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Rayman: Origins

by Ubisoft
Platform : PlayStation Vita
3 customer reviews

Price: CDN$ 28.16
In Stock.
Ships from and sold by BuyCDNow Canada.
PlayStation Vita
  • UPC: 008888356851
  • Weight: 68 grams
23 new from CDN$ 27.60 8 used from CDN$ 18.20
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Game Information

  • Platform: PlayStation Vita
  • ESRB Rating: Everyone 10+
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

  • Rayman: Origins
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  • Rayman Legends - PlayStation Vita
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  • Little Big Planet  - PlayStation Portable Standard Edition
Total price: CDN$ 83.10
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Product Details

Platform for Display: PlayStation Vita | Edition: Standard
  • ASIN: B006WJ6YH6
  • Product Dimensions: 13.5 x 10.2 x 1 cm
  • Release Date: Feb. 14 2012
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: #9,644 in Computer and Video Games (See Top 100 in Computer and Video Games)
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Product Description

Platform for display:PlayStation Vita  |  Edition:Standard

From the Manufacturer

Rayman Origins Image 1 Screen 2 Screen 3 Screen 4 Screen 4 Screen 3

Rayman Origins Is Going Portable!

Rayman Origins on PlayStation 3 blew away critics:

9.5/10 - IGN
9 /10 – PlayStation The Official Magazine
9/10 – Destructoid
5/5 - Joystiq
4.5/5 – Gamepro

Experience the same game with all-new features on the go!

Michel Ancel, celebrated creator of Rayman®, Beyond Good & Evil® and the Raving Rabbids® returns to his roots to bring us Rayman® Origins: an all-new 4-player co-op comic adventure set in a lush, 2D world, teeming with unexpected secrets and outlandish enemies.

When the Glade of Dreams is overrun by "nefurrious" Darktoons, the Fairy Council hastily invokes Rayman to save the day along with his best friend Globox, and some crafty wizards, the Teensies. Together, the world's most hilarious team of heroes will need to restore peace to the Glade or watch as their beloved home vanishes like a bad dream...

Meet The New Crazy

click to enlarge

60+ Levels Of Platforming Madness - Rayman Origins includes over 60 levels of 2D platforming gameplay designed for all ages and playing styles. Unlock new abilities progressively and return to previous levels to discover new paths and secrets.

click to enlarge

Epic Boss Fights - A giant pink monster with hundreds of eyes...A possessed, mountainous golem...An evil daisy-cum-carnivorous plant...Rayman Origins will put players to the test with these and many more challenging boss battles!

Crazy Moves And Gameplay - Rayman Origins is a platformer at its core, but it has elements of many game genres. Rayman, Globox and the Teensies gain unique abilities as they progress through the adventure, including swimming, diving, slapping and the sensational "HairlyCopter." The game also features many elements of action, adventure, beat-'em-up gameplay and slapstick comedy.

  click to enlarge

Rebirth of a Platforming Legend - It's been 15 years since the first launch of Rayman. Rayman Origins brings back many of the classic characters, revived in their original 2D form, as well as a whole new world of characters and environments.

  click to enlarge

Exclusive Rayman Origins Vita Features

Multitouch Gameplay - Rayman Origins also features multitouch capabilities to collect lums, enemies, or even zoom, allowing you to see the beautiful HD graphics in greater detail.

Share with Friends - Increase the competitive fun with the Ghost mode where you will challenge for the best time to complete a level. You can share your best times and other unlockable gifts using Near functionality with your friends.

Unlock Mysteries - Discover the roots of Rayman by collecting relics throughout the game. You can find them on your own or share your discoveries with friends with Near. Assemble all the relics to reveal frescos and videos that tell the history of the Glade of Dreams.

© 2012 Ubisoft Entertainment. All Rights Reserved. The character of Rayman, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. "PlayStation" and the "PS" Family logo are registered trademarks and the PlayStation Network logo is a trademark of Sony Computer Entertainment Inc. The "PSVITA" logo is a trademark of the same company.

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Customer Reviews

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Most helpful customer reviews

2 of 2 people found the following review helpful By Elvick TOP 500 REVIEWER on May 16 2012
Platform for Display: PlayStation VitaEdition: Standard
The difference between the PlayStation Vita version and the console versions is small.

