Sometimes the first three books are referred to as a trilogy as the first two books have cliff hangers. Of course we know this is not the end due to the number of book written.
In this part of the story we left John waiting at the Temple of the Sun. Everyone knows that he as not long to wait until his old nemeses' devise a plot of revenge. Soon John, while in the process of chasing the capturers of Dejah Thoris, will come up against untold and unfathomed barriers to the end of the world. Luckily he has old Woola at his side.
Reading this make you want to get out you sward and join in.
Still as with all places ruled by law, John will have to meet with the Judges of the Temple of Reward ad face the consequences of returning from the Valley of Dor and the Lost Sea of Korus. As no one can escape judgment.
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6 of 7 people found the following review helpful
Great Over-The-Top Fantasy!March 20 2012
- Published on Amazon.com
Originally Reviewed at: Mother/Gamer/Writer(This was reviewed in conjunction with the movie. Visit the site to see full review of both) Rating: 5 out of 5 Controllers Review Source: NetGalley Reviewer: Me
Never having read the original John Cater series created by Edgar Rice Burroughs, I don't really have anything to base my review of the movie and graphic on other than my overall opinion of the finished product. With that being said, I must admit I absolutely adored both! John Carter is not your typical superhero; in fact he is nothing more than an ordinary bad mouthing, gun slinging ex-cavalry officer in the Confederate Army with a short temper who just happens to end up on Mars. He's a tad bit arrogant, very compassionate, and just can't seem to stay out of a fight. All of these qualities combined make John Carter one tough Science Fiction character not to love.
The story begins in 1866 at the close of the Civil War in a small frontier establishment in Arizona. In the graphic novel, John is accompanied by John K. Powell; however in the movie he meets Powell with his fist shortly after arriving in Arizona, literally. The circumstance in which John Carter ends up on Mars, or Barsoom, are slightly different in both the graphic novel and movie. I won't go into too much detail about how he mysteriously arrives on the planet, but Carter tends to get himself into a mega amount of trouble.
Diving into the graphic novel first, Warlord of Mars Volume 1 embodies everything I love about comics and graphic novels. It's full of action, has beautifully illustrated artwork, and an over the top storyline. Volume 1 consists of 266 pages, 170 or so being the actual story and the rest is artwork (at least in my review version from NetGalley). There are 9 Issues from the Warlord Series, and each explains the complicated story of John Carter on Mars and how he became infamous. The legend of John Carter is EPIC. And by epic I mean there is plenty of fighting, ruthless killings, Barsoomian creatures, futuristic cities and machinery, a scantily clad man, and one well endowed woman to rev even the tiniest sci-fi nerds engines.
Once I started reading I couldn't strip my eyes from the pages. They were super glued, to every frame, every creature, and every battle. I loved meeting all of the major characters, Tars Tarkas, Princess Dejah Thoris, Sola, and a little green monster dog named Woola who was so slimy and cute I couldn't help but smile at her overzealous behavior. What I liked most about Warlord of Mars was the back story. While the movie failed to give us history and depth to our characters, the graphic novel excelled at delivering the who, what, when, where and why certain things where happening. Though the storylines were different, it was still nice to get a sense of who our characters were and what made them into the people they are today.
Overall, the story of John Carter and his victories around Mars are told brilliantly in this graphic novel. I highly, highly, highly, (and in case you didn't hear me) HIGHLY, recommend Warlord of Mars Volume 1 to all Science Fiction/Fantasy/Adventure lovers. And due to the extreme graphic nature of this comic, please read responsibly and keep it over 18.
3 of 3 people found the following review helpful
Old-School AdventureJune 1 2012
Daniel V. Reilly
- Published on Amazon.com
Aside from a few stray issues of Marvel's JOHN CARTER, WARLORD OF MARS series that I picked up when I was a kid in the mid-'70's, I haven't really had much exposure to Edgar Rice Burrough's heroic Virginia soldier. The recent movie piqued my interest enough to give Dynamite's WARLORD OF MARS series a try, though, and I'm glad I did. Comprised of the first nine issues of the series, the first volume tells of John Carter's arrival on Mars, his initial meetings with future ally Tars Tarkas and future Wife Dejah Thoris, and features more outrageous adventures and gratuitous gore and nudity than you can shake a stick at.
Having never read the source material, I can't really say how faithful this adaptation is, but Writer Arvid Nelson and Artists Stephen Sadowski and Lui Antonio have really done an outstanding job. There are some things that are intrinsic to the John Carter story that just seem, to me, anyway, patently ridiculous.....The fact that almost everyone on Mars exists in a state of nudity or near-nudity, for instance, Carter's Superman-esque abilities, I could go on and on.....Nelson makes all of these things go down easier by telling an enjoyable, straight-forward story that reminded me why comics are so much fun. The book is INCREDIBLY Gory, so I wouldn't recommend this for younger readers. In addition to the first nine issues, WARLORD OF MARS, VOLUME ONE also features a complete gallery of every regular and variant cover, a small design gallery, and an extensive section featuring John Carter's journal entries regarding Martian life and civilization. An excellent read all around.
