Vous voulez voir cette page en français ? Cliquez ici.

Have one to sell? Sell yours here
Virtual Clothing: Theory and Practice
 
 

Virtual Clothing: Theory and Practice [Hardcover]

Pascal Volino , Nadia Magnenat-Thalmann
3.5 out of 5 stars  See all reviews (2 customer reviews)

Available from these sellers.


‹  Return to Product Overview

Inside This Book (Learn More)
First Sentence
In this book, we investigate the problem of simulating clothes and clothing. Read the first page
Browse Sample Pages
Front Cover | Copyright | Table of Contents | Excerpt | Back Cover
Search inside this book:

Concordance (Learn More)
These are the most frequently used words in this book.
3d  accuracy  accurate  algorithm  along  animation  applications  behavior  between  body  bounding  boxes  cloth  collision  complex  computation  computed  considered  constraints  coordinates  correction  curvature  defined  deformation  described  detection  different  direction  edge  effects  elastic  elasticity  elements  equation  fabric  fig  forces  garment  geometrical  given  however  interaction  laws  lighting  linear  mass  material  may  mechanical  mesh  methods  model  motion  number  numerical  objects  order  parameters  particle  patterns  points  polygonal  polygons  position  problem  properties  regions  rendering  response  result  scheme  set  several  shape  should  simple  simulation  situations  solution  speed  state  step  structure  surface  system  techniques  texture  time  timestep  tion  triangle  two  use  used  usually  values  vertices  virtual  volumes  wrinkles 
‹  Return to Product Overview