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The Unsinkable Walker Bean [Paperback]

Aaron Renier
5.0 out of 5 stars  See all reviews (1 customer review)
List Price: CDN$ 16.99
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Book Description

Aug. 17 2010 Unsinkable Walker Bean (Book 1)

Walker Bean never wanted to be a high-seas pirate waging a pitched battle against the forces of the deep. It just worked out that way.

Mild, meek, and a little geeky, Walker is always happiest in his grandfather’s workshop, messing around with his inventions. But when his beloved grandfather is struck by an ancient curse, it falls on Walker to return an accursed pearl skull to the witches who created it—and his path will be strewn with pirates, magical machines, ancient lore, and deadly peril.

Author/illustrator Aaron Renier brings everything he has to this swashbuckling adventure story. Drawing from sources as disparate as Tintin, Treasure Island, and Harry Potter, Renier has woven together a breathless tale that will leave readers’ ears ringing from the cannon-shot and their eyes dazzled from the glowing stares of sea-witches.


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Review

“Be prepared. You’re going to love it.”—Brian Selznick

“Aaron’s work makes me feel ten years old again. ”—Lane Smith

“Outrageous and wonderful!”—Jeff Smith

At first glance, this graphic novel looks like a mishmash of time-honored seafaring fantasy-adventure tropes: ancient curses with vague hints of Atlantis and a lost treasure; pirates more loveable than rascally pitted against greedy starched-shirt colonial naval types; and of course the outwardly meek but plucky-under-fire boy hero. But while Renier certainly hits all of those notes, he isn’t content to simply let the story coast once under way—which takes only a panel or two to get cracking. Instead, he keeps throwing newer and neater elements into the fray. The excitement centers around a cursed skull stolen from the lair of two deep-sea crustacean witches. Like all who look upon the skull, Walker’s beloved Grandpa falls deathly ill when he finds it, and the boy sets out to return the skull from whence it came. In two of the more impressively clever feats, the inventive lad turns a pirate ship into a proto-all-terrain vehicle and uses an enormous blank canvas to recreate the night sky, subverting the navigational course of the ship. The generous page size lets readers dive into Renier’s quavery and painstakingly detailed cartooning, and he really shows off his stuff with a bounty of full-splash dazzlers. Though a smidge light on characterization, this comic really is just about everything you want from a rip-roaring adventure: exciting, deep, funny, and scary, with tremendous villains and valor galore. -- Booklist, Starred Review
 
Anyone who has said that pirates are an overused motif in youth literature has not yet met Walker Bean. Legends of Atlantis, merwitches and pirates abound in this stunningly swashbuckling graphic novel. Young Walker Bean, overlooked by his father, adores his fanciful grandfather and the yarns he spins about his adventures on the high seas. On his deathbed, his grandfather asks him to return an enchanted skull to a remote island. A fantastic adventure ensues, replete with pirates, naval officers and horrifying lobster merwitches out to apprehend Walker and the skull. A lushly eye-catching palette strides in easy harmony with this whimsical--though substantial--narrative. Renier and colorist Alec Longstreth work within a contained 75-color palette, achieving their goal of a unified feel throughout. In lesser hands this could have easily been labeled another trite “chosen one” adventure tale, but the masterful writing and art flawlessly transcend any predictable genre constraints. An easy crowd pleaser, this book has something sure to enchant every reader. Three cheers for Walker Bean...long may he sail! -- Kirkus, Starred Review
 
Throughout his childhood, pudgy, bespectacled Walker Bean has listened to his grandfather’s tales of adventure on the open seas. Now Walker finds himself smack-dab in the middle of his own thrilling escapade when his ailing grandfather asks him to return a human skull to a trench deep in the ocean floor. Once part of a skeleton of a witch’s enemy, this skull has now been transformed into pearl. Armed with his grandfather’s journal, an amazing message bottle, assistance from a few trusted friends, and his own clever and inventive mind, Walker braves pirates, evil witches, and his own fears in this tale of derring-do and skullduggery. Renier’s tale is a youngster’s dream: adventure with a capital A. The graphic art moves the story along with excellent page layout and a brilliant color palette that serve as fireworks, lighting up the pages with cannon muzzle blasts and ships ablaze. Clever writing, though sometimes a little convoluted for young readers, is filled with humor and puns. Readers should be prepared to suspend all logic and ties to reality. They will find a ship with a garden complete with large fruit trees and a gardener who practices composting onboard. The crew uses matches and employs phrases such as “Holy Guacamole.” But for those who are ready to lay aside these concerns for a while and take off with Walker in an adventure of a lifetime, this is an exciting choice. -- School Library Journal, Starred Review
 
