For over $30, I certainly can't say the price is not worth the quality of the packaging. Maps, handouts for the players, tokens, tracking sheets,... and an overall very nice book.
But the story... Geez, that's really a trip back to the 90's. There's just no surprises at all, experienced players will probably guess what's going to happen on the following scenes before you even give them any hint. The undead attack in the graveyard ?! Come on, how could one possibly imagine that players will ever go for it. Likewise, all the leads are very very obvious, and the three stories are just too different to fit in the same campaign. Beastmen, undeads and goblins, just don't mix well enough to meld in a coherent story. Plus, I seem to miss the "horror/terror" feeling described here and there. Do people consider a table skull biting one's finger frightening ? I certainly don't think so.
I just can't imagine how professionals can display such lack of inspiration.
I'd only recommend this campaign for new rpg players. Experienced players and GMs will find it utterly boring.