With the lack of multiplayer, they added in a Ghost mode. You also have relics to find, which use the touch screen to grab in the environments. You know they're around when you hear a certain sound, the tutorial levels will make the sound clear. The relics unlock pieces to murals that were added to the game in this version.

The visuals are really great on the PSVita's OLED screen. Nice and vibrant, the game has never looked better. You can pinch in/out to zoom in/out, which lets you look at the game's visuals up close and personal.

That's the only differences, well and it being portable. Which has it's own value to some. The game itself is fantastic. It can be difficult at times, but it's one of the best 2D platformers made this generation. With plenty of unlockables and things to earn.

The gameplay is the same as the console versions, with the exception of the pinch in/out and touching relics mentioned early. The core gameplay is exactly the same. And it controls wonderfully.
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1 of 1 people found the following review helpful By Chris Handrigan on July 19 2013
Platform for Display: PlayStation VitaEdition: Standard Verified Purchase
This game is a steal for this price. One of the best platformers available on the Playstation Vita. If you enjoyed little big planet you should like this.
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By Émile on Aug. 22 2014
Platform for Display: PlayStation VitaEdition: Standard Verified Purchase
asome game, you mush play it
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Most Helpful Customer Reviews on (beta) 136 reviews
35 of 39 people found the following review helpful
A Gem In the Vita Lineup Feb. 15 2012
By R. Voorhees - Published on
Platform for Display: PlayStation VitaEdition: Standard Verified Purchase
While this game won't be for everyone, Rayman fans and platformers in general will really appreciate this title. The graphics are bright, colorful, and consistently they should be. The sound effects and chatter are also well done, and the control scheme is spot on.

What it all makes for is a challenging, engaging side scrolling platform game that's well polished and aptly suited to the Vita. I especially like the ability to zoom in and out using pinch to zoom gestures. There's a myriad of levels and trophies to be had that have great replay value because of the various collections of items. Sony would do well to put a demo of this game on SEN store, cause if you try it, you'll probably buy it!
23 of 28 people found the following review helpful
Stunning Feb. 17 2012
By Brandon K. Franks - Published on
Platform for Display: PlayStation VitaEdition: Standard Verified Purchase
This is the game that shows off how beautiful the Vitas graphics can be. I spend most of the time playing this game just looking at the artwork with my jaw on the floor. I cannot believe I'm playing this thing on a portable console.

Uncharted and Orgins are the two Vita games you need!
18 of 22 people found the following review helpful
Sweet Game! Feb. 20 2012
By Sparky - Published on
Platform for Display: PlayStation VitaEdition: Standard Verified Purchase
I was never a Rayman fan, but I must say this game is great, both graphics and in gameplay. You'll have fun for hours playing this one!
4 of 4 people found the following review helpful
Classic Platforming at its Best Feb. 29 2012
By Selindri - Published on
Platform for Display: PlayStation VitaEdition: Standard Verified Purchase
While some games today rely on crazy gadgets and stellar graphics, this game takes us back to the basics: 2D platforming. I really didn't see myself picking this game up let alone enjoying it (being more into role-playing, adventure and shooting games) but it's a blast. From collecting all the hidden relics to completing the level time trials, this game has a lot of extras beyond the basic campaign to give this game a high replay value. It's nice once in a while to be able to return to your gaming roots and play a fun, captivating, and most importantly entertaining platformer.
3 of 3 people found the following review helpful
A Second Chance to Play a Fantastic Platformer March 8 2012
By Wander - Published on
Platform for Display: PlayStation VitaEdition: Standard
When Rayman Origins debuted on the console in 2011, it didn't exactly debut big. Gamers seemed a little apprehensive about paying sixty dollars for a platformer of its kind. Strong word of mouth has actually helped the console variants get some much needed success. Still underplayed, but at the very least the word of mouth was strong. Vita owners now have a chance to experience this game for themselves. The differences between this one and the console versions are quite small, though. There is one, however, that just might make potential players go for the console version on it's own.

Since the difference is so minor there isn't much that can be said here that hasn't already been said before. And thus this review isn't going to be that different than the one I already posted before:

As you can imagine there's pretty much no plot to Rayman Origins. And beyond that, Origins isn't really about any origin whatsoever. Rather the "origin" refers to how Rayman used to be. A 2D Side Scrolling Platformer. In other words, Rayman gets back to its roots. There are no raving rabbids here. Just pure amazing level design. The game is incredibly simple in its mechanics and that's part of what really makes it work. Just about anyone can pick up the game and learn the basics of the mechanics. Mastering the game, however, is another story entirely.

The game begins simple. The first level is inviting. And when you first begin you'll soon earn the ability to punch before later on getting other abilities such as the ability to fly or shrink later on. The game paces itself well by holding back on most of your abilities. Only giving them to you when you rescue certain characters. And mostly making sure you utilize them well in the environment they introduce them in. The learning curve in Rayman is almost non-existent. You'll slip right into the game real easy and the game gives you ample time to practice your new abilities.

It's a good thing that Rayman Origins doesn't punish the player when things are grim, however. The game is challenging. It begins quite simple enough, but before you know it the game ramps up in difficulty rather fast. You won't even be halfway through before you realize just what's being thrown at you in each level. And some are going to require some good pattern recognition or some trial and error to get down just right. Regardless of this, however, you rarely feel like the game is being unfair. Most enemies are easy to take out. It's not the enemies that'll be a problem, however, it'll mostly boil down to the environmental hazards mixed in with the well tuned level designs. Each failure doesn't really feel like failure either, because the game isn't out to punish you. There are a decent amount of checkpoints scattered throughout, and there isn't a limit to how many times you can fail.

This is also good because Rayman Origins has A LOT of levels to traverse. It's about as robust as a 2D platformer can get. Each level ends when you rescue a bunch critters (called Electoons) but the game demands replay because you'll be tallied up at the end of the level. Rescuing Electoons isn't just how you complete stages, it's how you unlock more. And if you manage to go through a level collecting all the "Lums" (basically coins) then you'll rescue more Electoons. There are also cages of captured Electoons hidden in every level. If you want to master Rayman Origins and explore everything it has to offer, you'll need to find them all. And this is going to require replaying some levels over and over again. Sometimes with a friend.

Perhaps the most rewarding thing about Rayman Origins is by far it's presentation. The game has an incredible sense of humor and some great tunes. The introduction is funny, and so are some of the levels (who would've thought using weenies as platforms wouldn't be such a bad idea?). But perhaps where the presentation shines most is in the graphical and aesthetic capacity. This is where Rayman truly comes alive. The graphics opt for style more so than anything. Certainly Rayman Origins fails to live up to the photorealistic quality of other games such as Uncharted 3 or Gears of War. But what makes this game so important is that it showcases that style is just as important as the actual graphical output. Rayman Origins doesn't have a lot of POWER behind it, but it has a visual flair that you just don't see too much in games these days. The aesthetics are what make Rayman Origins so easy on the eyes. The environments are just amazing looking. And this is because Rayman Origins has character. And art design that helps separate the game from everything else out there. A lot of games look pretty based on the actual power behind them, but it's nice to see a game that treats its visuals as though they were on a canvas for an artist to paint. It goes beyond being something shiny and something that actually exemplifies what gaming can do when developers try a stylistic approach rather than just an all out powerful one. Every frame of Rayman Origins is brimming with visual flair and style. It is easily one of the prettiest games I've ever seen. The fact that it plays well makes it that much more rewarding. At some point when playing through the levels the design just clicks and everything flows well.

There are two things that keep the PSV port down. The most obvious is the price. Oddly enough the price kept many a gamer away from the console version for a while as well. And it seems that can still happen here. This is because the console versions recently dropped in price and the PSV version cost more. The other thing that's a little strange is that the PSV version of the game doesn't offer multiplayer at all. The console version allowed up to four players to play, but this has been stripped out of the game entirely.

This doesn't make Rayman Origins in and of itself a bad game. It's still just as remarkable as it ever was. The lack of multiplayer is, for the most part, the biggest hit against the game, and in the long run it isn't even much to get worked up about (it IS a handheld system... and sometimes games are built with a solitary experience in mind). If you haven't experienced this game before, then this is a good chance to. Rayman Origins is still fantastic. Obviously, if you have the console version... there's no need to get it again unless you really need it on the go.

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Platform for Display: PlayStation Vita | Edition: Standard