This rip-roaring tale of swashbuckling adventure from the Eisner Award–winning Renier offers up a story line and art of equally intriguing depth. It is colonial times, and Walker Bean must help his grandfather, who’s been cursed by a pair of witchy undersea lobster-women named Tartessa and Remora, by returning a magical skull to the mysterious Mango Islands. Stowing away on a ship, Walker teams up with a dog named Perrogi (obviously drawn with the affection of a dog lover), a boy named Shiv, and a tough-talking girl named Genoa. Renier’s dynamic drawings are rich in detail; readers will get lost in the winding streets of colonial towns, island hideaways, natural history collections, exuberant panoramas of action. Renier lets his imagination lead the way, throwing maps and illustrated clues throughout this seafaring world, and setting up all manner of surprises and danger for Walker. -- Publisher's Weekly, starred review
 

Walker‘s grandfather falls ill after returning from sea with a cursed skull belonging to the merwitch sisters, Tartessa and Remora. Walker‘s father is determined to sell the rare skull because he does not believe his father‘s story about how the sisters destroyed the city of Atlantis. Walker‘s grandfather convinces Walker that he must take the skull aboard his father‘s ship and direct the ship towards the Mango Islands where the skull can be returned to the sisters. Walker, a timid and anxious young man, is an unlikely nominee for this job, but he is determined to save his beloved grandfather and has his grandfather‘s flair for invention. Pirates seize the skull at the outset of the assignment and Walker finds himself aboard another ship where he meets Genoa and Shiv who vow to help him complete his mission. After the monstrous sisters attack the ship, the three young adventurers decide they must outsmart the corrupt pirates. Walker creates the plans to reset the ship‘s course in the evenings in the direction of the Mango Islands.

Although this graphic novel may be more likely to attract male readers, Genoa has enough gumption to engage female teens that give this book a try. Readers will find themselves stopping to closely examine the detailed drawings that illustrate the action aboard the ship, especially the full-page illustrations. The palette used by colorist Alec Longstreth beautifully complements the setting and tone of this suspense-filled high seas adventure. This magical tale invites readers aboard the ship with the heroes, allowing readers to share in their triumph. -- VOYA
 
If you think deep-water oil spills are scary, wait ’til you see the soul-entrapping skulls and lobster-like merwitches lurking near the Atlantic Ocean vents in this graphic novel. Admiral Bean, wasting away with an unnamed illness, is currently in possession of one of these skulls, and he commands his son, captain of the Ticonderoga, to commit it to the trench where it belongs. He has good reason, though, to mistrust his son, who’s in cahoots with mysterious Dr. Patches and a host of drunken naval officers to sell the skull, so Admiral Bean charges his pudgy, bespectacled grandson Walker to go along and oversee the task. The bagged skull rapidly changes hands as Walker, his father, Dr. Patches, a shipful of pirates, an obese antiquities dealer, and the merwitches themselves chase each other around the ocean, one-upping one another with their dastardly ploys and cunning counter-strategies. Renier concocts a frenetic adventure story and a visual feast, with a Tintin-esque look to the cast, Where’s Waldo? detailing in the splash pages, a complete refit of political geography, inventions that straddle Disney and steampunk, marine creatures from a Seussian nightmare, and a wry propensity for anachronism and wordplay. By story’s end the merwitches have been appeased, but there’s still a lost family to be found, Dr. Patches is probably on the loose (now with eight legs instead of two), and Walker is far away from home. Let’s hope we’re not stranded in port too long before Volume Two sets sail.  -- BCCB

About the Author

Aaron Renier ’s illustrations have appeared in a wide variety of places, including an entire city bus—turning it into a moving aquarium. His first graphic novel is Spiral Bound; this is his second. He lives in Chicago.


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Most helpful customer reviews
5.0 out of 5 stars Rip-Roaring Yarn of Sea Adventure! Sept. 25 2010
By Nicola Mansfield HALL OF FAME TOP 50 REVIEWER
Format:Paperback
Reason for Reading: My son loves seafaring tales and this looked wonderful.

This is a beautiful book to behold. The illustrations are so bold, vibrant and full of details. The panels have so much going on in the background that one can look into them and see something new each time. We are even treated to the occasional two-page spread illustration. While some of these may be focused on a large central figure, the background will still hold many small details that one should linger on so as not to miss, but on the other hand there are a couple of amazingly intricately detailed two-page spreads that just make you want to keep looking to see what you are missing before turning the page.

Walker Bean has been sent off to sea by his grandfather, who has commanded Walker's father to return a cursed skull to its rightful place. Knowing that the father will not follow through, probably sell it somewhere, Walker is charged with making sure the job gets done. You see, grandfather bought that skull, looked at it and is now near death's door unless it is returned to its guardians. What follows is a rip-roaring yarn full of sea adventure mostly of the perilous kind.

