular" console controllers can handle this kind of game experience vs. the PC mouse + keyboard approach. For me, the later turned out to be much more efficient and favorable. So here comes the Red Steel for Wii: a point and shoot approach topped with sword-fight sessions where the motion sensor can work at it’s best.

High expectations.

I’m not going to comment on the storyline – whoever is curious about spoilers can find a lot over the internet. I’d rather talk about the visual experience though before getting to the controls and the “fun factor”. I must say that I can’t ignore the fact that we’re in 2007 (or late 2006 when the game got released) so when it comes to visual experience from consoles or computers I expect a lot. Especially from an FPS type game. The Wii does not come out strong on this point. It is very disappointing to see the simplicity of the visuals, even if I account for the fact that the Wii is not supposed to be a super high-end graphical engine. It is also worth to mention that I played this game both on a 32” regular TV so as on a 60” HDTV. The later one is a full disappointment. In my opinion the Wii should not really be used on large screen TVs since it’s maximum 480p capability severely limits the visual experience you can get out of it.

Back to the game. So how does the new Wii remote control deal with the job? At first it’s strange but you can get the feel of it. As one progresses and improves things gets better. My personal say however is, that without some re-thinking of the control method, the PC mouse is still unbeatable in precision and enjoyment.
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1 of 1 people found the following review helpful By snow lover on April 5 2007
i just finished this game like an hour ago and its pretty awesome.

first id like to say that the controls are hard to get used to but once u no how to use them, there awesome.

the storyline is ok a bit of the usual(girl gets kidnapped guy saves girl thing)but with a cool japanese culture twist.

as for the graphics there pretty much last-gen with a little twist here and there but while im shooting or swinging my sword for my life, i couldnt care less about graphics.

now for the gameplay its pretty cool with all the diff. places and destroyable stuff(water pipes breaking, crates exploding,walls falling apart make for pretty awesome gameplay.

graphics 3/5

storyline 3/5

controls 4/5

gameplay 5/5
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Red Steel was one of the most popular launch games for the Nintendo Wii back in late 2006 largely due to Nintendo's advertising for the game. The game was one of the more mature titles (rated T for Teen) of the Wii launch games. I didn't get to play Red Steel at launch because I couldn't get a Nintendo Wii until 2008. About two years ago I found this game used for $ 4.99 at a local EB games store; I figured I'd buy it since I've always wanted to give it a try. I probably would have been more impressed with Red Steel if I had played it at launch but today it still comes off as a fun launch title even though it suffers from a few flaws.

The story was based on Japanese mobs, known as Yakuza. You play as Scott Monroe and you're engaged to some girl and just about to see her father for the very first time. The meeting is ruined by the mafia, you then have to save the father, rescue the girl and so on. As far as storyline goes this is acceptable and it works. The Japanese feel of the game is something that I thought was very cool. With Red Steel being one of the launch games you obviously couldn't expect to be perfect, and it certainly wasn't. The controls are fairly simple, you push doors with the nunchuk and shoot and aim with the Wiimote basically. The camera is flawed, sometimes if you move the Wiimote slightly too fast the camera will move where you didn't want it to which can get a little frustrating. You get used to the flawed camera, it doesn't ruin the game but it's not one of the best camera responses I've ever seen. In comparison to games that came after it, Red Steel has very poor controls.
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This game was a lot of fun! The control took a little getting used to, but once you do, you can master it pretty easily (except the sword fighting where some actions are difficult to do).

I enjoyed the storyline even though it is a little bit cliche. The storyline is interesting for the most part and does take you across different cities from Japan to U.S.A. To take note though, I am a sucker for the whole rescuing your girlfriend from Yakuza thugs type so if you are not, this game may not suit you.

The multi-player action is awesome and I love playing it with friends. It is a lot of fun and the only complaint is that some maps are pretty small and leaves room for camping and such. I think the replay value is high in this game and I recommend it to all people that enjoy a first player person shooter game.
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