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  • Astonishia Story - PlayStation Portable
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Astonishia Story - PlayStation Portable

by Ubisoft
Platform : Sony PSP

List Price: CDN$ 49.99
Price: CDN$ 26.88
You Save: CDN$ 23.11 (46%)
Only 1 left in stock.
Ships from and sold by CanadianStore.
  • For the Sony PSP
9 new from CDN$ 26.39 6 used from CDN$ 12.95

Game Information

  • Platform:   Sony PSP
  • ESRB Rating: Everyone 10+
  • Media: Video Game
  • Item Quantity: 1

Product Details

  • ASIN: B000E0L41K
  • Product Dimensions: 17.1 x 10.8 x 1.3 cm
  • Release Date: March 18 2006
  • Average Customer Review: 2.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: #12,519 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Astonishia Story [Sony PSP] For the Sony PSP

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Most helpful customer reviews

* Graphics are actually pretty good.
* Combat is basic SRPG and is good.
* Dungeon design is good.
* Thankful the game is short.

* The story is so weak that I just lost all interest in it.
* The characters are also boring and lack personality.
* The goals and quests are not always clear, often I found myself wondering where I should be going next.
* Game world needs a map, it was just to easy to wander around wondering where was the location of that place I needed to go to.
* Not enough variety of monsters to battle.

The story and characters are so weak that I just lost all interest in them. It wasn't so much the overall storyline but the game just doesn't do a good job of sucking you in. After a few hours I just didn't care why, who, what and where the story was talking about. The characters are just as watered down, they lacked depth and were just not interesting.

Game play is exactly like most SRPG's, this isn't a bad thing but with the story and characters being so bad this game desperately needed something to keep the players interest.

Final thoughts:
Don't waste your time on this game, it lacks heart. The game designers did a good job on the graphics and main game play mechanics. But they either ran out of money and rushed the story and character design, or just did a really bad job of it. Either way don't buy, rent or even look at this game if you come across it.

Game Play: 7
Graphics: 8
Story & Characters: 2
Value: 5

Score: 5.5/10
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Most Helpful Customer Reviews on (beta) 7 reviews
15 of 18 people found the following review helpful
Reminds me of "Shining Force" games July 19 2006
By Stan - Published on
This little game has an unimpressive beginning but gets better as it progresses. The graphics are so 32 bit, and yet quite engaging at times. Even though this is not a strategy game, the battles are fought shining-force style on a grid system. There are barriers and land-effects. The menu style is also very shining-force like, as are some of the graphics. The magic system is very sraightforward. If you liked shining force and classic RPG's, you'll like this. One minor flaw: The translation into English is rather imperfect.
10 of 12 people found the following review helpful
Great old-school style RPG June 27 2006
By C. M. - Published on
Although the story line is a fairly simple, it's very engaging and the characters are cute and very likeable! The graphics are typical of PSP RPGs, but the colors are fantastic. Some of the boss battles are pretty challenging, but regular battles usually just require learning how to work the system. I love this game, it reminds me of my childhood.
6 of 9 people found the following review helpful
A great game for its genre July 23 2007
By Lisa Shea - Published on
Astonishia Story is a very basic RPG game for the PSP. It offers top-down 2-dimensional style graphics with grid style battles. Whether you like this game or not will really depend on if you enjoy these styles of games.

For those of us who grew up playing Zelda and other similar games which had little blocky people running around a blocky world attacking enemies, the attraction here is very real. You don't need stunning graphics to have fun. You are a knight on a quest, working your way through betrayals and seeking to prove yourself. Random monsters jump you frequently, and you have to fight them off by moving around on a grid until you get next to them. You can only fight ahead or sideways - your attacking skills don't work on a diagonal :)

People who weaned their RPG skills on high end graphics and lush cinematics will find this game hopelessly pong-like. The dialogue is rather simple. The plot is rather simple. The graphics are ... less than simple.