While the story is not a fantasy per se, one must be able to suspend reality while reading of Walker Bean's adventures as they are of the most bizarre nature. Be prepared to meet pirates, a pirate girl who has turned the bow of the ship into a garden complete with lemon tree, great monstrous sea hags of legend and a cursed skull to begin with. Walker is a congenial protagonist who will appeal to all readers, wearing glasses, pudgy, reluctantly on the mission, but brave and determined. On the pirate ship Walker teams up with similarly aged Shiv and Genoa.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.6 out of 5 stars  10 reviews
4 of 4 people found the following review helpful
5.0 out of 5 stars Rip-Roaring Yarn of Sea Adventure! Sept. 25 2010
By Nicola Mansfield - Published on Amazon.com
Format:Paperback
Reason for Reading: My son loves seafaring tales and this looked wonderful.

This is a beautiful book to behold. The illustrations are so bold, vibrant and full of details. The panels have so much going on in the background that one can look into them and see something new each time. We are even treated to the occasional two-page spread illustration. While some of these may be focused on a large central figure, the background will still hold many small details that one should linger on so as not to miss, but on the other hand there are a couple of amazingly intricately detailed two-page spreads that just make you want to keep looking to see what you are missing before turning the page.

Walker Bean has been sent off to sea by his grandfather, who has commanded Walker's father to return a cursed skull to its rightful place. Knowing that the father will not follow through, probably sell it somewhere, Walker is charged with making sure the job gets done. You see, grandfather bought that skull, looked at it and is now near death's door unless it is returned to its guardians. What follows is a rip-roaring yarn full of sea adventure mostly of the perilous kind.

While the story is not a fantasy per se, one must be able to suspend reality while reading of Walker Bean's adventures as they are of the most bizarre nature. Be prepared to meet pirates, a pirate girl who has turned the bow of the ship into a garden complete with lemon tree, great monstrous sea hags of legend and a cursed skull to begin with. Walker is a congenial protagonist who will appeal to all readers, wearing glasses, pudgy, reluctantly on the mission, but brave and determined. On the pirate ship Walker teams up with similarly aged Shiv and Genoa. Shiv is a humorous side-kick who knows his way around a pirate ship and comes up with great plans. Gen on the other-hand is a rather frightening, aggressive girl with red pigtails who is a delightfully enchanting character. Just loved her!

A great story and fantastic art combined with thrilling action and outrageously fun characters make this an entertaining seafaring adventure.
1 of 1 people found the following review helpful
5.0 out of 5 stars Great bedtime reading for my little pirate Sept. 1 2011
By Zeus - Published on Amazon.com
Format:Paperback
The art and ideas are amazing in this book. It has definitely captured the attention of my son as I read it to him before bed. In fact, I have had to stop reading it before bed because he cannot stop asking questions about the things he has heard!

Dad - what's a merwitch? Why does the merwitch freeze? Who's skull is that? Where are the other bones? Etc. Etc.

The artwork is extremely well done too and the full-page spreads convey the grandeur and scale of the boats, the sea and the merwitches. Kudos!

The dialog at times is a bit stilted and strange. As is Walker's constant tears on his face. It does portray him as a "milksop" so I guess it works in context.

To the author / artist - great job! Please write a sequel or another story in this world.
1 of 1 people found the following review helpful
5.0 out of 5 stars Ta-dah! A Great Read! Dec 9 2013
By Morph182 - Published on Amazon.com
Format:Paperback|Verified Purchase
Fantastic story; great illustrations and allows the reader to get lost in all of it. Very imaginative adventure story for anyone told by a real story teller who doesn't condescend to the reader but rather pulls them along. The copy at this house traveled under the arm all over everywhere and went to school over several days even after reading it "just in case". Reader also insisted parent read it. Really good, you won't be disappointed.
1 of 1 people found the following review helpful
5.0 out of 5 stars Waiting for the sequel Nov. 29 2011
By Marilyn - Published on Amazon.com
Format:Paperback
Both my son and I are waiting impatiently for the sequel to this action packed page-turner filled with countless twists and turns. There has to be a sequel, but where is it? We want to know more
4 of 6 people found the following review helpful
3.0 out of 5 stars An exciting adventure...but June 12 2011
By Andy Shuping - Published on Amazon.com
Format:Paperback
Walker is a young boy back when pirates still roamed the 7 seas and the British Navy was the avowed military master of the world. Walker's grandfather has come across a mysterious skull that is said to be from Atlantis and poses powers of the unknown...but the grandfather has become deathly ill after looking into the skull and asks Walter to return it to whence it came. Along the way Walker meets up with pirates, a mysterious doctor, and two ancient merwitches that want the skull back and will do all they can to get it. It's a high roaring adventure that is sure to captivate those that wish they could go back in time...when pirates and merwitches still roamed the seas.

"The Unsinkable Walker Bean" is a page turning adventure and it's mostly a well written story...but it has some gaps in the tale into who some of the characters are. And I say this because its a central part of the tale, the doctor, the skull and the merwitches...we're told one thing about them, but it proves false but with nothing left to fill in the gap. Perhaps there will be a sequel where the gaps will be filled in and I hope there will be...but until then the story is left unfinished.
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