2.0 out of 5 stars
Yet another possibly great story killed by a lame plot., Oct 13 2010
This review is from: Warhammer 40,000: Fire & Honour (Paperback)
For fans out there looking for an awesome comic with explosions and cool alien tech, look no further. This is a prime example of recent 40K fiction, with heroes and sacrifice and blood and explosions galore. If this is the type of read you're looking for, this will be a good book.
However, if you are looking for anything deeper than superficial plot, I would turn this down. The authors managed to create very believable characters in the beginning of the comic, each with their own story as part of a fighting force of the Imperial Guard, stories of sacrifice, courage, loss and camaraderie. However, we're only ever showed glimpses of said stories. While this may appear like an appealing prospect, the more you read, the less story there is.
The characters were created, the plot was set. And things went downhill from there. There was little to no character development past the second chapter, and most of the rest of the comic degenerated into incessant battle.
Again, if you are new to 40K fluff, or just don't really care, that's all fine. But for anyone wishing to see more than just action, the plot holes and limited secondary characters become all too apparent.
The planetary governor. While at first he may seem like a traitor conspiring with aliens, then a man trying to join the Tau Empire, and finally a ruthless killer, in the end it just turn out he's just a cowardly crybaby.
The Tau commander. He filled his role of ruthless alien general very well. Except that he's not just any ruthless alien commander, he's a Tau commander. And yet, despite all the Tau technology, they are unable to catch up to a single convoy of armored tanks. Despite having tracking devices powerful enough to accurately pinpoint the location of said convoy and being able to mount his entire army in airbourne transports, he seems content with either sending a miserably unsuited task force to deal with the objective, or to drop his army BEHIND the armored convoy.
This lasts until the very end, when a massive Tau armored push tries to take the Last Hope Bridge, all 10 hammerheads firing at the 3 Hellhounds defending the bridge. They magnificently manage to utterly annihilate a single Hellhound tank, then proceed to commit suicide, exploding their own tanks for no good reason, sit back, and watch as their commander assaults the enemy position on his own.
Said commander fires at a tank with his weakest gun, before managing to get blown up by a surprise artillery strike that happened out of nowhere. The commander was exploded, but had enough life left in him to spew the typical bad guy dialogue "you will never prevail", to which the imperial officer responded "you can't prevail against my tank" before promptly squashing the enemy leader.
All in all, a lot of fire, explosions, action, honor, courage, but little else. If you're looking for new fluff, Tau fluff, dialogue, an inspiring story, character development, or even anything remotely resembling a tactical battle, you won't find it here
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