On the other hand, people who can enjoy the elements of an RPG without needing the graphics around them will appreciate what this offers. Gameplay is straightforward. You don't need to memorize 80 buttons to attack - in fact, you can do everything pretty much with one finger. There aren't panic attacks as you try to hit buttons in time. The game patiently waits for you to make your choice. There's no swearing or mature situations. It's nice to find a game that is enjoyable and that everyone can play.

The graphics, once you accept that they're working in a flat two dimensional environment, are really are quite nice. The castles and landscapes have nice amounts of details to them.

Even so, I wish they did a little more playtesting before they released the game. There are subtle things that they could have improved that really would have made the game run more smoothly. There are maps where it looks like you can go from X to Y, but an invisible barrier blocks you and you have to go around another way. Why not put a ledge or mountain or something there? It is also hard sometimes to tell the difference between enemies and friends. Something like a colored block beneath enemies could really help out here.

Still, the game is what it is, and plays nicely for people interested in that genre. If you're not a fan of two dimensional RPGs like the old Zelda games, you'll probably want to give this game a pass.
1 of 2 people found the following review helpful
Very fun game Oct. 29 2008
A Kid's Review - Published on
This is a very fun game for the psp. I would definetly get the second one if it were to be made. In the game, you travel through levels and join up with friends in order to reclaim a sacred artifact. This is my favorite RPG for psp.
1 of 3 people found the following review helpful
Too many issues and a lackluster story kill most fun to be had. June 7 2012
By Vampyre Mike - Published on
I started this game after reading a ton of horrid reviews, now without being too harsh I did enjoy it for what it was worth. But boy did it have some quirks.

The graphics are very old school due to it being a PC port of the Korean title with the same name. The sounds can be a bit repetitive but gets the job done. The story starts out on a normal find the item and save the world type quest. But then breaks off into so many different directions with little sub plots that you never really care for any of the characters too much, or the story much at all.

The fighting can be very repetitive and brings nothing new to the table in terms of a strategy RPG. You pretty much walk across a grid and use your magic points to pull off moves, or just do regular attacks etc.

I found the game to be very unbalanced, some levels I blew through with no issue while others seemed to smack me in the face and forced you to grind a bit on the map.

The game comes in at about 15 hours and I had about all I could take by that point. The ending was a pretty big let down, and to top it all off I couldn't even enter the last level on my own due to missing one of the three items I needed to access that level. I found out that the one I missed was at the very beginning of the game, I wasn't even sure if I could go back nor did I want to invest the time in back tracking to some village or dungeon I don't even remember.

I ended up cheesing out and downloading a save file from Gamefaqs, I then went right to the last boss and felt some sense of accomplishment, but not much.

Gameplay: D+ (The fighting gets repetitive, the story is a mix of generic filler, and the characters are paper thin. I didn't have much feeling for any of them. However I did like the little in game jokes about video games, warez, and copyright protection. Since this game started on the PC there was some jokes pointing back to that when it was first released.)

Graphics: B- (Decent old school sprite graphics, I enjoyed them for what they were. Don't expect much and you won't be let down.)

Sound: C- (There is no voice acting and the sounds got repetitive as well. But it was all done in a very old school fashion.)

Fun: C- (It started out alright, but by the time it ended I was glad it was over. The ending was also pretty bland and I would see no reason to play through this title again.)

Overall: C- (There are much better RPGs on the PSP, Persona, Lunar, FF Crisis Core, just to name a few. But if you like very old school and just need a quick rpg fix it may get the job done, just don't expect much of anything.)

Extra Info: I had found out that Crimson Gem Saga started out as Astonishia Story 2, but then due to the backlash the first title received the game was overhauled and got a name change as well! I own Crimson Gem but have yet to play it, I hear the story has no tie ins and no mention of anything from Asonishia. I guess the creators also knew Astonishia wasn't so good. I had paid $5 for this with tax, I'd say that's about all it's really worth.)

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