2 of 2 people found the following review helpful
JOHN CARTER GOES COMMANDOOct. 23 2011
- Published on Amazon.com
Action, adventure, passion, violence, and larger-than-life characters are all staples of the tales told by Edgar Rice Burroughs and this comic collection of nine issues from Dynamite's WARLORD OF MARS captures all of those ingredients masterfully. I really enjoyed this book. Featuring an introduction by Burroughs himself which sets an appropriate atmosphere for what is to follow, this collection features excellent artwork (colored flawlessly), exciting adventure, a 15-page pictorial glossary at the book's end which includes a Martian map (as drawn by John Carter) and which fills in details about Martian life, as well as full-page variant covers for each of the issues. The stories are printed on the same kind of thin, glossy paper that you find in individual comics, making it a bit difficult to turn a single page at times but this is a minor nuisance given the rich panorama the artwork provides for the eye. Full page covers at the start of each issue are also featured.
The comics are rated Mature and the abundance of partial or complete nudity (as originally imagined by ERB himself in his Mars books, albeit with discreet shading where appropriate here) makes that rating understandable. It is a fun, smooth read, thanks largely to the artists' use of full-page panels to give breadth to their expansive landscapes (both of Earth and of Mars), interesting dialogue and narration, as well as tighter, smaller panels to create tension during heated verbal exchanges or hand-to-hand combat sequences.
As a sidenote, it's interesting that two of ERB's most iconic characters shared the same initials: John Clayton, Lord Greystoke (aka Tarzan) and John Carter of Mars. Fans of ERB and science fiction, in general, should enjoy this book. The artwork alone will demand more than a second look.
6 of 8 people found the following review helpful
The only John Carter comic worth reading todayJan. 28 2012
Michael E. Payton
- Published on Amazon.com
There are two publishers doing John Carter comics right now. Marvel is doing stuff for the upcoming Disney movie and Dynamite is doing this series, as well as the ongoing Dejah Thoris comic. Unless you are buying comics for a 3-6 year old, buy this one. The first volumes from each publisher retell the same ERB novel, A Princess of Mars, but it seems that only the folks at Dynamite bothered to read the book first. Sadly, the writing is where Marvel's adaption shines best, as the art looks like something your not-very-artistic child drew for you and begs you to hang on the fridge. It's literally impossible to tell what is happening in half of the Marvel version. Their own John Carter comics in the 70s looked 1000% better. The art and story here are top notch, only to be outdone by their own Dejah Thoris spin-off, which I'll review later.
If you are interested in the upcoming Disney movie or better still, are already a fan of the books, do yourself a favor and grab the first volumes of this series and Dejah Thoris, and pre-order Dejah Thoris volume 2. They're all well worth your money.
1 of 2 people found the following review helpful
You seriously cannot miss reading this.June 29 2012
- Published on Amazon.com
Shadowhawk reviews the first volume in the retelling of Edgar Rice Burroughs' classic Princess of Mars. This is a nine-issue collection with additional bonus material that somewhat parallels the story of John Carter the movie as well.
"Expect to be bowled over by this fantastic retelling and wowed by the amazing artwork as Arvid Nelson tackles the origin story of one of the world's first superheroes. You seriously cannot miss reading this." ~ The Founding Fields
I am a recent convert to the world of John Carter, created by Edgar Rice Burroughs all those years ago. It began with the movie John Carter and then progressed through to reading the first two volumes of Warlord of Mars: Dejah Thoris and now with this. I have to say that I really can't get enough of this entire setting and the characters and the location itself. They are all just too evocative and immersive. You can get lost for hours and not even realise how much time has passed. Warlord of Mars Volume 1 is just utterly fantastic in that way.
Warlord of Mars Volume 1 is John Carter's origin story in that it tells of how he comes to Mars and becomes a legend in the histories of both the Tharks and the Red Men. In all aspects, this is a very mature and serious narrative that really shows the more brutal side of John Carter's first visit to Barsoom, as Mars is known by the natives. Comparatively, John Carter is very upbeat and even Warlord of Mars: Dejah Thoris often has a less serious tone. That was the charm of this graphic novel for me. I wasn't reading just a comic-book adaptation of Princess of Mars, but something much more that can really appeal to the adult readers.
The story is very much a romp through the world. We get to see the workings of the Thark society throughout as Arvid Nelson exposes John Carter to this Orcish race of the future and then later with the Red Men as the hero gets embroiled in their inter-city conflicts. This helped me in immersing myself into the narrative. By the end of the collection, I felt like I understood both the Martian societies as they were well-developed and well-characterised. In any SF setting, in order to portray alien societies as realistic and unique, it is important to work on developing them in detail, whether it is a direct experience for the reader through the eyes of the "aliens" themselves or through the "non-alien" characters. It also helps if there is a strong basis for contrast with something that the readers will be familiar with: our own Earthly societies and cultures.
A full review can be found over at The Founding Fields: